Sacred 2:Revive

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icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Revive.png The ultimate goal of a Priest of Rathma is the perfect reanimation and control of a dead creature, maintaining the purity and properties of its body while releasing its soul to allow the Necromancer full control. When a Necromancer at long last gains this ability, he can truly claim mastery of the Great Cycle of Being.

Aspect

Dark_summons.png - Dark Summons

Innate Abilities (Lvl 1)

  • Resurrects enemy corpses as minions that follow the Necromancer
  • Minion Lifetime: 30.1 seconds
  • Revives 1 corpse per casting
  • Target Range: 15 meters
  • Regeneration Time: 3.8 seconds

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Armament - Gives the revived enemy armor resistance to all damage types (7.5. + 5.5 per level, boosted by Dark Summons Lore).
  • Furor - Adds more physical damage to revived enemies (5 + 5 per level, boosted by Dark Summons Lore).

MODicons_10.gif Silver
  • Vivification - Revived enemies live 15 seconds longer.
  • Resurrect - Revive can now raise two enemies per casting.

MODicons_08.gif Gold
  • Dark Realm - Revived enemies have a good chance to infect other enemies, turning them into undead servants.
  • Furor - Adds more physical damage to revived enemies (5 + 5 per level, boosted by Dark Summons Lore).
Revive


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • Damage is dependent on the creature resurrected. Increasing the CA level of Revive only affects duration, number of souls and target range. It will not, in and of itself, increase Revive damage, unless the Furor modifications are selected.
  • Revive can resurrect anything that leaves a corpse when it dies, even friendly animals or NPC's. This interesting to see but they are useless as minions because they rarely fight.

Pros and Cons

Pros

  • Minions to do the Necromancer's bidding
  • Can function as killers or simple meat shields

Cons

  • Does not work on Energy type enemies because they leave no corpses

Gallery