Sacred 2:Green Islands - Shadow Campaign
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UPLOAD A "TAB" MAP AND "M" MAP PICTURE SHOWING THE LOCATION WHERE THIS QUEST BEGINS AND REPLACE THIS TEXT WITH IT HERE. EXAMPLE:
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Quick Walkthrough
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Detailed Walkthrough
TYPE IN ADDITIONAL INFO. LINKS TO PICTURES, MAPS, VIDEOS ARE PERMITTED IN THIS FIELD. PICTURES OF DIALOGUES MUST BE 430PX WIDE AND SHOULD NOT BE FRAMED. WHEN YOU WANT TO SHOW A TAB MAP AND "m" MAP IMAGE BESIDE EACHTOTHER IN A FRAME THEY MUST EACH BE SET TO 250PX.
KEEP IN MIND THIS SECTION IS MEANT TO HAVE WRITTEN CONTENT AND NOT JUST FOR PICTURES. TELL THE STORY OF THIS QUEST FOR READERS TO ENJOY. BE CREATIVE AND HAVE FUN WITH IT!
PICTURES SUCH AS TO SHOW LOCATIONS SHOULD BE FRAMED AND MUST BE 400PX WIDE. FRAMED IMAGES NEED A SPECIAL LINE OF CODE AFTER EACH WHICH YOU CAN SEE IN THE CODE BELOW; <br clear="both" />
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WHEN YOU WANT TO SHOW A TAB MAP AND "m" MAP IMAGE BESIDE EACHTOTHER IN A FRAME THEY MUST EACH BE SET TO 250PX.
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DIALOGUES CAN BE CUT OUT NICELY LIKE THIS ONE:
OR CROPPED WITH A FRAME:
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Quest Enemies
QUEST ENEMIES SHOULD BE IMPORTED FROM THEIR OWN PAGE USING THE EXAMPLE CODE BELOW. DESCRIBE ANY SPECIAL ATTACKS THEY HAVE OR OTHER IMPORTANT INFO IF YOU LIKE.
Sample Enemy
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Damage Types: Weakest Against: Quest:Sample Quest Quest Location: Place Name in Region Name |
Hirelings and Escorts
REPLACE THE BELOW WITH THE NAMES OF ANY HIRELINGS OR ESCORTS THAT ARE INVOLVED IN THIS QUEST. BRIEFLY DESCRIBE THEIR INVOLVEMENT. HOW DO THE BEHAVE WHEN THEY ARE WITH YOU? wILL YOU FAIL THE QUEST IF THEY DIE?
- Warrior - Hireling. Not Immortal. Tries to fight. If killed quest will fail.
- Child - Escort. Immortal. Tries to escape the fight.
Logbook Entry
I went to the Dryad island and found an Elven settlement. A villager told me that they're tolerated on the island because they use their ships to repel the frequent invasions form the mutated Wasteland creatures. It seems that the decision made by the Dryad Queen isn't very popular amongst the Dryads because most of them believe the Elves are destroying the island by farming, metal mining and forestry. Silly tree-hugging buggars, what do the think that ships are made of -candy floss and air! I'm glad I don't live here! I should meet my contact person now.
They spy I found in the tavern wasn't prepared to give me the information right away. He thought he'd be clever and try to make me do a job for him first. It was fun to watch his reaction when I suggested the job could be killing hi there and then. He was very helpful after that, and told me the key to the hub shield is in the Crystal Caves. Now I must find the crystal smuggler to find out how to get into the Crystal Caves.
The smuggler said that getting to the Crystal Caves is as difficult as getting inside once you're there. Apparently, there are sentient trees blocking the way and fighting them is risky. To get past the trees, the smuggler uses a magic charm to sedate them. He offered me the charm if I get him a Potion of Bedevilment from the hut of the priestess. Yet another idiot who things I'm a gofer.
I made my way to the priestess' hut and found the Potion of Bedevilment. I also found some vials filled with poison and one with an antidote. That's exactly what I need to teach the old fool a lesson.
The smuggler fell for it, and took a good gulp of the poison. With the poison slowly draining the life from his body, he became much more cooperative. He even lowered the price of his precious charm. All of a sudden he was willing to sell it for the small vial with the antitode. I could have let him die of course, but the humiliation of him giving me his precious charm in exchange for his wretched life was more satisfying. I now have the charm and can make my way to the Crystal Caves at the center of the island.
UPLOAD A PICTURE SHOWING THE LOGBOOK FOR THIS QUEST AND REPLACE THIS TEXT WITH A THUMBNAIL OF IT HERE. EXAMPLE:
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Notes
TYPE IN ANY POSSIBLE BUGS, EXPLOITS, TRICKS, HINTS, SHORTCUTS ETC