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  • *'''Stun''' - Adds a [[Sacred 2:Chance to stun opponents|chance to stun opponents]]. (33.4% + 0.2% per CA level) ...its|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • ...ce to receive additional items from the corpse. (19.8% + 0.2% per CA level chance) ...its|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
    5 KB (624 words) - 04:00, 9 January 2014
  • ...leaps into battle, inflicting damage when she lands in her target area. In critical situations, this jump may also be used in order to escape. ...ce to stun opponents|Chance to stun]] the target. (15% + 0.1% per CA level chance)
    6 KB (893 words) - 16:59, 5 August 2022
  • * Opponent's [[Sacred 2:Chance for Weaken|Chance to Weaken]] -X% (Helm) * [[Sacred 2:Chance to disregard armor|Chance to disregard armor]] +X% (Shoulders)
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  • ...nimal. Chickens have been noted as being produced as well. There is also a chance that the enemy mutates to a [[Sacred 2:T-Mutant|T-Mutant]] variation of its * Chance to Mutate Opponent: 5.0% (increases 0.14% per CA level)
    6 KB (823 words) - 07:39, 7 January 2014
  • * 100% Chance for Knockback * [[Sacred 2:Block chance: Root|Chance to Block Root]]: 51%
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  • ...its|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points. ...rt Level Without Penalty|higher level combat art without penalty]], allows for modification points.
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  • ...suitable for larger distances, a Sorceress can make good use of this spell for evading capture, or to reach otherwise inaccessible areas. * [[Sacred 2:Chance to stun opponents|Chance to stun opponents]] (at starting location): 100%
    5 KB (752 words) - 01:48, 6 January 2020
  • * '''Ice Blast''' - Ice Bolt also hits opponents within a 3.5 meter radius around the target. ...its|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • * [[Sacred 2:Chance for critical hits|Chance for critical hits]] (Gloves) * [[Sacred 2:Block chance: Root|Block chance: Root]] (Legs)
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  • ...: Damage over Time|damage over time]]). (24.7% + 0.3% per Combat Art level chance) ...ted. (20% + 0.5% per Combat Art level [[Sacred 2:Chance to disregard armor|chance to disregard armor]])
    7 KB (924 words) - 04:46, 9 January 2014
  • *This list gives basic defintions of Item Modifiers. For in-depth descriptions and information on availability, click a modifier's n ...fiers. As such, white-text values are usually considered the "base" value for most statistics.
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  • * [[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] (Wings) * [[Sacred 2:Chance for critical hits|Chance for critical hits]] (Gloves)
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  • ===[[Sacred 2:Sword Weapons|Sword Weapons]] Modifiers for Swords=== ...to appear. The item level 70 modifier requires the Sword Weapons mastery for it to be unlocked.
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  • ...f steps into the shadows and teleports to a different location. There is a chance that nearby opponents remain stunned when the High Elf teleports away. * [[Sacred 2:Chance to stun opponents|Chance to Stun Opponents]]: 100%
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  • ...l from the opponent. The opponent's attributes will diminish significantly for a brief period until the soul finds its way back into the body. ...its|critical chance]] and [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
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  • |The target opponent is condemned as outlaw, granting former allies a chance to turn against the target. Additionally, portions of weapon damage will be * '''Disgrace''' - Reduces the opponent's [[Sacred 2:Armor|armor]] value for a brief period. (45 + 5 per Combat Art level [[Sacred 2:Opponent's armor: P
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  • * (Armor) [[Sacred 2:Chance to find valuables|Chance to find valuables]] * (Shoulders) [[Sacred 2:Chance that opponents cannot evade attacks|Chance that opponents cannot evade attacks]]
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  • ...ages the target and slows it down for a brief period. Increases the chance for victims to drop [[Sacred 2: Shrunken Head|shrunken heads]] when they die of * '''Headhunter''' - Additionally increases the chance to receive a shrunken head when the victim dies. (+50% from base value)
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  • * 100% Chance to Knock Back opponents * '''Roar''' - Inflicts [[Sacred 2:Opponent level for death blow|double damage]] when opponent health falls below 25%.
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