Difference between revisions of "Sacred 2:Dragon Form"

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*'''Fireball''' - An additional spell while in Dragon Form. (Grants the [[Sacred 2:Fireball|Fireball]] CA)
 
*'''Fireball''' - An additional spell while in Dragon Form. (Grants the [[Sacred 2:Fireball|Fireball]] CA)
 
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==Skills and Attributes==
 
==Skills and Attributes==
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
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*[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
*[[Sacred 2:Dragon Magic Focus|Dragon Magic Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
*[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - increases transformation [[Sacred 2:Casting Speed|casting speed]] (but not casting speed of the Dragon's special CA's), allows for modification points.  Seems to improve the physical armor of the "Scales" modification (the number increases in CA description) but ironically does not seem to be applied after transforming (the number in Armor overview remains the same) - this is probably a bug.
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*[[Sacred 2:Dragon Magic Lore|Dragon Magic Lore]] - increases transformation [[Sacred 2:Casting Speed|casting speed]] (but not casting speed of the Dragon's special CA's), allows for modification points.  Seems to improve the physical armor of the '''Scales''' modification (the number increases in CA description) but ironically does not seem to be applied after transforming (the number in Armor overview remains the same) - this is probably a bug.
 +
 
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time of Dragon Form
 
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time of Dragon Form
  
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The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
  
The following [[Sacred 2:Attributes|attributes]] will affect this combat art:
 
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time (of the Dragon Form only, not its special CA's)
 
*[[Sacred 2:Stamina|Stamina]] will lower regeneration time (of the Dragon Form only, not its special CA's)
 
  
 
'''NO''' skills or attributes affect the damage or powers of the Dragon or its special CA's.
 
'''NO''' skills or attributes affect the damage or powers of the Dragon or its special CA's.
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== Pros and Cons ==
 
== Pros and Cons ==
Pros
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'''Pros'''
 
* While in Dragon Form the Dragon Mage can cast two fire spells and gains bonuses to damage, armor, attack and defense.   
 
* While in Dragon Form the Dragon Mage can cast two fire spells and gains bonuses to damage, armor, attack and defense.   
 
* When cast allows the Dragon Mage to "jump" obstacles normally not allowed.  
 
* When cast allows the Dragon Mage to "jump" obstacles normally not allowed.  
 +
* The [[Sacred 2:Community Patch|Community Patch]] grants the Dragon Form access to [[Sacred 2:Potions|potions]], [[Sacred 2:Buff|buff]] slots, and [[Sacred 2:Trophies|alchemy trophies]], making it viable even in higher difficulties.
  
Cons
+
'''Cons'''
 
* If [[Sacred 2:Buff|Buffs]] were cast at a higher level (ie Buff Suit) when spell wears off or is discontinued the buffs will be recast at current unboosted level
 
* If [[Sacred 2:Buff|Buffs]] were cast at a higher level (ie Buff Suit) when spell wears off or is discontinued the buffs will be recast at current unboosted level
 
* A player cannot open containers, talk to [[Sacred 2:NPC|NPCs]] or use mounts, merchants, smiths or runemasters while in this form.  He also cannot use buffs or manage his inventory, CA's or combos.
 
* A player cannot open containers, talk to [[Sacred 2:NPC|NPCs]] or use mounts, merchants, smiths or runemasters while in this form.  He also cannot use buffs or manage his inventory, CA's or combos.

Latest revision as of 01:58, 31 December 2017

dragon_form.gif Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or objects.
Fire Odem Jump Fireball Change Back
DMfireodem.gif DMjump.gif DMfireball.gif DMchangeback.gif

Aspect

DM_Asp_01.gif - Dragon Magic

Innate Abilities (Lvl 1)

From Sigma Bonus Overview:

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Scales - Increased protection against physical damage. (20 + 10 per CA level physical armor) This is increased by Dragon Magic Lore but does not seem to actually be applied after transformation.
  • Firey Claw - Increased melee fire damage. (4 + 1 per CA level)

MODicons_10.gif Silver
  • Concentration - Increased duration of the Dragon Form. (10 seconds + .03 per CA level)
  • Skin Regeneration - Increased life regeneration in Dragon Form. (2.5/s + 1.5/s per CA level)

MODicons_08.gif Gold
Dragon Form


Skills and Attributes

The following skills will affect this combat art:

  • Dragon Magic Lore - increases transformation casting speed (but not casting speed of the Dragon's special CA's), allows for modification points. Seems to improve the physical armor of the Scales modification (the number increases in CA description) but ironically does not seem to be applied after transforming (the number in Armor overview remains the same) - this is probably a bug.
  • Concentration - directly improves regeneration time of Dragon Form

The following attributes will affect this combat art:

  • Stamina will lower regeneration time (of the Dragon Form only, not its special CA's)

NO skills or attributes affect the damage or powers of the Dragon or its special CA's.

Usage Strategies

  • Useful in early levels for offensive spells and defensive abilities. The fast flight speed can be used to travel quickly and outrun enemies.
  • All of the Dragon Form's innate abilities (and its special CA's) scale with CA level. However, they also scale with character level, meaning a Dragon with only one rune read will be much more powerful when the character is level 50 than when they are level 1. This scaling (partially) makes up for the fact that no attributes or skills increase its power.
  • In this form the Dragon Mage's normal combat arts are replaced with special new ones, though he can still use his Divine Gift while in Dragon Form.
  • While in Dragon Form he cannot ride a Horse or Draconicon. The Dragon Mage will automatically dismount to shapeshift and cannot re-mount until changing back.

Combo Recommendations

None. Dragon Form can't function as part of a combo as it is a shapeshifting form.

Pros and Cons

Pros

  • While in Dragon Form the Dragon Mage can cast two fire spells and gains bonuses to damage, armor, attack and defense.
  • When cast allows the Dragon Mage to "jump" obstacles normally not allowed.
  • The Community Patch grants the Dragon Form access to potions, buff slots, and alchemy trophies, making it viable even in higher difficulties.

Cons

  • If Buffs were cast at a higher level (ie Buff Suit) when spell wears off or is discontinued the buffs will be recast at current unboosted level
  • A player cannot open containers, talk to NPCs or use mounts, merchants, smiths or runemasters while in this form. He also cannot use buffs or manage his inventory, CA's or combos.
  • No skills, equipment, or attributes affect the powers of the Dragon Form. Only the level of the CA (and higher character level) will increase its power.

Stats Chart

See Also

Gallery