Difference between revisions of "Sacred 2:Familiar"

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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/familiar.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/familiar.gif
 
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
 
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffDMf.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
The Dragon Mage summons a small dragon familiar which increases his stats (Increases Intelligence, Health Points and Willpower)
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The Dragon Mage summons a small dragon familiar which increases his attributes (Increases Intelligence, Health Points and Willpower)
 
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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* Intelligence +45  
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* [[Sacred 2:Intelligence|Intelligence]] +45  
* Health Point +30
+
* [[Sacred 2:Max. Hitpoints|Life]] +30
* Willpower   +45
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* [[Sacred 2:Willpower|Willpower]] +45
 +
* [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +29.7%
 
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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
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*Firebug - Increase the chance to ignite enemies.
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*'''Firebug''' - Increase the [[Sacred 2:Chance for Burn|chance to ignite]] enemies (20% +0.2% per CA level).
*Insight - Increased experience from fights won.
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*'''Insight''' - Increased experience from fights won (+10% [[Sacred 2:Experience per kill|Experience per kill]]). ''Overrides experience bonuses from [[Sacred 2:Potion of the Mentor|Potion of the Mentor]]!  Mentor potions and [[Sacred 2:Statues|statues]] have no effect while this mod is active.'' (This was fixed in '''CM Patch v1.60''')
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
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*Protection from Fire - Decreases incoming fire damage.
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*'''Protection from Fire''' - Decreases incoming [[Sacred 2:Fire|fire]] damage (15% +0.2% per level Fire [[Sacred 2:Damage Mitigation|Damage Mitigation]]).
*Quick Mind- Increases casting speed.
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*'''Quick Mind'''- Increases [[Sacred 2:Casting Speed|casting speed]] (15% +0.2% per level).
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
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*Life force - Increases hit points.
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*'''Life Force''' - Increases hit points (+10 +10 per level).
*Energy Flux - Reduces the cooldown of spells.
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*'''Energy Flux''' - Reduces the cooldown of spells (Regeneration Time: -16.7%, applies to all combat arts).
 
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|valign="top"|
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{| align="right"
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|{{s2frame|{{#ev:youtube|Q-_7pbY_G0E|400}}|center|Dragon Familiar}}
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|}
 +
__NOTOC__
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<BR CLEAR=right>
 +
|}
 
==Skills and Attributes==
 
==Skills and Attributes==
 +
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 +
* [[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - improves the Hitpoint bonus but not the Willpower or Intelligence bonuses. Increases [[Sacred 2:Casting Speed|casting speed]], allows for modification points.
  
 +
* [[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] penalty and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 +
 +
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time penalty.
 +
 +
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 +
 +
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time.
  
 
== Usage Strategies ==
 
== Usage Strategies ==
 +
* Useful for any spellcaster Dragon Mage build, and for a build fighting with [[Sacred 2:Magic Staffs|Magic Staffs]].
  
 +
* Recommended not to take the bronze mod '''Insight''' due to its effect overriding any other sources of +Experience per kill. (Only valid if playing without or with a previous version of the CM Patch other than v1.60, which fixed this.)
  
 +
* Bronze mod '''Firebug''' is a better choice, but it will only affect one CA: [[Sacred 2:Dragon Strike|Dragon Strike]] (also [[Sacred 2:Destroyer|Destroyer]] with [[Sacred 2:Community Patch|CM Patch]]).  It will also affect fire damage on [[Sacred 2:Weapons|weapon]] attacks.  It will not affect damage of [[Sacred 2:Eternal Fire|Eternal Fire]] or the shapeshifting forms.
  
== Combo Recommendations ==
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* Taking the gold mod '''Energy Flux''' can negate most or even all of this buff's Regeneration Penalty
  
 +
== Pros and Cons ==
 +
'''Pros'''
 +
* Intelligence bonus boosts the damage of all the Dragon Mage's combat arts, and [[Sacred 2:Magic Staffs|magic staff]] damage.
 +
* Willpower bonus grants a high [[Sacred 2:Spell Resistance|Spell Resistance]].
  
== Pros and Cons ==
+
'''Cons'''
Pros
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* Limited usefulness of Bronze mods (see above)
* ...
 
 
* ...
 
* ...
  
Cons
+
== Stats Chart ==
 
 
* ...
 
* ...
 
  
  
 +
==See Also==
 +
*[[Sacred 2:Dragon Mage|Dragon Mage]]
 +
*[[Sacred 2:Dragon Mage Guides|Dragon Mage Guides]]
 +
*[[Sacred 2:Combat Arts|Combat Arts]]
 +
*[[Sacred 2:Skills|Skills]]
  
== Stats Chart ==
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==Gallery==
 +
{|valign="top" width="100%" padding="10px" style="font-size:1em;font-weight:bold;text-align:center"
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|-valign="top"
  
|valign="top"|
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|width="180px"|
__TOC__
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<center>{{S2frame|[[File:Dm dragon buff.jpg|x200px]]|none}}</center>
<BR CLEAR=right>
 
  
PICTURE HERE
 
  
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|width="180px"|
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<center>{{S2frame|[[File:Familiar.jpg|x200px]]|none}}</center>
  
 
|}
 
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[[Category:Sacred 2 Combat Arts]][[Category:Dragon Mage Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Dragon Mage Combat Arts]]

Latest revision as of 08:51, 12 March 2018

familiar.gif buffDMf.gif This Combat Art is a (Buff)

The Dragon Mage summons a small dragon familiar which increases his attributes (Increases Intelligence, Health Points and Willpower)

Aspect

DM_Asp_01.gif - Dragon Magic

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver

MODicons_08.gif Gold
  • Life Force - Increases hit points (+10 +10 per level).
  • Energy Flux - Reduces the cooldown of spells (Regeneration Time: -16.7%, applies to all combat arts).
Dragon Familiar


Skills and Attributes

The following skills will affect this combat art:

  • Dragon Magic Lore - improves the Hitpoint bonus but not the Willpower or Intelligence bonuses. Increases casting speed, allows for modification points.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time.

Usage Strategies

  • Useful for any spellcaster Dragon Mage build, and for a build fighting with Magic Staffs.
  • Recommended not to take the bronze mod Insight due to its effect overriding any other sources of +Experience per kill. (Only valid if playing without or with a previous version of the CM Patch other than v1.60, which fixed this.)
  • Taking the gold mod Energy Flux can negate most or even all of this buff's Regeneration Penalty

Pros and Cons

Pros

  • Intelligence bonus boosts the damage of all the Dragon Mage's combat arts, and magic staff damage.
  • Willpower bonus grants a high Spell Resistance.

Cons

  • Limited usefulness of Bronze mods (see above)
  • ...

Stats Chart

See Also

Gallery