Difference between revisions of "Sacred 2:Cursed Forest"

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Unless the souls of the battling arch mages are destroyed, the danger to the rest of the world remains!
 
Unless the souls of the battling arch mages are destroyed, the danger to the rest of the world remains!
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== Places: ==
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{|cellpadding=20
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|valign="top"|[[Sacred 2:Abishai Stronghold|Abishai Stronghold]]
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[[Sacred 2:Bloodwood|Bloodwood]]
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[[Sacred 2:Burned Homes|Burned Homes]]
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[[Sacred 2:Dead Tree|Dead Tree]]
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[[Sacred 2:Derelict Estate|Derelict Estate]]
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[[Sacred 2:Destroyed Village|Destroyed Village]]
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[[Sacred 2:Diaanja's Retreat|Diaanja's Retreat]]
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|valign="top"|[[Sacred 2:Field of Eternal Pain|Field of Eternal Pain]]
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[[Sacred 2:Field of a Thousand Screams|Field of a Thousand Screams]]
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[[Sacred 2:Forest Border|Forest Border]]
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[[Sacred 2:Halko's Old Manor|Halko's Old Manor]]
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[[Sacred 2:Khorminth's Refuge|Khorminth's Refuge]]
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[[Sacred 2:Last Stand|Last Stand]]
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[[Sacred 2:Lost Crypt|Lost Crypt]]
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|valign="top"|[[Sacred 2:Mishirla's Camp|Mishirla's Camp]]
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[[Sacred 2:Mishirla's Prison|Mishirla's Prison]]
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[[Sacred 2:Nanthar|Nanthar]]
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[[Sacred 2:Remote Hunting Lodge|Remote Hunting Lodge]]
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[[Sacred 2:Small Outpost|Small Outpost]]
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[[Sacred 2:Sticklewort Patch|Sticklewort Patch]]
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|valign="top"|[[Sacred 2:The Invisible Maze|The Invisible Maze]]
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[[Sacred 2:The Red River|The Red River]]
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[[Sacred 2:Tomb of Many|Tomb of Many]]
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[[Sacred 2:Undead manor|Undead manor]]
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[[Sacred 2:Vein Lake|Vein Lake]]
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[[Sacred 2:Village Ruins|Village Ruins]]
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|}
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[[Category:Sacred 2 Places Of Ancaria]]

Revision as of 18:05, 13 November 2009

A long time ago, a battle raged between the armies of two mages. The magical energy released when the armies met turned this area into an eternal battleground. The undead troops of both armies are cursed to fight each other until the end of time.

One day during a foray, the Garema must have encountered the fighting troops in this area and killed some of the undead. That's how they got the weapons. Since Garema love nothing better than weapons they went deeper into this region. A grave mistake as it turned out! The Garema blood that was spilled expanded the borders of the battleground and now the battle threatens to spill over from this remote valley into the rest of the continent.

Unless the souls of the battling arch mages are destroyed, the danger to the rest of the world remains!


Places:

Abishai Stronghold

Bloodwood

Burned Homes

Dead Tree

Derelict Estate

Destroyed Village

Diaanja's Retreat

Field of Eternal Pain

Field of a Thousand Screams

Forest Border

Halko's Old Manor

Khorminth's Refuge

Last Stand

Lost Crypt

Mishirla's Camp

Mishirla's Prison

Nanthar

Remote Hunting Lodge

Small Outpost

Sticklewort Patch

The Invisible Maze

The Red River

Tomb of Many

Undead manor

Vein Lake

Village Ruins