Difference between revisions of "Sacred 2:Undead Legionaire's Armaments"

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{{CPcontent}}
 
{{CPcontent}}
==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Note'''</span>==
 
This set will only drop if you have the [[Sacred 2:Community Patch|Community Patch]] installed. Therefore, it will not drop in closed net servers.
 
 
  
 
__NOTOC__
 
__NOTOC__
 
{|
 
{|
 
|VALIGN="top" WIDTH=82%"|
 
|VALIGN="top" WIDTH=82%"|
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 +
[http://darkmatters.org/forums/index.php?/files/file/429-undead-legionaires-armaments/ http://www.sacredwiki.org/download-button.png]
  
 
== Technical Data ==
 
== Technical Data ==
  
 +
'''<u>Class:</u>  All'''
 +
 +
'''<u>Set name:</u>  Undead Legionaire's Armaments'''
 +
 +
'''<u>Set Item Names:</u>'''
 +
* [[Sacred 2:Sanguine Runeblade|Sanguine Runeblade]] (1h Sword)
 +
* [[Sacred 2:Osseous Bulwark|Osseous Bulwark]] (Shield)
 +
* [[Sacred 2:Amulet of Discord|Amulet of Discord]] (Amulet)
  
<u>Class:</u> '''All except shield for Inquisitor and Temple Guardian'''
+
'''<u>Available sockets:</u>'''
+
* [[Image:Material.png]] 1 Material
<u>Set name:</u> '''Undead Legionaire's Armaments'''
+
* [[Image:Silver.png]] 2 Silver
 +
* [[Image:Gold.png]] 2 Gold
 +
 
 +
<u>'''[[Sacred 2:Damage|Damage]]:'''</u>
 +
* {{physical}}
 +
 
 +
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
 +
* {{physical}}
 +
* {{poison}}
 +
* {{ice}}
 +
 
 +
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
 +
* N/A
 +
 
 +
== Bonus to [[Sacred 2:Skills|Skills]] ==
 +
* [[Sacred 2:Offensive Skills|Offensive Skills]] (Sword)
 +
* [[Sacred 2:Defensive Skills|Defensive Skills]] (Shield)
 +
* [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Amulet)
 +
 
 +
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 +
* [[Sacred 2:Strength|Strength]] +X  (Amulet)
 +
 
 +
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
 +
* [[Sacred 2:Opponent's defense value|Opponent's Defense Value]] -X% (Sword)
 +
 
 +
* [[Sacred 2:Attack Value|Attack Value]] +X% (Sword)
 +
 
 +
* [[Sacred 2:Chance to disregard armor|Chance to Disregard Armor]] +X% (Sword)
 +
** Requires the [[Sacred 2:Sword Weapons|Sword Weapons]] skill to unlock this modifier
 +
 
 +
* [[Sacred 2:Opponent's attack value|Opponent's Attack Value]] -X% (Shield)
 +
 
 +
* [[Sacred 2:Defense Value|Defense Value]] +X% (Shield)
  
<u>Set item names:</u>
+
* [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat:]] +X% (Shield)
* [[Sacred 2:Osseous Bulwark|Osseous Bulwark]]
+
** Requires the [[Sacred 2:Shield Lore|Shield Lore]] skill to unlock this modifier
* [[Sacred 2:Sanguine Runeblade|Sanguine Runeblade]]
 
* [[Sacred 2:Amulet of Discord|Amulet of Discord]]
 
  
 +
== About the Set ==
 +
* When the undead legions of [[Sacred 2:Terus, General of the Undead Legion|General Terus]] rise from their graves every hundred years, they bring with them ancient cursed weapons and armor.  Despite being rusted and moldered these armaments still carry a supernatural ability to wreak havoc.
  
<u>Available sockets:</u>
+
* This set items are the same used in-game by undead mobs like [[Sacred 2:Undead Tribune|Tribune]] (Sword) and [[Sacred 2:Undead Legionnaire|Legionnaire]] (Shield)
* [[Image:Material.png]] 0 Material Sockets
 
* [[Image:Bronze.png]] 0 Bronze Sockets
 
* [[Image:Silver.png]] 3 Silver Sockets
 
* [[Image:Gold.png]] 1 Gold Sockets
 
  
== Item modifiers ==
+
* The [[Sacred 2:Temple Guardian|Temple Guardian]] and [[Sacred 2:Inquisitor|Inquisitor]] would be unable to complete this set because they cannot use [[Sacred 2:Shields|shields]].
* '''[[Sacred 2:Opponent's Attack Value|Opponent's Attack Value]] -XX%'''
+
** The Inquisitor can use shields if the [http://darkmatters.org/forums/index.php?/files/file/357-sacred-2-enhanced-spells-mod/ Enhanced Spells Mod] is installed.
* '''[[Sacred 2:Attack Value|Attack Value]] +XX%'''
 
* '''[[Sacred 2:Opponent's Defense Value|Opponent's Defense Value]] -XX%'''
 
* '''[[Sacred 2:Chance to Disregard Armor|Chance to Disregard Armor]] +XX%''' 
 
* '''[[Sacred 2:Defense Value|Defense Value]] +XX%'''
 
* '''[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] +XX/s'''
 
* '''[[Sacred 2:Strength|Strength]] +X'''
 
* '''[[Sacred 2:Block chance: Close Combat|Block chance: Close Combat:]] +XX%'''
 
* '''[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X%'''
 
  
== About the set ==
+
== The Set Bonuses ==
* This set items are the same used in-game by undead mobs like Tribune (Sword) and Legionaire (Shield)
+
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
== The set bonuses ==
 
  
 
{|cellspacing="0"
 
{|cellspacing="0"
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|class="cellborderth" width="65px"|  Gold
 
|class="cellborderth" width="65px"|  Gold
 
|class="cellborderth" width="65px"|  Platinum (lvl 100)
 
|class="cellborderth" width="65px"|  Platinum (lvl 100)
|class="cellborderth" width="65px"|  Niobium
+
|class="cellborderth" width="65px"|  Niobium (lvl 200)
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]
 
|class="cellborderlc" align="left"|[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]]
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|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|  +28.1/s
 
|class="cellborder"|  +28.1/s
|class="cellborder"|   
+
|class="cellborder"|  +42.0/s
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|[[Sacred 2:Chance for Double Hit|Chance for Double Hit]]
 
|class="cellborderlc" align="left"|[[Sacred 2:Chance for Double Hit|Chance for Double Hit]]
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|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"| +6.6 %
 
|class="cellborder"| +6.6 %
|class="cellborder"|
+
|class="cellborder"| +8.3 %
 
|-align="center"
 
|-align="center"
 
|}
 
|}
 
[[File:UndeadLegArmBonus.jpg]]
 
[[File:UndeadLegArmBonus.jpg]]
 +
 +
== Recommended pieces ==
 +
*...
  
 
== Set Item Drop Levels ==
 
== Set Item Drop Levels ==
*Items of this set drop every 10 levels
+
* All items in this set begin dropping at level 20 and drop in 10 level increments.
  
 +
==See Also==
 +
*[http://darkmatters.org/forums/index.php?/topic/21671-new-uniques-and-legendaries-brainstorming/page-13#entry6969655 Development Thread] on DarkMatters
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
 
|VALIGN="top" width="10%"|
 
|VALIGN="top" width="10%"|
<center>[[Image:UndeadLegArm.jpg]]</center>
+
<center>{{CMframe|[[Image:UndeadLegArm.jpg|475px]]|}}</center>
 +
{{:Sacred 2:Sanguine Runeblade|Sanguine Runeblade}}
 
{{:Sacred 2:Osseous Bulwark|Osseous Bulwark}}
 
{{:Sacred 2:Osseous Bulwark|Osseous Bulwark}}
{{:Sacred 2:Sanguine Runeblade|Sanguine Runeblade}}
 
 
{{:Sacred 2:Amulet of Discord|Amulet of Discord}}
 
{{:Sacred 2:Amulet of Discord|Amulet of Discord}}
 +
|}
  
|}
 
  
 
[[Category:Sacred 2 Sets|U]][[Category:Sacred 2 All Class Set|U]]
 
[[Category:Sacred 2 Sets|U]][[Category:Sacred 2 All Class Set|U]]

Latest revision as of 09:16, 2 January 2017



download-button.png

Technical Data

Class: All

Set name: Undead Legionaire's Armaments

Set Item Names:

Available sockets:

  • Material.png 1 Material
  • Silver.png 2 Silver
  • Gold.png 2 Gold

Damage:

Armor Resistances:

Bonus to Combat Arts

  • N/A

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • When the undead legions of General Terus rise from their graves every hundred years, they bring with them ancient cursed weapons and armor. Despite being rusted and moldered these armaments still carry a supernatural ability to wreak havoc.
  • This set items are the same used in-game by undead mobs like Tribune (Sword) and Legionnaire (Shield)

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum (lvl 100) Niobium (lvl 200)
Hitpoint Regeneration 3 +28.1/s +42.0/s
Chance for Double Hit 3 +6.6 % +8.3 %

UndeadLegArmBonus.jpg

Recommended pieces

  • ...

Set Item Drop Levels

  • All items in this set begin dropping at level 20 and drop in 10 level increments.

See Also

-. -.


-. -.


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-. -.