Difference between revisions of "Sacred 2:Revelation of the Seraphim"

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== Technical Data ==
 
== Technical Data ==
  
 +
'''<u>Class:</u> [[Sacred 2:Seraphim|Seraphim]]'''
  
Class: '''Seraphim'''<br />
+
'''<u>Set name:</u> Revelation of the Seraphim'''
Set name: '''Revelation of the Seraphim'''
 
  
  
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sera_Asp_02.png This set focuses on the Seraphim's aspect '''[[Sacred 2:Celestial Magic|Celestial Magic]]'''
+
http://www.sacredwiki.org/images/Sacred_2/Aspects/Sera_Asp_02.png This set focuses on the Seraphim's [[Sacred 2:Aspects|aspect]] '''[[Sacred 2:Celestial Magic|Celestial Magic]]'''
  
<u>Set item names:</u>
+
'''<u>Set item names:</u>'''
 
* (Helm) [[Sacred 2:Wisdom of the Celestial|Wisdom of the Celestial]]
 
* (Helm) [[Sacred 2:Wisdom of the Celestial|Wisdom of the Celestial]]
 
* (Armor) [[Sacred 2:Garment of the Celestial|Garment of the Celestial]]
 
* (Armor) [[Sacred 2:Garment of the Celestial|Garment of the Celestial]]
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<u>Available sockets:</u>
+
'''<u>Available sockets:</u>'''
* [[Image:Material.png]] None
 
 
* [[Image:Bronze.png]] 1 Bronze Socket
 
* [[Image:Bronze.png]] 1 Bronze Socket
 
* [[Image:Silver.png]] 8 Silver Sockets
 
* [[Image:Silver.png]] 8 Silver Sockets
 
* [[Image:Gold.png]] 3 Gold Sockets
 
* [[Image:Gold.png]] 3 Gold Sockets
  
<u>Armor Resistances:</u>
 
*Physical
 
*Fire
 
*Ice
 
  
== Bonus to Combat Arts ==
+
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
 +
* {{physical}}
 +
* {{fire}}
 +
* {{ice}}
 +
 
 +
 
 +
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 
* [[Sacred 2:Radiant Pillar|Radiant Pillar]] (Helm)
 
* [[Sacred 2:Radiant Pillar|Radiant Pillar]] (Helm)
 
* [[Sacred 2:Cleansing Brilliance|Cleasing Brilliance]] (Armor)
 
* [[Sacred 2:Cleansing Brilliance|Cleasing Brilliance]] (Armor)
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* [[Sacred 2:Instill Belief|Instill Belief]] (Boots)
 
* [[Sacred 2:Instill Belief|Instill Belief]] (Boots)
  
== Bonus to skills ==
+
== Bonus to [[Sacred 2:Skills|Skills]] ==
 
* [[Sacred 2:Tactics Lore|Tactics Lore]] (Arms)
 
* [[Sacred 2:Tactics Lore|Tactics Lore]] (Arms)
  
== Bonus to attributes ==
+
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 
* [[Sacred 2:Stamina|Stamina]] (Shoulders)
 
* [[Sacred 2:Stamina|Stamina]] (Shoulders)
 
* [[Sacred 2:Vitality|Vitality]] (Wings)
 
* [[Sacred 2:Vitality|Vitality]] (Wings)
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* [[Sacred 2:Dexterity|Dexterity]] (Boots)
 
* [[Sacred 2:Dexterity|Dexterity]] (Boots)
  
== Item modifiers ==
+
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
* [[Sacred 2:Regeneration Time: Celestial Magic|Regeneration Time: Celestial Magic]] (Helm)
+
* [[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Celestial Magic|Celestial Magic]] (Helm)
 
* [[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Armor)
 
* [[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Armor)
 
* [[Sacred 2:Damage mitigation: Fire|Damage mitigation: Fire]] (Armor)
 
* [[Sacred 2:Damage mitigation: Fire|Damage mitigation: Fire]] (Armor)
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== About the set ==
 
== About the set ==
 
+
*Revelation of the Seraphim uses a variant skin of the "[[Sacred 2:Seraphim Mystique Set|Mystique Set]]" standard armor.
  
 
== The set bonuses ==
 
== The set bonuses ==
 +
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
 
{|cellspacing="0"
 
{|cellspacing="0"
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|class="cellborderth" width="65px"|  Niobium
 
|class="cellborderth" width="65px"|  Niobium
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Stamina
+
|class="cellborderlc" align="left"|[[Sacred 2:Stamina|Stamina]]
 
|class="cellborder"|  3
 
|class="cellborder"|  3
 
|class="cellborder"|  + 7
 
|class="cellborder"|  + 7
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|class="cellborder"|   
 
|class="cellborder"|   
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Offensive Skills
+
|class="cellborderlc" align="left"|[[Sacred 2:Offensive Skills|Offensive Skills]]
 
|class="cellborder"|  5
 
|class="cellborder"|  5
 
|class="cellborder"|  + 3
 
|class="cellborder"|  + 3
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|class="cellborder"|   
 
|class="cellborder"|   
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Aspect: Celestial Magic
+
|class="cellborderlc" align="left"|[[Sacred 2:Celestial Magic|Aspect: Celestial Magic]]
 
|class="cellborder"|  7
 
|class="cellborder"|  7
 
|class="cellborder"|   
 
|class="cellborder"|   
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|class="cellborder"|   
 
|class="cellborder"|   
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Leech Life from Opponents %
+
|class="cellborderlc" align="left"|[[Sacred 2:Leech life from opponents|Leech Life from Opponents %]]
 
|class="cellborder"|  8
 
|class="cellborder"|  8
 
|class="cellborder"|   
 
|class="cellborder"|   
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== Recommended pieces ==
 
== Recommended pieces ==
 +
*...
  
 
== Set Item Drop Levels ==
 
== Set Item Drop Levels ==
 +
*Set pieces begin dropping at level 15 and drop every 15 levels afterwards.
 +
 +
==See Also==
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
  

Revision as of 11:18, 27 January 2015

download-button.png

Technical Data

Class: Seraphim

Set name: Revelation of the Seraphim


Sera_Asp_02.png This set focuses on the Seraphim's aspect Celestial Magic

Set item names:


Available sockets:

  • Bronze.png 1 Bronze Socket
  • Silver.png 8 Silver Sockets
  • Gold.png 3 Gold Sockets


Armor Resistances:


Bonus to Combat Arts

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the set

  • Revelation of the Seraphim uses a variant skin of the "Mystique Set" standard armor.

The set bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.

# of Items Bronze Silver Gold Platinum Niobium
Stamina 3 + 7 + 10
Offensive Skills 5 + 3 + 3
Aspect: Celestial Magic 7
Leech Life from Opponents % 8

rev1.jpg

Recommended pieces

  • ...

Set Item Drop Levels

  • Set pieces begin dropping at level 15 and drop every 15 levels afterwards.

See Also


revelation.gif