Sacred 2:Poison and Bone Focus

From SacredWiki
Revision as of 06:40, 5 April 2016 by Flix (talk | contribs) (Created page with "__NOTOC__ http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Poison_and_bone_focus.png Poison and Bone Focus

Decreases the regeneration time and raises highest combat art level without penalty for the Poison and Bone aspect of the Necromancer. Enables the use of modifications for the Aspect.

  • Regeneration Time: Poison and Bone -X% (refer to table below)
  • Highest Spell Level without Penalty: XX


Skill level 1 10 20 30 40 50 60 70 74 75 80 90 100 110 120 130 140 155 170 185 200
Regeneration -%: 9 29,4 41,7 49,2 54,2 57,8 60,5 62,7 63,4 64,3 66,1 68,8 70,9 72,5 73,8 74,8 75,7 76,8 77,7 78,4 79


lsTitle.png
rsTitle.png


Mastery

  • Further decreases regeneration time.
  • Spell levels are raised even higher without penalty.

Properties

  • Only hard points count for modification purposes (skill bonuses don't give you modification points).
  • Highest Spell Level Without Penalty is the level you can go to in a combat art without starting to get partial benefits from the CA, but full penalties. You can tell when you've reached the limit because your level in the CA after you read a rune will have a decimal point, i.e. 6.0, 7.2, etc.
  • Highest Spell Level Without Penalty depends on character level as well as on the Focus Level. It increases at every level-up or when you put more points into Focus (for example, it is 98 at character/skill level 200).

Breakpoints


The Regeneration time bonus at a given skill level x is given fairly precisely by the following formulas:

  • 80.0*(x+1.50)/(x+21.25) Pre-Mastery
  • 85.6*(x-32.9)/(x-19.0) Mastery

As an example, regeneration at x=75: 75 is the first mastery level, so we take the mastery formula and we have

85.6*(75-32.9)/(75-19) = 85.6*42.1/56 = 64.35

This value compared with the table value is a good example of the precision the formulas offer.