Difference between revisions of "Sacred 2:Hitpoint Regeneration"

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*[[Sacred 2:Braid of the Celestial|Braid of the Celestial]]
 
*[[Sacred 2:Braid of the Celestial|Braid of the Celestial]]
 
*[[Sacred 2:Belt Module 144-1|Belt Module 144-1]]
 
*[[Sacred 2:Belt Module 144-1|Belt Module 144-1]]
*[[Sacred 2:Lucreti's Tail|Lucreti's Tail]]
+
*[[Sacred 2:Lucreti's Comet Tail|Lucreti's Comet Tail]]
 
*[[Sacred 2:Denderan's Reserve|Denderan's Reserve]]
 
*[[Sacred 2:Denderan's Reserve|Denderan's Reserve]]
 
*[[Sacred 2:Belt of Storms|Belt of Storms]]
 
*[[Sacred 2:Belt of Storms|Belt of Storms]]

Latest revision as of 10:43, 15 January 2017

Improves the rate at which the character will gradually heal over time.

Availability of Hitpoint Regeneration +X/s as Item Modifier

This modifier is available on the following unique weapons as a yellow modifier (that requires no skill):

This modifier is available on the following Legendaries as a yellow modifier (that requires no skill):

This modifier is available on the following Unlock Item as a yellow modifier (that requires no skill):

This modifier is available on the following Unique jewelry as a yellow modifier (that requires no skill):

This modifier is available on the following Set Items as a yellow modifier (that requires no skill):

This modifier is available on the following Unique armor as a yellow modifier (that requires no skill):