Difference between revisions of "Sacred 2:Blade Fury"

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{|
 
{|
 
|http://www.sacredwiki.org/images/9/92/Blade_fury.png
 
|http://www.sacredwiki.org/images/9/92/Blade_fury.png
|Using this skill, the [[Sacred 2:Assassin - Diablo 2 Fallen|Assassin]] projects several pointed blades from his body, shredding his enemies with a barrage of metal.
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|This skill allows the [[Sacred 2:Assassin - Diablo 2 Fallen|Assassin]] to throw razor-sharp blades that fly back and forth between opponents, shredding them with a barrage of metal.
 
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==Innate Abilities (Lvl 1) [[File:Physical.png]]==
 
==Innate Abilities (Lvl 1) [[File:Physical.png]]==
* [[Sacred 2:Damage|Damage]]: 21-21 [[Sacred 2:Physical|Physical]]
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* [[Sacred 2:Damage|Damage]]: 50-50 [[Sacred 2:Physical|Physical]]
* Hits twice (number of hits scales slowly with level)
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* Seeks targets
* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 4.0 seconds
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* Hits up to 3 enemies per cast
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* [[Sacred 2:Regeneration Time:|Regeneration Time]]: 6.9 seconds
 
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''Batter''' - Significant chance to knockback enemies (50% + 1% per level).
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* '''Singe''' - Blade Fury inflicts additional [[Sacred 2:Fire|fire]] damage (28 + 13 per level).  
* '''Gore''' - The Assassin [[Sacred 2:Damage of enraged players|deals more damage when injured]] (80% + 4% per level, max at 25% life).
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* '''Ricochet''' - Blades will bounce to one additional target.
 
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----
 
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{|
 
{|
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Singe''' - Blade Fury inflicts additional [[Sacred 2:Fire|fire]] damage (17 + 8.5 per level).  
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* '''Toxin''' - Blade Fury inflicts additional [[Sacred 2:Poison|poison]] damage (28 + 13 per level).  
* '''Toxin''' - Blade Fury inflicts additional [[Sacred 2:Poison|poison]] damage (17 + 8.5 per level).  
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* '''Ricochet''' - Blades will bounce to one additional target.
 
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{|
 
{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''Grievous''' - Increases the [[Sacred 2:Chance for critical hits|chance for critical hits]] by 25% + 0.5% per level.
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* '''Grievous''' - Increases the [[Sacred 2:Chance for critical hits|chance for critical hits]] by 25% + 0.2% per level.
 
* '''Bleeding''' - Increases the [[Sacred 2:Chance to inflict Open Wounds|chance for open wounds]] by 35% + 0.2% per level.  
 
* '''Bleeding''' - Increases the [[Sacred 2:Chance to inflict Open Wounds|chance for open wounds]] by 35% + 0.2% per level.  
 
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|valign="top"|
 
|valign="top"|
 
{| align="right"  
 
{| align="right"  
|{{s2frame|{{#ev:youtube|Nnlxsk5TgmY|400}}|center|Blade Fury}}
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|{{s2frame|{{#ev:youtube|0eQLyWA0850|400}}|center|Blade Fury}}
 
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__NOTOC__
 
__NOTOC__
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== Usage Strategies ==
 
== Usage Strategies ==
* Bronze mod '''Batter''' is more defensive, as it will knock back enemies out of melee range. Note, however, that this will momentarily knock enemies safely out of range of subsequent waves of spikes, slightly decreasing the damage potential. '''Gore''' is the more offensive choice, for an Assassin that expects to stay in the thick of battle and take damage.
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* Multiple blades can be active at once. This allows for high damage potential if the regeneration time is kept very low.
  
* Silver mod '''Singe''' can give a good synergy with [[Sacred 2:Wake of Inferno|Wake of Inferno]], which will reduce enemy fire resistance. Choosing '''Toxin''' instead will give Blade Fury a good synergy with [[Sacred 2:Venom|Venom]], which can boost its poison damage and chance for poisoning.
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* Take both '''Ricochet''' mods to maximize the number of enemies hit. Each blade thrown will hit 5 enemies.
  
* Blade Fury gains extra waves of damage spikes as it levels up (6 pulses or more at high levels)They can continue to go off after the Assassin has cast Blade Fury, so he may use other Combat Arts while it is in effect. Eventually it can gain so many waves of spikes, the Assassin will be able to have multiple castings of Blade Fury going simultaneously, seriously compounding the damage.
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* Bronze mod '''Singe''' can give a good synergy with [[Sacred 2:Wake of Inferno|Wake of Inferno]], which will reduce enemy fire resistance.   
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* Silver mod '''Toxin''' will give Blade Fury a good synergy with [[Sacred 2:Venom|Venom]], which can boost its poison damage and chance for poisoning.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
 
'''Pros'''
 
'''Pros'''
 
* Great damage potential
 
* Great damage potential
 +
* Synergy with other combat arts
  
 
'''Cons'''
 
'''Cons'''
* Requires being in melee range to damage enemies
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* ...
  
 
== Gallery ==
 
== Gallery ==
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|width="180px"|
 
|width="180px"|
<center>{{S2frame|[[File:Blade Fury - 1.jpg|x190px]]|none}}</center>
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<center>{{S2frame|[[File:Blade fury - 1.jpg|x175px]]|none}}</center>
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|width="180px"|
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<center>{{S2frame|[[File:Blade fury - 2.jpg|x175px]]|none}}</center>
  
 
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Latest revision as of 20:12, 6 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Blade_fury.png This skill allows the Assassin to throw razor-sharp blades that fly back and forth between opponents, shredding them with a barrage of metal.

This is a Spell Damage Based Combat Art.

Aspect

Traps.png - Traps

Innate Abilities (Lvl 1) Physical.png

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Singe - Blade Fury inflicts additional fire damage (28 + 13 per level).
  • Ricochet - Blades will bounce to one additional target.

MODicons_10.gif Silver
  • Toxin - Blade Fury inflicts additional poison damage (28 + 13 per level).
  • Ricochet - Blades will bounce to one additional target.

MODicons_08.gif Gold
Blade Fury


Skills and Attributes

The following skills will affect this combat art:

  • Combat Discipline - will increase the damage of this combat art and lower its regeneration time if it is placed in a combo.

The following attributes will affect this combat art:

  • Stamina will lower regeneration time.

Usage Strategies

  • Multiple blades can be active at once. This allows for high damage potential if the regeneration time is kept very low.
  • Take both Ricochet mods to maximize the number of enemies hit. Each blade thrown will hit 5 enemies.
  • Bronze mod Singe can give a good synergy with Wake of Inferno, which will reduce enemy fire resistance.
  • Silver mod Toxin will give Blade Fury a good synergy with Venom, which can boost its poison damage and chance for poisoning.

Pros and Cons

Pros

  • Great damage potential
  • Synergy with other combat arts

Cons

  • ...

Gallery