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  • ...or when in dire peril surrounded by superior foes. Because the Dwarf can't move while this is active, it is wise to use cannon weapons such as Cannon Blast
    1 KB (209 words) - 22:31, 21 April 2008
  • ...s. However, it goes beyond in what happens next! The effective use of this move in combat requires some savvy maneuvering on the part of the Dwarf. If used
    1 KB (207 words) - 22:30, 21 April 2008
  • Regeneration Special Move: +XX%
    68 bytes (8 words) - 17:22, 25 December 2007
  • ...Movepage_8php_source.html SpecialMovepage.php]) or <code>[[API:Move|action=move]]</code> ([https://svn.wikimedia.org/doc/ApiMove_8php_source.html ApiMove.p
    1 KB (155 words) - 23:39, 27 October 2013
  • '''Killing method:'''Due to its placement,it can't move very freely.Very easy to kill with Battle Mage(use Ring of Ice & fire spira
    338 bytes (60 words) - 10:12, 22 November 2010
  • ...ills and a very nice bonus to both Physical Regeneration and Regen Special Move. Definitely usable by any melee (or special Demon form) oriented Daemons.
    260 bytes (41 words) - 15:59, 29 December 2007
  • ...st of the Gods, there is virtually no "wind up time" involved, making this move a very effective crowd-killer since it can be used more swiftly. During the
    2 KB (257 words) - 22:29, 21 April 2008
  • ...r [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the effect is active.
    981 bytes (156 words) - 10:25, 22 December 2014
  • ...progress to Gold, finish Gold to move to Platinum, and finish Platinum to move to Niobium. ...level 54 character finishes the silver difficulty. This character can now move into gold difficulty.)
    2 KB (271 words) - 05:40, 10 January 2014
  • ...looks much better. Only, the current tenants refuse to move out. Who would move into a house where Humans live? My point exactly. ...have to get my hands dirty! Now some tenants with a little more money can move in. Here is your reward.}}
    3 KB (410 words) - 04:56, 30 August 2014
  • <span style="color:#0038CF;">'''''Regeneration Special Move: +10%'''''</span> <span style="color:#0038CF;">'''''Regeneration Special Move: +10%'''''</span>
    4 KB (548 words) - 10:57, 26 July 2019
  • ...e game world. Interacting with the map is simple. Left click and drag to move the map around. Double left click on the map to zoom in and double right c
    1 KB (164 words) - 14:56, 4 September 2010
  • move the Gladiator. 5. Move the mouse cursor onto the health display or the green bar to display a wind
    2 KB (277 words) - 13:53, 2 September 2013
  • ...mage, blast passes through the opponent. Comparable to the Hard Hit combat move of other Sacred characters, Heavy Blow can be executed with any weapon, ran
    879 bytes (141 words) - 22:38, 21 April 2008
  • **can only move in a straight line
    831 bytes (124 words) - 13:10, 18 July 2012
  • The Dwarf spins in a circle, attacking every enemy in range. This move is similar to the Multi-hit of other Sacred characters. It is most effectiv
    850 bytes (138 words) - 22:42, 21 April 2008
  • ...onstantly busy. A good armantine fighter will try to force his opponent to move his shield, thereby leaving gaps in his defense. ...n and shield can be quite static, the armantin fighter needs to be able to move around and readjust the balance of his body, which is constantly changing d
    3 KB (546 words) - 11:37, 9 March 2009
  • ...emulates the functionalities found in google maps. Left click and drag to move the map around. Double left click on the map to zoom in and double right cl
    600 bytes (90 words) - 01:32, 18 April 2023
  • ...sually begin to hurl commentary at their own players telling them to get a move on or worse ^^ The inquisitor is rather different, and through the video h
    599 bytes (85 words) - 23:47, 17 August 2014
  • ...l Regeneration (attribute), Concentration (skill) and Regeneration Special Move (from items) as these three modifiers multiply. |class="skillslc" align="left" | Regeneration Special Move +%:
    3 KB (403 words) - 15:07, 7 September 2010

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