Difference between revisions of "Sacred 2:Revered Technology"

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|Conjures a powerful, devine weapon and improves ranged weapon use.  Requires at least one empty weapon slot.
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|Conjures a powerful, divine weapon and improves ranged weapon use.  Requires at least one empty weapon slot.
 
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Revision as of 09:48, 28 August 2013

Introduction: The Revered Technician

This aspect enables the Seraphim to use technological advancements to aid her in battle. She is able to gain several powerful abilities for use during combat.

Se technics.jpg


Archangel’s Wrath

Gods_Char_Diff_CAs_33.gif When using this combat art, the weapon damage will be converted into bolts of fire erupting from the weapon.

Flaring Nova

Gods_Char_Diff_CAs_35.gif A devastating nova that damages all enemies around the Seraphim within range.

Divine Protection

Gods_Char_Diff_CAs_37.gif Activates a protective energy shield for a brief period. Incoming damage will be reduced and fully absorbed until energy is depleted or the shield's duration has come to an end. After use the energy used needs to be recharged for a considerable period of time.

Warding Energy (Buff):

Gods_Char_Diff_CAs_42.gif An energy field which partly absorbs incoming damage for as long as energy is available to maintain the field.

BeeEffGee (Buff):

Gods_Char_Diff_CAs_44.gif Conjures a powerful, divine weapon and improves ranged weapon use. Requires at least one empty weapon slot.

See Also