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  • Area of effect or AoE in Sacred 2 refers to [[Sacred 2:Combat Arts|combat arts]] that exhi *Capable of effecting any number of enemies (or allies) that are within its range.
    13 KB (1,872 words) - 17:35, 24 May 2014

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  • Kybele, Goddess of Nature, gladly shares her vitality and heals instantly. Ailments will be cu <u><b>Effect Description:</b></u><br />
    1 KB (211 words) - 10:15, 15 January 2014
  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me |The land itself grants a healing emanation to rid the hero and allies of all taint and corruption. Detrimental effects are blocked and cured while h
    2 KB (244 words) - 02:57, 5 January 2020
  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me <b><u>Effect Description:</u></b><br />
    2 KB (247 words) - 03:07, 5 January 2020
  • ...rea of effect, missiles are slowed (casts a massive dome over the targeted area). * Decrease of Enemy's attributes ([[Sacred 2:Chance for Weaken|Weaken effect]]): -9.8% + 0.1% per CA level
    4 KB (540 words) - 10:52, 20 December 2013
  • Increases the radius on AOE type combat arts and does not seem to have an effect on minimum casting distance. ...,5 times - 58% bonus; which is three times as high as 74% bonus. Remember, area depends on the radius squared.
    2 KB (265 words) - 17:08, 16 March 2014
  • ...Warrior and all allied units within the [[Sacred 2:Area of Effect|area of effect]]. * '''Ensign''' - Expands the area of effect. (50% increase) (6.8m->10.2m)
    5 KB (707 words) - 22:23, 29 August 2014
  • ...over and casts a massive fireball, doing [[Sacred 2:Area of Effect|area-of-effect]] [[Sacred 2:Damage over time: Fire|fire damage over time]]. * Area of Effect Range: 10 meters
    5 KB (660 words) - 21:39, 8 January 2014
  • ...against a single strong enemy or a devastating area attack against groups of enemies. ...enter of the pillar. (Periodically pulls in a random enemy within a ~6.75m area (guess))
    7 KB (900 words) - 11:29, 22 August 2022
  • |Burning breath ignites an area in front of the dragon (available while in [[Sacred 2:Dragon Form|Dragon Form]]) No skills or attributes affect the damage, regeneration, or execution speed of Fire Odem. These values only improve automatically as character level and
    3 KB (361 words) - 21:33, 8 January 2014
  • ...y Lore|Warding Energy Lore]] increases it's effect and duration. All sorts of Mechanical Monsters can drop it. It's effect depends on difficulty and is increased with additional skill points (see be
    2 KB (291 words) - 08:42, 13 January 2014
  • |This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy. |Magic energy damages and burns enemies in the area of effect. (Starting Combat Art)
    5 KB (755 words) - 08:45, 29 January 2015
  • |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying. In his changed for ...l attacks (A dragon flies over and casts a massive fireball, doing area of effect fire damage over time).
    7 KB (1,001 words) - 16:11, 3 September 2013
  • ...tyle_images/mocha1.2/folder_post_icons/icon13.gif '''NOTE:''' The contents of this page are exclusive content found only by installing the player-made me ...the [[Sacred 2:Druid|Druid]] sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.
    5 KB (724 words) - 16:55, 7 January 2020
  • *'''StormZone''' - Tornado's [[Sacred 2:Area of Effect|area of effect]] increased. (Range +12.5 meters) *'''Tempest''' - Increased duration of the tornado. (5.0s + 0.03s per CA level)
    5 KB (651 words) - 21:27, 22 April 2023
  • ...(hits enemies in multiple pulses, in an [[Sacred 2:Area of Effect|area of effect]]) * '''Substance ''' - Increases healing effect on allies. (1hp + 1.5hp per Combat Art level (?) / 50% increase from base v
    6 KB (875 words) - 19:18, 25 June 2023
  • |A raging blizzard sweeps across the target area damaging opponents with lightning and additionally slowing them down consid ...fect|Area of Effect]] spell with 73% Physical and 27% Ice Damage. Percent of Ice damage increases per Combat Art level.
    7 KB (999 words) - 20:51, 26 July 2023
  • * Attack is 100% Ice Damage, a combination of flat damage and DoT ([[Sacred 2:Damage over Time|Damage over Time]]) * Duration of effect and damage increase per Combat Art level
    7 KB (1,105 words) - 19:39, 29 June 2023
  • ...energy damages and burns enemies in the [[Sacred 2:Area of Effect|area of effect]]. (Starting Combat Art) *'''Zone''' - Increases nova's area of effect. (+5 meters to [[Sacred 2:Combat art range|Range]])
    5 KB (630 words) - 22:46, 8 January 2014
  • *''Weaken'' - a blue area-of-effect nova that debuffs the player's physical armor and attack rating for 15 seco * [http://diablo.gamepedia.com/Blunderbore_(Diablo_II) Original Appearance] of this enemy in Diablo 2
    1 KB (176 words) - 20:51, 15 February 2017
  • ...0. Although Survival Bonus appears to increase quickly at first, its rate of increase will become slower as it increases. The time it would take for Su ...how Survival Bonus can change Attributes. The example animation image is of a level 1 Temple Guardian with 0.1% Survival Bonus versus a 71.7% Survival
    4 KB (665 words) - 04:50, 12 November 2013

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