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  • ...enge him. Passive chance for double hits when in the active slot. Passive Chance Opponents Cannot Evade when in the active slot. * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi
    6 KB (896 words) - 03:11, 10 January 2020
  • *[[Sacred 2:Chance for Double Hit/es|Posibilidad de golpe doble]]
    621 bytes (77 words) - 00:49, 16 September 2013
  • ...alculated blows and tactical fighting techniques, it is his fierce passion for battle that distinguishes him in combat. With this ability the Barbarian ca * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi
    6 KB (829 words) - 03:10, 10 January 2020
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X%
    3 KB (384 words) - 21:20, 21 February 2016
  • ...e Extension gives a "passive" [[Sacred 2: Chance for Double Hit|chance for double hits]] when in the active slot (but not being used). ...acred 2: Chance for Double Hit|Chance to strike twice]] with one hit. (15% chance)
    8 KB (1,227 words) - 17:01, 3 February 2023
  • * [[Sacred 2:Block chance: Knock back|Block Chance: Knock Back +X%]] (Boots) * [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat +X%]] (Shield)
    4 KB (577 words) - 08:49, 9 January 2017
  • ...red 2:Chance for critical hits|critical hits]]. (19.8% + 0.2% per CA level chance) ...wice with one hit. (25% [[Sacred 2:Chance for Double Hit|chance for double hit]])
    6 KB (832 words) - 01:16, 21 February 2022
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi * '''Succession''' - Adds a [[Sacred 2:Chance for Double Hit|chance for melee double hits]] (20%).
    6 KB (828 words) - 03:11, 10 January 2020
  • * [[Sacred 2:Chance that opponents cannot evade attacks|Chance that opponents cannot evade attacks]] +X% (Legs) ...oison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] / [[Sacred 2:Chance for Burn|Burn]] +X% (Boots)
    6 KB (789 words) - 02:44, 6 January 2017
  • * [[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] +X% (Arms) * [[Sacred 2:Opponent level for death blow|Opponent level for death blow]] X% (Arms)
    6 KB (779 words) - 08:08, 7 January 2017
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi ...ession''' - [[Sacred 2:Chance for Double Hit|Chance for double hit]]. (20% chance)
    7 KB (972 words) - 22:04, 27 April 2022
  • ...: Damage over Time|damage over time]]). (24.7% + 0.3% per Combat Art level chance) ...ted. (20% + 0.5% per Combat Art level [[Sacred 2:Chance to disregard armor|chance to disregard armor]])
    7 KB (924 words) - 04:46, 9 January 2014
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% (Axe) * [[Sacred 2:Life leeched per hit|Life leeched per hit]] +X (Ring)
    4 KB (553 words) - 19:40, 14 January 2017
  • * [[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% * [[Sacred 2:Chance to fear opponents away|Chance to fear opponents away]] +X%
    5 KB (781 words) - 09:09, 2 January 2017
  • * Their attack speed is NOT boosted by weapon lores (for example, [[Sacred 2:Sword Weapons|Sword Weapons]] when wielding a sword), h *[[Sacred 2:Strength |Strength]] for melee weapons
    4 KB (563 words) - 05:42, 5 January 2014
  • ...is skill, he lunges at his target and delivers a devastating blow. Passive Chance Opponents Cannot Evade when in the active slot * Weapon hit that instantly teleports to the target enemy
    6 KB (889 words) - 16:20, 6 January 2020
  • * A single-target hard hit weapon attack. * '''Aim''' - Increases the [[Sacred 2:Chance for critical hits|chance to land critical hits]] by 30.0% + 0.3% per level.
    6 KB (867 words) - 01:35, 6 January 2020
  • ...page]] : Double Attack (1a), Double Attack (2a) and Envenom (3a) => Double hit x2 + Poison Damage ...Perseverance (2b) and Sear (3b) => Increases attack and stored damage per hit + Duration + Fire Damage
    6 KB (818 words) - 00:09, 18 August 2014
  • * [[Sacred 2:Chance for Weaken|Chance for Weaken]]: 30.3% * '''Spark''' - Further increases the chance to weaken opponents by 15% + 0.5% per level.
    5 KB (691 words) - 20:09, 6 January 2020
  • * '''Licking Flames''' - Adds a [[Sacred 2:Chance to fear opponents away|chance that opponents will flee in fear]] (50% + 0.5% per level). * '''Smoldering''' - Increases the [[Sacred 2:Chance for Burn|chance to burn opponents]] by 35% + 0.3% per level.
    5 KB (666 words) - 19:51, 5 January 2020

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