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  • ...ut it does not work and it was removed in [[Sacred 2:Ice and Blood|Ice and Blood]].
    267 bytes (44 words) - 03:14, 18 October 2013
  • |align="center"|[[File:Sacred-2-Ice-Blood-2-icon.png]] |[[File:Sacred-2-Ice-Blood-2-icon.png]]
    3 KB (506 words) - 20:06, 25 April 2023
  • *This version of this item found in pre-Ice and Blood version of game for PC has no modifiers unlike other [[Sacred 2:Legendary D == [[Sacred 2:Ice and Blood|Ice and Blood]] version ==
    2 KB (246 words) - 05:01, 15 January 2015
  • == [[Sacred 2:Ice and Blood|Ice and Blood]] version == ...pon is one of several items to receive new crystal models with the Ice and Blood expansion.
    2 KB (238 words) - 00:23, 26 September 2016
  • **'''Note''': In one patch prior to Ice & Blood, this modifier has been replaced by ''Damage of enraged players'', which re == [[Sacred 2:Ice and Blood|Ice and Blood]] version ==
    2 KB (319 words) - 03:03, 25 February 2016
  • == [[Sacred 2:Ice and Blood|Ice and Blood]] version == ...on is one of many items that received a new crystal model with the Ice and Blood expansion.
    2 KB (240 words) - 00:28, 26 September 2016
  • ...ents of light and shadow in conflict, while incorporating bosses, monsters and the other four remaining playable characters in this cinematic-styled, box- '''Ice and Blood PC Expansion'''
    899 bytes (134 words) - 22:34, 6 September 2013
  • ...:Christmas_Island]]|none|'''[[Sacred 2:Christmas Island|Christmas Island]] and [[Sacred 2:Northland|Northland]]'''}} ==[[Sacred 2:Ice and Blood|Ice & Blood]] Regions==
    2 KB (362 words) - 21:32, 24 April 2023
  • == [[Sacred 2:Ice and Blood|Ice and Blood]] version == *[[Sacred 2:Damage|Damage: Ice]] +X%
    2 KB (292 words) - 00:24, 26 September 2016
  • == [[Sacred 2:Ice and Blood|Ice and Blood]] version == ...apon is one of several items that got a new crystal model with the Ice and Blood expansion.
    2 KB (274 words) - 03:40, 28 February 2016
  • ==[[Sacred 2:Ice and Blood|Ice and Blood]] Version== ...on is one of many items that received a new crystal model with the Ice and Blood expansion.
    2 KB (253 words) - 01:01, 27 February 2016
  • ==[[Sacred 2:Ice and Blood|Ice and Blood]] Version== ...s one of several items that were given new crystal models with the Ice and Blood expansion.
    2 KB (254 words) - 19:00, 30 October 2022
  • ...see how well it runs. Keep in mind that the demo is quite an old version and that several patches have come out for the full version of the game which h ...: Use the 2.40 Full Patch first on an install that has never been patched and proceed to patch 2.43)''
    2 KB (259 words) - 20:19, 25 April 2023
  • ==[[Sacred 2:Ice and Blood|Ice and Blood]] Version== ...is one of several items that received a new crystal model with the Ice and Blood expansion.
    2 KB (269 words) - 00:36, 26 September 2016
  • [[Sacred 2:Day/Night Cycle|Day and Night]] Mood Clip [[Sacred 2:Ice and Blood|Ice & Blood]] 1
    706 bytes (87 words) - 07:04, 5 October 2013
  • '''[[Sacred 2:Ice and Blood|Ice and Blood]]''' |{{S2frame|[[File:Ice-and-blood-wallpaper-1920x1200.jpg|400px]]|left|'''1920x1200'''}}
    2 KB (333 words) - 15:28, 21 December 2013
  • {{DISPLAYTITLE:Sacred 2:Ice and Blood}} =='''Ice and Blood: Einführung'''==
    4 KB (572 words) - 22:18, 10 September 2013
  • ...th Spider does not modify regeneration times, but offers a bonus to attack and defense values. * The non-aspect mount was removed in the [[Sacred 2:Ice and Blood|Ice & Blood]] expansion.
    3 KB (392 words) - 05:12, 28 April 2014
  • Found in [[Sacred 2:Ice and Blood|Ice and Blood]] Expansion
    909 bytes (108 words) - 05:55, 10 January 2014
  • From [[Sacred 2:Ice and Blood|Ice and Blood]] Expansion
    880 bytes (108 words) - 06:11, 10 January 2014
  • ...[[Sacred 2:Legendary Database|Legendary ]] in version previous to Ice and Blood on PC as well as on Consoles because expansion was only released for PC.
    1 KB (164 words) - 08:01, 15 January 2015
  • == Item Tips and Info == ...ood]]. Therefore in Sacred 2 Fallen Angel it will appear as a lone unique and in the expansion it will appear as a set item.
    716 bytes (106 words) - 08:11, 14 January 2017
  • ...Swords]], [[Sacred 2:Daggers|Daggers]], [[Sacred 2: Poles|Blunt Polearms]] and [[Sacred 2:Ranged Weapons|Ranged Weapons]]. ...elligence, would result in a significant increase of damage. After Ice and blood, the developers had balanced it so that this previous strategy of adding al
    2 KB (223 words) - 05:39, 13 January 2014
  • |Stats=[[File:Blood valkyrie shaman stats.png]] |Thumb=[[File:Blood valkyrie shaman.jpg|160px]]
    2 KB (293 words) - 04:59, 11 May 2017
  • |Damage and Weaknesses= *{{Ice}}
    2 KB (309 words) - 00:31, 14 October 2013
  • * The non-aspect mount was removed in the [[Sacred 2:Ice and Blood|Ice & Blood]] expansion. ...enamed the '''Fay Drake''' and each aspect mount was given a unique bridle and saddle.
    3 KB (427 words) - 21:51, 30 September 2013
  • ...the Mobiculum the mount changes from a vertical to a horizontal alignment and hovers to the designated spot. ...mount was removed in the [[Sacred 2:Ice and Blood|Ice & Blood]] expansion, and the three aspect mounts were given unique visual upgrades.
    3 KB (412 words) - 04:58, 28 April 2014
  • |The [[Sacred 2:Dryad|Dryads]] respect nature and ever since the [[Sacred 2:Backstory|Great War]] they have hated [[Sacred 2: Statistics and Pricing of the Monitor Lizard:
    3 KB (435 words) - 21:49, 30 September 2013
  • From [[Sacred 2:Ice and Blood|Ice & Blood]] Expansion
    840 bytes (107 words) - 06:00, 10 January 2014
  • Statistics and Pricing of the Sabertooth Tiger: ...mount was removed in the [[Sacred 2:Ice and Blood|Ice & Blood]] expansion, and each aspect mount was given its own unique saddle.
    3 KB (374 words) - 21:48, 30 September 2013
  • *A book containing lore about this axe and its namesake, Thorbrand Kal'Dur, was added in the [[Sacred 2:Community Patc ...a [[Sacred 2:Uniques Database|Unique]] in [[Sacred 2:Ice and Blood|Ice and Blood]].
    2 KB (215 words) - 06:24, 15 January 2015
  • ...'Information for vanilla Sacred 2, before [[Sacred 2:Ice and Blood|Ice and Blood]]''''' <nowiki>*</nowiki> ''Maximum enemy levels in the pre-Ice and Blood game are 215-217, all levels from level 183 point will hit the maximum enem
    1 KB (153 words) - 17:16, 4 September 2013
  • ==Ice and Blood Version== ...anged to have new crystal models when the [[Sacred 2:Ice and Blood|Ice and Blood]] Expansion was released.
    3 KB (333 words) - 11:09, 27 April 2023
  • ...Fallen Angel version. It was added in the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion.
    1 KB (143 words) - 22:01, 25 September 2016
  • ...sent in Fallen Angel. It was added in the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion.
    1 KB (141 words) - 22:50, 25 September 2016
  • ...ligence]], would result in a significant increase of damage. After Ice and blood, the developers had balanced it so that this previous strategy of adding al
    2 KB (227 words) - 05:35, 13 January 2014
  • ...red 2:Fallen Angel|Fallen Angel]] than in [[Sacred 2:Ice and Blood|Ice and Blood]] because "+ All Skills" modifier was significally nerfed in the expansion.
    941 bytes (134 words) - 08:22, 24 February 2014
  • *[[Sacred 2:Damage over time: Ice|Damage over time: Ice]] [[Category:Ice and Blood Unique Items|B]]
    637 bytes (81 words) - 08:15, 9 May 2014
  • ...the Shadow Warrior very effectively. It will attack with bites and kicks, and ‘Ruinous Onslaught’ will become far more devastating from atop the Hell ...rotection values for some combat arts while others will be more effective, and it also provides increased mobility. In spectral form, the Hellhound become
    4 KB (501 words) - 21:47, 30 September 2013
  • The contents of this page are player-managed and/or contributed. The guides which the links on this page lead to may or may The contents of this page are player-managed and/or contributed. The guides which the links on this page lead to may or may
    2 KB (356 words) - 23:08, 17 August 2014
  • |Stats Image=[[File:Blood dragon stats.png]] |Thumbnail=[[File:Blood dragon.jpg|160px]]
    2 KB (388 words) - 23:03, 21 May 2017
  • *[[Sacred 2:Damage over time: Ice|Damage over time: Ice]] [[Category:Ice and Blood Unique Items|T]]
    653 bytes (85 words) - 02:46, 8 May 2014
  • ...2 Fallen Angel and Ice and Blood. The only way to make it drop in Ice and Blood is by installing the [[Sacred 2:Community Patch|Community Patch]].
    1 KB (191 words) - 00:36, 19 February 2014
  • *[[Sacred 2:Damage over time: Ice|Damage over time: Ice]] [[Category:Ice and Blood Unique Items|B]]
    651 bytes (83 words) - 04:16, 30 March 2014
  • *[[Sacred 2:Damage over time: Ice|Damage over time: Ice]] [[Category:Ice and Blood Unique Items|T]]
    608 bytes (83 words) - 03:09, 8 May 2014
  • *[[Sacred 2:Damage mitigation: Ice|Damage mitigation: Ice]] [[Category:Ice and Blood Unique Items|A]]
    689 bytes (79 words) - 08:06, 9 May 2014
  • ...Fallen Angel version. It was added in the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion.
    1 KB (157 words) - 02:16, 17 February 2016
  • *This item was added to the game with the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion.
    1 KB (129 words) - 04:06, 28 February 2016
  • *[[Sacred 2:Damage over time: Ice|Damage over time: Ice]] [[Category:Ice and Blood Unique Items|K]]
    665 bytes (88 words) - 04:10, 9 May 2014
  • ...d apply to both melee hits and spells. In [[Sacred 2:Ice and Blood|Ice and Blood]] deathblow was changed so it only triggers from melee hits, making this st
    1 KB (188 words) - 23:33, 25 September 2016

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