Difference between revisions of "Sacred 2:Clay Golem"

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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
 
* Summons 1 Golem
 
* Summons 1 Golem
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* Golem attributes, damage, health, and bonuses increase with each rune read.
 
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40.0%
 
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +40.0%
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''Stoneskin''' - Gives the golem resistance against all damage types (27.5 + 17.5 per level).
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* '''Stoneskin''' - Gives the golem resistance against all damage types (27.5 + 47.5 per level).
 
* '''Familiar''' - The Necromancer's casting speed is boosted when the golem is active.
 
* '''Familiar''' - The Necromancer's casting speed is boosted when the golem is active.
 
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== Fire Golem vs Iron Golem ==
 
== Fire Golem vs Iron Golem ==
 
*The Fire Golem inflicts additional fire damage, and has fire armor resistance and damage mitigation bordering on total fire immunity. Its attacks have ~100% chance to cause the Burn secondary effect, and it also has the Damage Lore skill, which increases the intensity and duration of Burn.
 
*The Fire Golem inflicts additional fire damage, and has fire armor resistance and damage mitigation bordering on total fire immunity. Its attacks have ~100% chance to cause the Burn secondary effect, and it also has the Damage Lore skill, which increases the intensity and duration of Burn.
*The Iron golem inflicts additional physical damage, and has high physical armor resistance and damage mitigation (though not as high as the Fire Golem).  It also has an extremely high chance to reflect close combat attacks back at the attacker.
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**The Fire Golem can also use a special "Burning Hard Hit" attack, with boosted damage, attack, and burning.
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 +
*The Iron Golem inflicts additional physical damage, and has high physical armor resistance and damage mitigation (though not nearly as high as the Fire Golem).  It also has an extremely high chance to reflect close combat attacks back at the attacker.
 +
**The Iron Golem can also use a special "Bleeding Hard Hit" attack, with boosted damage, attack, and chance for open wounds.
 +
 
 
*Therefore the offensive and defensive capabilities of the two forms are about evenly matched, just in different areas.
 
*Therefore the offensive and defensive capabilities of the two forms are about evenly matched, just in different areas.
  

Revision as of 18:43, 24 April 2017

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Clay_golem.png Clay_golem_small.png This Combat Art is a (Buff)

While it is fairly simple for a Necromancer to animate dead tissue, it is another matter entirely to instill the spark of life into inanimate objects. It is believed that all life was forged when fire, earth, iron and flesh were combined. The Clay Golem is the simplest form of this complex art, creating a servant directly from the earth to serve the Necromancer.

Aspect

Dark_summons.png - Dark Summons

Innate Abilities (Lvl 1)

  • Summons 1 Golem
  • Golem attributes, damage, health, and bonuses increase with each rune read.
  • Regeneration Time of all Combat Arts: +40.0%

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Momentum - Increases the golem's attack speed by 40% + 0.2% per level.
  • Precision - Boosts the golem's attack and defense by 25% + 15% per level.

MODicons_10.gif Silver
  • Stoneskin - Gives the golem resistance against all damage types (27.5 + 47.5 per level).
  • Familiar - The Necromancer's casting speed is boosted when the golem is active.

MODicons_08.gif Gold
  • Fire Golem - The golem is transformed into a powerful new form with burning flame attacks.
  • Iron Golem - The golem is transformed into a heavily armored form with reflective abilities.
Clay Golem


Skills and Attributes

The following skills will affect this combat art:

  • Concentration - will lower this combat art's regeneration time penalty.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time penalty

Usage Strategies

  • The Golem is immortal. If defeated in battle, it will fall to the ground, and will revive after a short period of time.
  • The Clay Golem and both of its upgraded forms have the following skills: Tactics Lore, Armor Lore, Spell Resist Lore.
  • The Clay Golem and both of its upgraded forms have a special bonus that reduces opponents' chance to reflect the Golem's attacks.

Fire Golem vs Iron Golem

  • The Fire Golem inflicts additional fire damage, and has fire armor resistance and damage mitigation bordering on total fire immunity. Its attacks have ~100% chance to cause the Burn secondary effect, and it also has the Damage Lore skill, which increases the intensity and duration of Burn.
    • The Fire Golem can also use a special "Burning Hard Hit" attack, with boosted damage, attack, and burning.
  • The Iron Golem inflicts additional physical damage, and has high physical armor resistance and damage mitigation (though not nearly as high as the Fire Golem). It also has an extremely high chance to reflect close combat attacks back at the attacker.
    • The Iron Golem can also use a special "Bleeding Hard Hit" attack, with boosted damage, attack, and chance for open wounds.
  • Therefore the offensive and defensive capabilities of the two forms are about evenly matched, just in different areas.

Pros and Cons

Pros

  • A powerful minion that can stand up to any enemy.
  • Can be transformed into two different powerful forms.

Cons

  • Does not benefit much from the Dark Summons Lore skill unless Stoneskin silver mod is taken.

Gallery

Clay Golem
Fire Golem
Iron Golem