Difference between revisions of "Sacred 2:Twin Boneslicers"
(twin boneslicers article) |
Gogoblender (talk | contribs) |
||
Line 14: | Line 14: | ||
== '''Twin Boneslicers, The benefits of Dual Wielding Sword Weapons''' == | == '''Twin Boneslicers, The benefits of Dual Wielding Sword Weapons''' == | ||
+ | Originally published at [http://darkmatters.org/forums/index.php?showtopic=9784 DarkMatters]for review and discussion. | ||
{| width="60%" | {| width="60%" |
Revision as of 01:16, 19 March 2009
This page is about a particular player guide.
The contents of this page are player-managed and/or contributed. They may or may not reflect the view of SacredWiki. Any views, or opinionated claims on this page apply solely to the author(s) of the guide. Guides may only be edited by or with the permission of the author. |
Twin Boneslicers, The benefits of Dual Wielding Sword Weapons
Originally published at DarkMattersfor review and discussion.
People still consider that Sword/Hafted skills while Dual Wielding are not worth the skill slot. Here are some arguments in favor of Dual Wielding weapons that can really make use of both skills. |
[b]How does a Boneslicer compare to other weapons?[/b]
Technically, other weapons can usually be [b]slightly[/b] better, damage and socket-wise. The illusionary drawback of a Boneslicer is its low item level. You can find and use weapons of much higher level early on. With a level 75 seraphim, I received level 78 Boneslicers, while she can already use weapons with level 95. |
Here is an example, the popular Officer's saber along with the Boneslicer:
The Officer's Saber seems to outdamage and outsocket the Boneslicer. This is not entirely correct. Sure, you can socket +all skills amulets in Officers (+4-5 each at these character levels) to equal the Boneslicer's skill bonus. That leaves you with just one slot for other bonuses. Not that impressive, especially since Boneslicer has built-in modifiable bonuses that increase without the need to socket any skill bonuses. |
Here is how the bonus looks like with two Boneslicers equipped (+18 offensive skills):
[img][/img]
That's level 86 Sword Weapons skill, with just one hard point (having a few skill bonuses already equipped). 17.6% chance to disregard armor, 35.2% Chance to halve regeneration time (they seem to stack with diminishing returns), +18 to Tactics Lore and Dual Wield. None too shabby. This allows the use of significantly higher Combat Arts and Buffs. |
[b]Conclusion[/b]
In practice, two Boneslicers are hardly inferior to other weapons. Even unsocketed, the above Boneslicer slot does more damage than my current main weapon slot (which is more than enough already). Maybe it's not the "best" option available, but it's definitely not worse, and a lot cooler than many of them.
|