Difference between revisions of "Regeneration Penalty"

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(Created page with "Positive figures increase the amount of time Sacred 2:Combat Arts will take to regenerate, negative figures will reduce the amount of time. Armor has a white-text Regener...")
 
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Positive figures increase the amount of time [[Sacred 2:Combat Arts|Combat Arts]] will take to regenerate, negative figures will reduce the amount of time. Armor has a white-text Regeneration Penalty modifier.
 
Positive figures increase the amount of time [[Sacred 2:Combat Arts|Combat Arts]] will take to regenerate, negative figures will reduce the amount of time. Armor has a white-text Regeneration Penalty modifier.
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Regeneration Penalty is measured on the Character Inventory Screen by this meter:
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[[File:Regeneration Meter.gif]]

Latest revision as of 21:19, 19 October 2013

Positive figures increase the amount of time Combat Arts will take to regenerate, negative figures will reduce the amount of time. Armor has a white-text Regeneration Penalty modifier.

Regeneration Penalty is measured on the Character Inventory Screen by this meter:

Regeneration Meter.gif