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  • ...edwiki.org/images/bbicons/magic.jpg [[Sacred 2:Magic|Magic]]</onlyinclude> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor ...rease the weapon's [[Sacred 2:Chance for Weaken|Chance to Weaken]], which is the [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] (and [[Sa
    3 KB (511 words) - 18:33, 28 October 2013
  • Orphas is the dragon who agreed to share his knowledge with novice Dragon Mages. He does not mind ta * {{PAGENAME}} is quest giver for [[Sacred 2:A Second Task|A Second Task]], the first part of
    1 KB (227 words) - 05:35, 24 February 2014
  • ...logue|NPC NAME=Gardener|PORTRAIT FILE NAME=dialog011.png|DIALOGUE=Whatever is eating my roses, get rid of it! ...is wandering around near the river; kill it, then return to the Gardener, who asks you to bring him a bunch of roses from Ogril.
    5 KB (747 words) - 06:14, 31 August 2014
  • ...throat. At night the heat turns into a bitter cold only familiar to those who have spent time in the land of the Orcs. Sometimes sandstorms strong enoug ...e next and live off goat meat, dates, cacti, and milk. With Elf merchants who come on ships they trade gems and salt from the mountains and get food, clo
    4 KB (684 words) - 15:28, 24 September 2013
  • * Loromir the Wise is a friendly dragon that will encountered during the Seraphim ([[Sacred 2:The ...r|Loromir]] as being the friendly dragon in [[Sacred:Drakenden|Drakenden]] who has a number of quests to accomplish.
    940 bytes (137 words) - 02:43, 20 August 2013
  • ...d take a look. You finally get closer to the house, and you meet the woman who lives there. ...uy and was transformed into a minotaur by a magician as punishment and now is hidden somewhere near the woman's house.
    4 KB (615 words) - 13:19, 12 November 2013
  • * Talk to the [[Sacred 2:Orc Elder|Orc Elder]] who decides your fate. ...at "The place where magic flows from the earth", just south of Ruka (there is a waypoint there, worth grabbing).
    11 KB (1,867 words) - 21:57, 17 August 2014
  • ...atively low level set and uniq items with a gold indicator showing that it is from the niob difficulty. ...atively low level set and uniq items with a gold indicator showing that it is from the niob difficulty.
    4 KB (812 words) - 03:26, 12 August 2013
  • This is a visual breakdown of all the elements on the Character Creation screen (ac ...elves. The introduction changes based on whether the Light or Shadow path is selected (see below).
    5 KB (773 words) - 21:55, 13 October 2013
  • ...fore the river. She will ask you for help with the Knight Boris Richfield, who forces the peasants to pay a toll to cross the bridge. Talk with Boris Rich
    1 KB (172 words) - 22:27, 7 April 2024
  • ...stones that are easily overlooked given that[[Sacred 2:Mary Ann|Mary Ann]] is somewhat suicidal and keeps getting into trouble. See the [[Sacred 2:Orpheu Once the quest is over, you might consider popping back inside to do a bit of looting and sig
    3 KB (511 words) - 23:35, 29 August 2013
  • You have met Kerry, and she asked you to find someone in her family who is in danger. She explains that her brother hasn't been seen for three days, a That's bad news, moreover the amulet is broken. So, you pick up the amulet from the corpse and decide what to do ne
    5 KB (768 words) - 00:54, 18 August 2014
  • ..., their captain, fears nothing and there isn't anyone in this neighborhood who can stand up to him. ...ng just outside. Turns out he’s just an actor – the real Captain Geonmahr is safely hidden away.
    3 KB (480 words) - 22:15, 31 August 2014
  • The Hidden Merchant can be found inside the cave where the x is. It is just south of the [[Sacred:Porto Vallum|Porto Vallum]] side of the bridge. ...for items. A character with a high trading skill can be helpful for those who like to shop.
    2 KB (270 words) - 22:34, 7 April 2024
  • ...g/images/bbicons/physical.jpg [[Sacred 2:Physical|Physical]]</onlyinclude> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor ...from items. If successfuly applied to an enemy, the effect of Open Wounds is Physical [[Sacred 2:Damage over Time|Damage over Time]]. Forging damage con
    4 KB (573 words) - 19:09, 3 August 2022
  • ...elongs to us! Anyone who wants to cross it must pay the bridge toll! Those who don't pay get their throats slit! ...you reach a merchant’s stall (there is no merchant there). The wolf pack is just Northeast of here (see map).
    3 KB (534 words) - 04:54, 31 August 2014
  • ...bridge next to the [[Sacred 2:Blessed Rock Manor|Blessed Rock Manor]] that is on the road from [[Sacred 2:Thylysium|Thylysium]] to [[Sacred 2:Teardrop Ha * After you kill them the quest is done.
    3 KB (575 words) - 23:58, 17 November 2013
  • *She will ask you to bring her the husband, who is in the orcish village [[Sacred:Normad-Nur|Normad-Nur]] which was recently o
    1 KB (163 words) - 22:15, 7 April 2024
  • ...rovides really good base for [[necromancer]] vampires or vamp form fighter who likes to awaken dead minions. +X% turn into vampire as last set bonus. This means time in vampire form is extended +X% and amount of this bonus depens on difficult level.
    4 KB (512 words) - 18:29, 18 October 2013
  • ...e hand shields the hero from damage, while her firm retribution stings all who would dare attack those under her care. ...e book that describes the legends and beliefs about {{PAGENAME}}. The book is entitled '''[[Sacred 2:Book 3: Helgrotha - the First Amazon|Lore of the Nep
    3 KB (417 words) - 23:42, 19 January 2017

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