Difference between revisions of "Sacred 2:Soul Reaver"

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==Skills==
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==Skills and Attributes==
The following skills will affect this combat art:
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The following skills and attributes will affect this combat art:
* ...
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* [[Sacred 2:Stamina |Stamina]] will decrease it's regeneration
* ...
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* [[Sacred 2:Aspect Focus|Nefarious Underworld Focus]] will decrease it's regeneration
* ...
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* [[Sacred 2:Aspect Lore|Nefarious Underworld Lore]] will raise it's damage
* ...
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* [[Sacred 2:Concentration|Concentration]] will decrease it's regeneration
* ...
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* [[Sacred 2:Combat Discipline|Combat Discipline]] will reduce it's regeneration time if this Combat Art is placed within a combo.
 
 
 
 
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 15:50, 5 May 2009

15.gif buffINsr.gif This Combat Art is a (Buff)

The essences of fallen corpses will rise and surround the Inquisitor. Whenever a fresh soul is raised, the duration of their stay is reset. Each additional soul grants a bonus.

Aspect

INQ_Asp_03.png - Nefarious Underworld

Modifications

MODicons_12.gif Bronze
  • Deathmagic - Souls inflict magic damage to nearby opponents. (10 + 5 per CA level magic damage (+damage modifiers))
  • Zealot - Increases the lifespan of each reanimated soul. (50% increase)

MODicons_10.gif Silver
  • Recreation - Increases the Inquisitor's hitpoint regeneration rate while he is accompanied by souls. (1hp/s + 1hp/s per CA level healed)
  • Source - Decreases the regeneration time of combat arts while the Inquisitor is accompanied by souls. (10% + 0.5% per CA level decrease)

MODicons_08.gif Gold
  • Zealot - Increases the lifespan of each reanimated soul. (50% increase)
  • Soul Imbiber - Heals the Inquisitor every time he collects a soul. (10% healed)

Skills and Attributes

The following skills and attributes will affect this combat art:

Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE