Search results

Jump to navigation Jump to search
  • |width="40%" ALIGN="CENTER"|All Secondary skills in the right column below may be chosen only ''after'' a Primary ski ...[[Sacred 2:Tactics Lore|Tactics Lore]]'''<br />Increases [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|chance for critical hits]] with a
    15 KB (2,243 words) - 20:04, 23 October 2013
  • Mage Staffs are one-handed melee weapons. They gain [[Sacred 2:Damage|damage]] from [[Sacred 2:Intelligence|Intelligence]] and the weapon lore skill tha ===Damage Types===
    3 KB (428 words) - 16:17, 13 December 2014
  • ...ed 2: Secondary Damage Effects|Opponent's chance to cause secondary damage effects -X%]] (Belt) * [[Sacred 2:Damage|Damage]]: [[Sacred 2:Fire|Fire]] (Gloves)
    6 KB (763 words) - 11:11, 11 January 2017
  • ===Damage Types=== ...for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
    3 KB (405 words) - 07:14, 11 January 2015
  • ...miento de daño]], aumentando la posibilidad de [[Sacred 2:Secondary Damage Effects/es|efectos de daño secundario]]. Actualmente muestra el aumento a todos lo '''[[Sacred 2:Damage Types/es|Tipos de daño]]'''
    5 KB (738 words) - 20:34, 1 February 2010
  • ===Damage Types=== ...for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
    3 KB (423 words) - 13:15, 13 December 2014
  • ===Damage Types=== ...for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
    3 KB (414 words) - 17:11, 14 December 2014
  • |[[Sacred 2:Opponent's chance to reflect ranged damage|Enemy's Chance to Reflect Ranged]] ===Damage Types===
    3 KB (383 words) - 07:58, 18 February 2014
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/damagelore.gif '''Damage Lore'''=== ...ed 2:Chance for Poison|poison]]) of the respective [[Sacred 2:Damage Types|damage types]].
    9 KB (1,200 words) - 14:31, 5 August 2022
  • ===Damage Types=== ...for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
    4 KB (502 words) - 15:09, 13 December 2014
  • ...ecto de daño secundario]] que es también un tipo de [[Sacred 2:Detrimental Effects/es|efecto mágico hostil]]: ...dary Damage Effects/es|Efecto de daño secundario]] ([[Sacred 2:Detrimental Effects/es|Efecto mágico hostil]]) - [[Sacred 2:Freeze/es|Congelar]].
    8 KB (1,249 words) - 18:33, 28 October 2013
  • ===Damage Types=== ...for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
    4 KB (523 words) - 07:58, 14 January 2015
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Total [[Sacred 2:Damage|Damage]]: 40-40 (20-20 [[Sacred 2:Physical|Physical]], 20-20 [[Sacred 2:Magic|Magi
    5 KB (746 words) - 04:57, 6 January 2014
  • * Base damage modified by [[Sacred 2:Dexterity|Dexterity]] [[Sacred 2:Attributes |attribu *[[Sacred 2:Direct Damage|Direct Damage]] X%
    2 KB (338 words) - 02:30, 1 May 2014
  • ...abilities are those that deal a predetermined amount of [[Sacred 2:Damage|damage]] over a period of time to the affected target. There are 2 DoT types: ...Time. It is caused by some [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]] with 100% chance (DoT is also indicated on CA's tooltip
    12 KB (1,811 words) - 21:19, 21 October 2023
  • ===Damage Types=== ...for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
    4 KB (616 words) - 19:22, 19 December 2014
  • |Spears break out of the ground and damage everyone who touches them. ...of Opponents chance to cause [[Sacred 2:Secondary Damage Effects|secondary effects]] -X% for all characters.
    6 KB (797 words) - 14:06, 30 January 2015
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * [[Sacred 2:Damage|Damage]]: 37-37 [[Sacred 2:Fire|Fire]]
    5 KB (670 words) - 18:42, 6 January 2020
  • |[[Sacred 2:Damage against undead: Fire|Damage against undead: Fire]] ===Damage Types===
    4 KB (501 words) - 19:06, 14 December 2014
  • ===Damage Types=== ...for several different [[Sacred 2:Secondary Damage Effects|Secondary Damage Effects]] being possible without any additional gear.
    4 KB (649 words) - 13:20, 13 December 2014

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)