|
Increases the attack/defense value, and damage. Can be modded for additional attack or defence, healing, affect party members or turn into a buff.
|
Aspect
- Devout Guardian
|
Innate Abilities (Lvl 1)
- Cooldown: 30.0s
- Damage: 15-15
- Close Combat Attack Value: +50.0%
- Defense Value: +25.0%
- Duration: 15.2s
|
Modifications
- See also: Sacred 2:Combat Art Modifications
Bronze
|
- Assault - Doubles attack bonus to all weapons. (20% + 5% per CA level increased attack value)
- Barricade - Adds a defensive bonus equal to the current attack bonus. (20% + 5% per CA level increased defense value)
|
Silver
|
- Riposte - Melee damage reflection. (35.1% + ~1.1% per CA level with diminishing rates of return)
- Repair - Healing. (4hp/s + 4hp/s per CA level healed)
|
Gold
|
- Party Protection - Extends the benefit to party members. (40% + 0.2% per CA level effectiveness to party members)
- Permanent - Converts Combat Alert into a buff called Battle Aura, reduces the bonuses to ~1/2 of their CA levels. (All values halfed except for Repair modification, which goes to 2.5hp/s + 2.5hp/s per CA level)
|
Skills
The following skills will affect this combat art:
Usage Strategies
Notes on Riposte:
The silver mod Riposte provides melee-only damage reflection, it will reflect poison, burn, weaken, or freeze status onto enemies that use weapons of the respective element. Examples include Dark archers, assassins, etc.
The chance for this ability (to reflect)starts at 36.2% at CA level 1, and increases incrementally up to a maximum of what appears to be ~70%(possibly higher?). On average for the first 15 levels you can expect to gain ~1% per level up. While apparently wild in growth rates at first, it does even out at around level 9. As a cast-able buff this skill provides a large chance to reflect damage, it is highly recommended that skill level be increased with socketed runes or +aspect equipment to improve the duration but not the regen time. If the Gold Mod Permanent is chosen the growth and final chance to reflect are halved(rounding up), this is NOT recommended until much later in a Temple Guardian's life where he can afford to pump levels, eat runes, etc.
Pros and Cons
Pros
Cons
Stats Chart
Level
|
Regeneration Time
|
Cooldown
|
Damage
|
Close Combat Attack Value
|
Defense Value
|
Duration
|
1
|
6.8s
|
30.0s
|
+25.0%
|
+50.0%
|
+25.0%
|
15.2s
|
2
|
9.2s
|
30.0s
|
+30.0%
|
+60.0%
|
+30.0%
|
15.4s
|
|
|