Search results

Jump to navigation Jump to search
  • == Bonus to attributes ==
    3 KB (379 words) - 03:27, 12 August 2013
  • ...s previous strategy of adding all allotted points to any single one of the attributes would only offer a very small increase in damage, much smaller than before, *[[Sacred 2:Attributes|Attributes]]
    2 KB (290 words) - 17:47, 23 September 2024
  • == Bonus to attributes ==
    3 KB (372 words) - 13:45, 2 September 2013
  • ...s previous strategy of adding all allotted points to any single one of the attributes would only offer a very small increase in damage, much smaller than before, *[[Sacred 2:Attributes|Attributes]]
    2 KB (283 words) - 17:17, 23 September 2024
  • ...e can be seen to the right that demonstrates how Survival Bonus can change Attributes. The example animation image is of a level 1 Temple Guardian with 0.1% Sur ==Effect on [[Sacred 2:Attributes|Attributes]]==
    4 KB (665 words) - 04:50, 12 November 2013
  • ==Skills and Attributes== No skills or attributes affect the damage, regeneration, or execution speed of Fireball. These va
    2 KB (318 words) - 21:34, 8 January 2014
  • ..., when in [[Vampire Form]], the [[Vampiress|Vampiress']] claws take on the attributes of whatever weapon she is holding.
    366 bytes (50 words) - 07:54, 4 January 2008
  • == Bonus to attributes ==
    3 KB (401 words) - 17:51, 21 August 2024
  • * [[Sacred 2:Attributes/es |Atributo]] Modificador: [[Sacred 2:Strength/es|Fuerza]] * [[Sacred 2:Attributes/es |Atributo]] Modificador: [[Sacred 2:Strength/es|Fuerza]]
    10 KB (1,192 words) - 00:48, 16 September 2013
  • == Bonus to attributes ==
    5 KB (640 words) - 00:51, 12 January 2008
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (388 words) - 19:02, 14 January 2017
  • == Bonus to attributes ==
    4 KB (429 words) - 03:27, 12 August 2013
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (389 words) - 13:22, 16 January 2017
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (388 words) - 07:51, 14 January 2017
  • ...gold attributes, and a kind of skull side armor. I thought this display of attributes is actually a kind of blazon. And since the coat tails originate at the pel
    712 bytes (101 words) - 11:20, 11 January 2017
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (428 words) - 11:28, 30 April 2023
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (403 words) - 18:05, 14 January 2017
  • ==Corresponding [[Sacred 2:Attributes|Attributes]] == The specific [[Sacred 2:Attributes|attribute]] which boosts the particular choice of weapon being used is appl
    4 KB (550 words) - 03:35, 14 August 2024
  • == Bonus to attributes ==
    7 KB (835 words) - 17:47, 21 August 2024
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (443 words) - 12:55, 16 January 2017

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)