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Create the page "Attributes" on this wiki! See also the search results found.
- == Bonus to attributes ==3 KB (379 words) - 03:27, 12 August 2013
- ...s previous strategy of adding all allotted points to any single one of the attributes would only offer a very small increase in damage, much smaller than before, *[[Sacred 2:Attributes|Attributes]]2 KB (290 words) - 17:47, 23 September 2024
- == Bonus to attributes ==3 KB (372 words) - 13:45, 2 September 2013
- ...s previous strategy of adding all allotted points to any single one of the attributes would only offer a very small increase in damage, much smaller than before, *[[Sacred 2:Attributes|Attributes]]2 KB (283 words) - 17:17, 23 September 2024
- ...e can be seen to the right that demonstrates how Survival Bonus can change Attributes. The example animation image is of a level 1 Temple Guardian with 0.1% Sur ==Effect on [[Sacred 2:Attributes|Attributes]]==4 KB (665 words) - 04:50, 12 November 2013
- ==Skills and Attributes== No skills or attributes affect the damage, regeneration, or execution speed of Fireball. These va2 KB (318 words) - 21:34, 8 January 2014
- ..., when in [[Vampire Form]], the [[Vampiress|Vampiress']] claws take on the attributes of whatever weapon she is holding.366 bytes (50 words) - 07:54, 4 January 2008
- == Bonus to attributes ==3 KB (401 words) - 17:51, 21 August 2024
- * [[Sacred 2:Attributes/es |Atributo]] Modificador: [[Sacred 2:Strength/es|Fuerza]] * [[Sacred 2:Attributes/es |Atributo]] Modificador: [[Sacred 2:Strength/es|Fuerza]]10 KB (1,192 words) - 00:48, 16 September 2013
- == Bonus to attributes ==5 KB (640 words) - 00:51, 12 January 2008
- == Bonus to [[Sacred 2:Attributes|Attributes]] ==3 KB (388 words) - 19:02, 14 January 2017
- == Bonus to attributes ==4 KB (429 words) - 03:27, 12 August 2013
- == Bonus to [[Sacred 2:Attributes|Attributes]] ==3 KB (389 words) - 13:22, 16 January 2017
- == Bonus to [[Sacred 2:Attributes|Attributes]] ==3 KB (388 words) - 07:51, 14 January 2017
- ...gold attributes, and a kind of skull side armor. I thought this display of attributes is actually a kind of blazon. And since the coat tails originate at the pel712 bytes (101 words) - 11:20, 11 January 2017
- == Bonus to [[Sacred 2:Attributes|Attributes]] ==3 KB (428 words) - 11:28, 30 April 2023
- == Bonus to [[Sacred 2:Attributes|Attributes]] ==3 KB (403 words) - 18:05, 14 January 2017
- ==Corresponding [[Sacred 2:Attributes|Attributes]] == The specific [[Sacred 2:Attributes|attribute]] which boosts the particular choice of weapon being used is appl4 KB (550 words) - 03:35, 14 August 2024
- == Bonus to attributes ==7 KB (835 words) - 17:47, 21 August 2024
- == Bonus to [[Sacred 2:Attributes|Attributes]] ==3 KB (443 words) - 12:55, 16 January 2017