Difference between revisions of "Sacred:Vampiress Combat Arts"

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'''[[Sacred:Vampiress|Vampiress]]''' [[Sacred:Combat Arts|Combat Arts]]
 
'''[[Sacred:Vampiress|Vampiress]]''' [[Sacred:Combat Arts|Combat Arts]]
  
{{titlebar|C09709|[[Sacred:/Charts|Click here for Regeneration and Damage Charts]]}}
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{{titlebar|C09709|[[Sacred:Vampiress Combat Arts/Charts|Click here for Regeneration and Damage Charts]]}}
  
 
== [[Sacred:Vampire Transformation|Vampire Transformation]] ==
 
== [[Sacred:Vampire Transformation|Vampire Transformation]] ==
  
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png
Transformation into knightly form.  (Useful to dissipate your Awakened Dead before returning to Haven Isle)
 
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_transformation.png
 
 
Transformation into vampire form.  (Put this in a combo, thus, when used it will automatically regenerate.
 
Transformation into vampire form.  (Put this in a combo, thus, when used it will automatically regenerate.
 
Thus, when your TiV runs out, you may recast it without waiting for regeneration.  This makes for a
 
Thus, when your TiV runs out, you may recast it without waiting for regeneration.  This makes for a
 
perma-vamp.)
 
perma-vamp.)
  
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_transformation.png
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Transformation into knightly form.  (Useful to dissipate your Awakened Dead before returning to Haven Isle)
 
== [[Sacred:Mind Control|Mind Control]] ==
 
== [[Sacred:Mind Control|Mind Control]] ==
  
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_mindcontrol.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_mindcontrol.png
Opponents are stunned and remain rooted in place for a short time.
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_mindcontrol.png
  
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_mindcontrol.png
 
 
Opponents are stunned and remain rooted in place for a short time.
 
Opponents are stunned and remain rooted in place for a short time.
  
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_wolfcall.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_wolfcall.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_wolfcall.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_wolfcall.png
A vampire wolf appears as a companion. (Wolf creature level is based on character's level, and time of day.  The wolf is stronger at night, where it gets BaseValue + 3*Wolf Call level.  During the day, the wolf companion will be BaseValue + 2.5 *Wolf Call level.  BaseValue is 33% to 40% (roughly) of character level.
 
 
 
Note: The vampire wolf companions level will be compared against it's opponent for determining xp gained.  If your wolf is vastly higher in level than it's prey, you'll only get 1 xp per kill.  If the levels are roughly equal, you'll get normal xp. 
 
  
 
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A vampire wolf appears as a companion.
It does not matter which form (knight or vampiress) you summon the wolf companion in.  Summoned after 5:20 AM it will a lesser wolf, summoned after 8:20 it will be a greater wolf. 
 
 
 
 
 
Socketed versus read runes make no difference in the level calculation for the Wolf Companion.
 
 
 
 
 
Attributes do not affect the Wolf Companion's level either.  Only character level and levels of Wolf Call (however gained).
 
 
 
 
 
Example: At level 95 of the CA (with a level 107 Vampiress) the daytime Wolf level is 279, and it is 327 at night.  Thus, the level is too high for Platinum play.
 
 
 
 
 
Meat Shield Type 1.
 
  
 
== [[Sacred:Time Control|Time Control]] ==
 
== [[Sacred:Time Control|Time Control]] ==
 
 
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_timecontrol.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_timecontrol.png
Extremely rapid movement in a straight line.  
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_timecontrol.png
  
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_timecontrol.png
 
 
Extremely rapid movement in a straight line.
 
Extremely rapid movement in a straight line.
  
 
== [[Sacred:Whirling Claws|Whirling Claws]] ==
 
== [[Sacred:Whirling Claws|Whirling Claws]] ==
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_whirlingclaws.png
 
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_whirlingclaws.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_whirlingclaws.png
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Multi-hit with weapon against all opponents within range.
  
Multi-hit with weapon against all opponents within range.
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_whirlingclaws.png
 
Melee attack with whirling claws, causing damage to all opponents within range.
 
Melee attack with whirling claws, causing damage to all opponents within range.
  
 
== [[Sacred:Claws of Death|Claws of Death]] ==
 
== [[Sacred:Claws of Death|Claws of Death]] ==
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_clawsofdeath.png
 
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_clawsofdeath.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_clawsofdeath.png
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Particularly heavy blow with a weapon.
  
Particularly heavy blow with a weapon.
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_clawsofdeath.png
 
Precisely aimed blow with claws, causing severe damage.
 
Precisely aimed blow with claws, causing severe damage.
  
 
== [[Sacred:Ripping Claws|Ripping Claws]] ==
 
== [[Sacred:Ripping Claws|Ripping Claws]] ==
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_rippingclaws.png
 
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_rippingclaws.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_rippingclaws.png
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Rapid sequence of attacks.
  
Rapid sequence of attacks.  
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_rippingclaws.png
 
Very rapid sequence of numerous claw attacks. (The preferred melee move used by most Perma-vamps)
 
Very rapid sequence of numerous claw attacks. (The preferred melee move used by most Perma-vamps)
  
 
== [[Sacred:Combat Kick/Vampiress|Combat Kick/Vampiress]] ==
 
== [[Sacred:Combat Kick/Vampiress|Combat Kick/Vampiress]] ==
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_combatkick.png
 
http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_combatkick.png
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A hard kick throws the opponent back and causes damage.
  
A hard kick throws the opponent back and causes damage.
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http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_combatkick.png
 
Significantly increased melee damage, opponent is pushed back.
 
Significantly increased melee damage, opponent is pushed back.
  
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These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress. (Meat Shield type 5.)
 
These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress. (Meat Shield type 5.)
  
[[Category: Combat Arts]]
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[[Category:Combat Arts|*]]

Latest revision as of 13:15, 26 July 2019

Vampiress Combat Arts

lsTitle.png
rsTitle.png


Vampire Transformation

k_transformation.png Transformation into vampire form. (Put this in a combo, thus, when used it will automatically regenerate. Thus, when your TiV runs out, you may recast it without waiting for regeneration. This makes for a perma-vamp.)

v_transformation.png Transformation into knightly form. (Useful to dissipate your Awakened Dead before returning to Haven Isle)

Mind Control

k_mindcontrol.png v_mindcontrol.png

Opponents are stunned and remain rooted in place for a short time.

Wolf Call

k_wolfcall.png v_wolfcall.png

A vampire wolf appears as a companion.

Time Control

k_timecontrol.png v_timecontrol.png

Extremely rapid movement in a straight line.

Whirling Claws

k_whirlingclaws.png Multi-hit with weapon against all opponents within range.

v_whirlingclaws.png Melee attack with whirling claws, causing damage to all opponents within range.

Claws of Death

k_clawsofdeath.png Particularly heavy blow with a weapon.

v_clawsofdeath.png Precisely aimed blow with claws, causing severe damage.

Ripping Claws

k_rippingclaws.png Rapid sequence of attacks.

v_rippingclaws.png Very rapid sequence of numerous claw attacks. (The preferred melee move used by most Perma-vamps)

Combat Kick/Vampiress

k_combatkick.png A hard kick throws the opponent back and causes damage.

v_combatkick.png Significantly increased melee damage, opponent is pushed back.

Arts Available only in Vampire Form

Blood Bite

bloodbite.png

Sucks life out of an opponent and transfers it to the Vampiress. (Too small to do more than tickle opponents to come to you.)

Master Bite

masterbite.png

Changes the opponent temporarily into a groveling servant who supports the Vampiress in battle. (And who cannot be attacked by the Vampiress while under the Master Bite effects.)

Claw Jump

clawjump.png

Predator type jump. Opponents at target location suffer damage and are dazed for a short time. (Good for travel and often used with split.)

Blood Kiss

bloodkiss.png

Echo of the Blood God, whose kisses pursue all opponents within range, causing severe damage. (Weakens opponents damage dealt and their resistances. Basically softens up opponents and has a will of it's own. Trigger for Orla/Fads)

Awaken Dead

awakendead.png

Transforms a body into an allied vampire. (These weaker vampires have a chance to convert opponents to weak vampires with each hit. The Awakened disappear the next time the Vampiress TiKs (Turns into Knight).

Bats: Blood Swarm

batsbloodswarm.png

Battle bats surround the Vampiress and powerfully attack all opponents in range. (Meat Shield type 3)

Bats: Confusion

batsconfusion.png

Robust bats circle the Vampiress, attacking opponents within range. They cause little damage, but effectively distract opponents. (Meat Shield type 4.)

Bats: Guard

batsguard.png

These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress. (Meat Shield type 5.)