Despite being cut off from the rest of the world, even the Dryads are being affected by the changes that the Great Machine is causing. Entire areas of their habitat have been destroyed by uncontrolled T-Energy, and creatures that the energy didn’t destroy mutated to powerful monstrosities, which are now haunting their forests.
The Dryads live a secluded life in harmony with their environment. They go hunting, they are skillful in using poison and traps and they observe their traditions diligently. Most of them never see life outside their homeland and generally, they are not interested in affairs beyond their borders. Their tight bond with nature bestows abilities deriving from the very strengths of the wilderness upon these fighters of the forest. The most powerful of the Dryad hunters are even knowledgeable of the dark arts of Voodoo. It is also stated within the game manual that the Dryad magic build is for advanced players.
Aspects
Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none when stealthily attacking from a distance, and can inflict great damage before being seen.
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Devastating attack with the equipped ranged or close combat weapon.
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A rapid ranged or close combat attack hitting multiple targets within range.
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The Dryad will teleport toward her target extremely fast. This combat art has a small chance to root opponents at the position where she teleports from.
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The Dryad whirls around creating a cloud of dust that will allow her to evade attacks more easily. It will also protect allies.
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While active Sinister Predator increases the attack speed of and chance to hit with all ranged weapons, and will also add a chance that opponents will drop a Shrunken Head.
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Displaying the darker side of the Dryad, this powerful magic slowly removes the life force from her enemies. She can also summon the ethereal ghosts of her defeated foes to fight by her side.
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Damages the target and slows it down for a brief period Increases the chance for victims to drop shrunken heads when they die of Twisted Torment.
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Infects the victim with harmful poison. The more the target has been injured the more damage Viperish Disease will inflict. If the Dryad carries a shrunken head it will increase the chance that opponents of the same type will also catch the disease.
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Lowers all attributes of the target for a brief period. Enhanced effect against opponents who correspond to an equipped shrunk head.
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Summons a totem that will fire small poisonous arrows. Shrunken head may increase damage.
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An equipped shrunken head determines the type of opponent that will be summoned as hireling. Activating the buff without an equipped shrunken head will conjure a ghost. Deactivating it will release the active hireling. This buff increased the chance that opponents will drop shrunken heads.
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Nature is one of the strongest forces of battle, and a Dryad in tune with her surroundings is indeed formidable. Using the ancient forces of the world, she subdues her opponents and protects herself.
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Spears break out of the ground and damage everyone who touches them.
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Vines sprout from the ground holding opponents in one place while damaging them.
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Heals the Dryad over a brief period of time.
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Briefly increases the regeneration rate of all combat arts and adds a bonus to intelligence.
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While active. Ancient Bark substantially increases the armor value and reduces resistance to fire. This buff also adds a permanent light healing effect.
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See Also