Sacred 2:Ancestral Fireball

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HE_1.gif The classic spell favored by novices and masters alike. However, variations allow the fireball to be customized and wielded as a succession of blazing rapid fire spheres, or it could become a large, explosive fire-and-forget projectile.

This is a Spell Damage Based Combat Art.

Aspect

HE_Asp_01.png - Arrant Pyromancer

Innate Abilities (Lvl 1) afdmg.jpg

  • Single Fireball
  • Does 33% Physical and 66% Fire Damage
  • Total Damage: 48-48 (16-16 Physical, 32-32 Fire)
  • Percent of Fire damage increases per CA level
  • Regeneration Time: 3.0 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze

MODicons_10.gif Silver
  • Fusillade - Conjures an additional fireball. Overall damage will be increased but divided between the fireballs.
  • Globe - The fireball increases in size and inflicts more damage. (40% increase)

MODicons_08.gif Gold
  • Fusillade - Conjures an additional fireball. Overall damage will be increased but divided between the fireballs.
  • Hot Pursuit - Fireballs will follow their targets.
Ancestral Fireball without Modifications


Skills and Attributes

The following skills will affect this combat art:


The following attributes will affect this combat art:

Usage Strategies

Ancestral Fireball is a very versatile skill. It can be modded to be used either as primary attack combat art, or as supporting one. Usage: - damage and area of effect damage - multi-hitting (up to 3 fireballs) - up to 2 homing fireballs

Due to its damage to mobs being quickly outclassed by Blazing Tempest and damage to bosses being quickly outclassed by Incendiary Shower, it may be a good idea to mod Incandescent Skin, Blazing Tempest and Incendiary Shower before modding Ancestral Fireball.

Pros and Cons

Pros

  • Very versatile skill
  • Can be used against single and multiple enemies
  • Good damage and area of effect damage (with mod)
  • Can get to extremely low casting times (like 0.5s)
  • Can have up to 2 homing fireballs

Cons

  • Homing fireballs miss if an enemy is behind an obstacle
  • Area of effect damage is outclassed by Blazing Tempest
  • If Fusilade and Homing are picked, the second fireball will target a different monster, though if the player is close enough to the first target it will still hit that.

Stats Chart

See Also

Gallery