Sacred:Daemon Combat Arts
Soaring Daemon / Descent
Battle Daemon / Assail
Fire Daemon / Wall of Flames
Wall of Flames
Poison Daemon / Poison Ring
Energy Daemon / Charged Bolts
The Daemon hurls a flaming disc that circles opponents, hindering and damaging them. If no living enemies are in range, the disc returns to the Daemon and attacks again when an enemy approaches.
Call of Death
This magic spell draws the souls of the dead into the Daemon's weapon. The current weapon becomes more charged with every soul and thus inflicts additional damage. This effect will decrease if the weapon is not fed fresh souls.
For a short time, the Daemon's weapon and shield are on fire. This greatly increases the attack value with opponents suffering additional fire damage.
The Daemon conjures up a ball of flames that fires a long-range stream of fire against all enemies surrounding her. To do so, the Hell Sphere must avail itself of the Daemon's senses.
While the aura is active, tentacles grow up from the ground when an opponent is killed, dealing both poison and magic damages to nearby enemies. The corpses of the victims are dilacerated.
The Abysmal Choir of hell serves to confuse the Daemon's enemies. All opponents within range are slightly injured and slowed down.
A terror-inducing scream greatly reduces the attack and defense values of all opponents. The radius of the effect is marked by sound waves on the ground.