Difference between revisions of "Sacred 2:Leader of the Pack"

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[[Category:Sacred 2 Tyr Lysia Quest|{{PAGENAME}}]]<div class="plainlinks">
  
 
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* '''Quest Objective:''' Slay the leader of the brigands
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* '''Quest Objective:''' Slay the leader of the [[Sacred 2:Brigand|Brigands]], [[Sacred 2:Cold Charley|Cold Charley]]
 
* '''Quest Difficulty:''' 3 stars
 
* '''Quest Difficulty:''' 3 stars
* '''Quest Giver:''' [[Sacred 2:High Elf Soldier|High Elf Soldier]]
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* '''Quest Giver:''' [[Sacred 2:High Elf Soldier - Sloeford|High Elf Soldier]]
* '''Location(s):''' At the Bridge in Sloeford
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* '''Location(s):''' At the southwest entrance to [[Sacred 2:Sloeford|Sloeford]]
* '''Prerequisite Quest:''' [[Sacred 2: Missing Patrol|Missing patrol]] (This is the 3rd quest in the [[Sacred 2: Hunting Highwaymen|Hunting Highwaymen chain-quest]])
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* '''Prerequisite Quest:''' [[Sacred 2: Missing Patrol|Missing patrol]]
 
* '''Next Quest:''' None
 
* '''Next Quest:''' None
* '''Reward:''' [[Sacred 2:Experience|Experience]], Gold & Items
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* '''Reward:''' [[Sacred 2:Experience|Experience]], [[Sacred 2:Gold|Gold]] & Items
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== Quick Walkthrough ==
 
== Quick Walkthrough ==
* Talk to the High Elf Soldier
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* Talk to the [[Sacred 2:High Elf Soldier - Sloeford|High Elf Soldier]].
* Walk north to the Brigand camp and kill 15 of them along with their captain
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* Walk north to the [[Sacred 2:Brigand Camp 2 (Tyr Lysia)|Brigand Camp 2]] and kill all 15 [[Sacred 2:Highwayman|Highwaymen]] along with [[Sacred 2:Cold Charley|Cold Charley]], their captain.
* Return to the High Elf Soldier, and get your reward.
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* Return to the [[Sacred 2:High Elf Soldier - Sloeford|High Elf Soldier]] Talk to him to complete this quest.
  
  
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The Third part of this quest, is beyond any doubt the longest part. Mainly because it involves walking around Ancaria's equator ... Twice. No, but seriously. It's quite a walk, as you can see on the map above.
 
The Third part of this quest, is beyond any doubt the longest part. Mainly because it involves walking around Ancaria's equator ... Twice. No, but seriously. It's quite a walk, as you can see on the map above.
  
The quest starts by talking to the High Elf Soldier at Sloeford, and he will tell you to put a stop to the Brigands once and for all. Not really liking his idea, but tempted by Gold and treasure ... er, I mean noble causes, you decide to take it on anyway.
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The quest starts by talking to the [[Sacred 2:High Elf Soldier - Sloeford|High Elf Soldier]] at [[Sacred 2:Sloeford|Sloeford]], and he will tell you to put a stop to the [[Sacred 2:Brigand|Brigands]] once and for all. Not really liking his idea, but tempted by Gold and treasure ... er, I mean noble causes, you decide to take it on anyway.
Basically you have to reach the Brigand basecamp, and slay 15 Brigands, along with their captain.
 
  
Well, first off: Getting there. This is not only a long, but also a tricky part.
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Basically you have to reach the [[Sacred 2:Brigand Camp 2 (Tyr Lysia)|Brigand Camp 2]], and slay 15 [[Sacred 2:Highwayman|Highwaymen]], along with their captain, [[Sacred 2:Cold Charley|Cold Charley]].
Following the yellow markings on the map above, you need to make sure you stay '''LEFT''' of the treelines when you're almost there, otherwise you'll end up taking a huge detour.
 
  
[http://s141.photobucket.com/albums/r64/promatolya/Hunting%20Highwaymend%20S2Q/BanditCampQ3.jpg http://i141.photobucket.com/albums/r64/promatolya/Hunting%20Highwaymend%20S2Q/th_BanditCampQ3.jpg]
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Well, first off: Getting there. This is not only a long, but also a tricky part. Well, the part north of [[Sacred 2:Twainbrook|Twainbrook]] is at least. The place is north of [[Sacred 2:Twainbrook|Twainbrook]]. Once you head north of [[Sacred 2:Twainbrook|Twainbrook]], you need to make sure you stay '''LEFT''' of the treelines when you're almost there, otherwise you'll end up taking a huge detour.
  
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When you get to the Brigands camp, you'll see that conveniently enough, there are exactly 15 Brigands and 1 captain present. Pull out your weapon, and start causing rampage. When all 15 Brigands, and their captain, are dead, you will have to walk back to the bridge, to collect your final reward with the High Elf Soldier in Sloeford and finish this Chain-quest.
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When you get to the [[Sacred 2:Brigand Camp 2 (Tyr Lysia)|Brigand Camp 2]], you'll see that conveniently enough, there are exactly 15 [[Sacred 2:Highwayman|Highwaymen]]. Pull out your weapon, and start causing rampage. When all 15 [[Sacred 2:Highwayman|Highwayman]], [[Sacred 2:Cold Charley|Cold Charley]] will appear.  Once he is dead, you can portal or walk back to [[Sacred 2:Sloeford|Sloeford]].  Talk to the [[Sacred 2:High Elf Soldier - Sloeford|High Elf Soldier]] to complete this last quest in the chain.
  
 
== Logbook Entry==
 
== Logbook Entry==
  
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The map I found shows the place where the band of highwaymen ar hiding.  I am supposed to wipe them out and take the head of their leader to the village as proof of my deed.
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The band of highwaymen has been wiped out.  All that's missing is their leader.
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Cold Charley is dead.  I am in possession of his head.
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I have handed over the head as proof.  Peace should be restored to the village.
  
 
== Notes ==
 
== Notes ==
*Note: '''MAJOR TIME SAVER'''
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* '''MAJOR TIME SAVER'''
# If you are playing single player => make sure you get the waypoint (the arch) and the monolith activated at Sloeford before you make your long journey north. After you finished the Brigands, press F12 to jump to your activated monolith. You just saved yourself the walk down
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# If you are playing single player => make sure you get the waypoint (the arch) and the monolith activated at Sloeford before you make your long journey north. After you finished , press F12 to jump to your activated monolith. You just saved yourself the walk down.
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# If you are playing Multiplayer, F12 will reset you to the starting isle. But still this saves time, since you can easily reach Sloeford from there, and save yourself a journey back from the brigand camp to sloeford.
 
# If you are playing Multiplayer, F12 will reset you to the starting isle. But still this saves time, since you can easily reach Sloeford from there, and save yourself a journey back from the brigand camp to sloeford.
  
*Note 2: The bandit captain is a tough nut to crack, with high defensive values. It's in your best interest to switch to a weapon with higher chance to hit (attack rating) and lower damage, since weapons with little or no attack bonus will hardly hit him at all.
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* Cold Charley can be a tough nut to crack, with high defensive values. It's in your best interest to switch to a weapon with higher chance to hit (attack rating) and lower damage, since weapons with little or no attack bonus will hardly hit him at all. Other then that his damage is nothing major, and he isn't quite the sprinter, more of a slow fellow.  
Other then that his damage is nothing major, and he isn't quite the sprinter, more of a slow fellow.  
 
  
*Important note: The bandit captain does not spawn until all 15 of his men/women have been killed.
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* The quest [[Sacred 2:The Kobold Chieftain|The Kobold Chieftain]] is also in this area; you can save yourself some running if you do both quests at the same time.
  
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*If you have the [[Sacred 2:Ice and Blood|Ice and Blood]] add on, you might want to activate the monolith/soulstone in [[Sacred 2:Twainbrook|Twainbrook]].  You can teleport to any active portal directly from the map.
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*You can also do the [[Sacred 2:Burn Skeletons Burn!|Burn Skeletons Burn!]] "tutorial" quest.
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*If you have the [[Sacred 2:Community Patch|Community Patch]], you can pick up the [[Sacred 2:The Farm Owner|The Farm Owner]] because the quest giver for that quest is not far from the guard you pick this quest up from.  You need to kill 25 Kobolds and will find lots more than that on your way up to retrieve Cold Charley's head.
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*Many of the blue quest chains are located here as well.
 
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[[Category:Sacred 2 Quest]]
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[[Category:Sacred 2 Quest|{{PAGENAME}}]]
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[[Category:Sacred 2 Chain Quest Part|{{SUBPAGENAME}}]]

Latest revision as of 02:06, 2 September 2013