Difference between revisions of "Sacred 2:Chance for Double Hit"
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Provides a percent chance that a single hit animation will give rise to two hits (essentially, the hit is cloned, any % chances for anything, or life leech will occur twice) thus causing a double hit or put another way; double the amount of damage as was expected. Has no effect on Spell type combat arts. | Provides a percent chance that a single hit animation will give rise to two hits (essentially, the hit is cloned, any % chances for anything, or life leech will occur twice) thus causing a double hit or put another way; double the amount of damage as was expected. Has no effect on Spell type combat arts. | ||
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If a double hit occurs & the second/cloned hit takes the target's HP down below the threshold for Deathblow, the second/cloned hit won't have it's damage doubled by Deathblow. | If a double hit occurs & the second/cloned hit takes the target's HP down below the threshold for Deathblow, the second/cloned hit won't have it's damage doubled by Deathblow. | ||
Revision as of 14:18, 27 July 2010
Provides a percent chance that a single hit animation will give rise to two hits (essentially, the hit is cloned, any % chances for anything, or life leech will occur twice) thus causing a double hit or put another way; double the amount of damage as was expected. Has no effect on Spell type combat arts.
If a double hit occurs & the second/cloned hit takes the target's HP down below the threshold for Deathblow, the second/cloned hit won't have it's damage doubled by Deathblow.
Contents
Availability of Chance for Double Hit +X% as Item Modifier
This modifier is available on the following unique weapons as a gold modifier:
- Ancrid's Blade
- Bareneret's Judgement
- Extremely Mighty Bat of Devastation
- Gronkor's Downfall
- Uruk's Destiny
This modifier is available on the following set items as a gold modifier:
This modifier is available on the following set as the full set item bonus:
This modifier is available on the following legendary weapons as a gold modifier:
Availability of Chance for Double Hit +X% as Combat Art
This modifier is available on the following Combat Arts as a choice of modifier:
Inquisitor
Ruthless Mutilation - Gruesome Inquisition - Gold Modifier - Frenzy
Seraphim
Pelting Strikes - Exalted Warrior - Bronze Modifier - Succession
Shadow Warrior
Frenzied Rampage - Malevolent Champion - Bronze and Silver Modifiers - Double Attack and Double Strike
Spectral Hand - Astral Lord - Gold Modifier - Double Attack
Temple Guardian
Battle Extension - Devout Guardian - Bronze and Gold Modifiers - Double Attack