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  • ==Skills and Attributes== No skills or attributes affect the range, regeneration, or execution speed of Jump. These values o
    2 KB (243 words) - 01:28, 16 December 2013
  • The Farmer's First Prank is a special [[Sacred:Skills|Skill]] / [[Sacred:Attributes|Attribute]] [[Sacred:Quests|quest]] available to all [[Sacred:Character Cla
    267 bytes (36 words) - 01:43, 27 April 2011
  • == Bonus to attributes ==
    3 KB (379 words) - 03:27, 12 August 2013
  • == Bonus to attributes ==
    3 KB (372 words) - 13:45, 2 September 2013
  • == Bonus to attributes ==
    4 KB (408 words) - 03:27, 12 August 2013
  • ...e can be seen to the right that demonstrates how Survival Bonus can change Attributes. The example animation image is of a level 1 Temple Guardian with 0.1% Sur ==Effect on [[Sacred 2:Attributes|Attributes]]==
    4 KB (665 words) - 04:50, 12 November 2013
  • ==Skills and Attributes== No skills or attributes affect the damage, regeneration, or execution speed of Fireball. These va
    2 KB (318 words) - 21:34, 8 January 2014
  • == Bonus to attributes ==
    5 KB (532 words) - 03:26, 12 August 2013
  • == Bonus to attributes ==
    3 KB (394 words) - 18:29, 18 October 2013
  • ..., when in [[Vampire Form]], the [[Vampiress|Vampiress']] claws take on the attributes of whatever weapon she is holding.
    366 bytes (50 words) - 07:54, 4 January 2008
  • * [[Sacred 2:Attributes/es |Atributo]] Modificador: [[Sacred 2:Strength/es|Fuerza]] * [[Sacred 2:Attributes/es |Atributo]] Modificador: [[Sacred 2:Strength/es|Fuerza]]
    10 KB (1,192 words) - 00:48, 16 September 2013
  • == Bonus to attributes ==
    5 KB (640 words) - 00:51, 12 January 2008
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (388 words) - 19:02, 14 January 2017
  • == Bonus to attributes ==
    4 KB (429 words) - 03:27, 12 August 2013
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (389 words) - 13:22, 16 January 2017
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (388 words) - 07:51, 14 January 2017
  • ...gold attributes, and a kind of skull side armor. I thought this display of attributes is actually a kind of blazon. And since the coat tails originate at the pel
    712 bytes (101 words) - 11:20, 11 January 2017
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (428 words) - 11:28, 30 April 2023
  • == Bonus to [[Sacred 2:Attributes|Attributes]] ==
    3 KB (403 words) - 18:05, 14 January 2017
  • == Bonus to attributes ==
    7 KB (831 words) - 03:27, 12 August 2013

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