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  • ...as the chosen element as its main damage type or even used when mixed with damage types in the [[Sacred 2:Combat Arts|Combat Art]]: ...acred 2:Physical|Physical]] damage into elemental ([[Sacred 2:Fire|Fire]]) damage which increases the [[Sacred 2:Chance for Burn|Chance for Burn]]
    13 KB (1,958 words) - 18:56, 3 August 2022
  • ...o usando un arma con el elemento de daño particular, o forjando [[Sacred 2:Damage Types/es|Tipos de daño]] particulares en sus [[Sacred 2:Weapons/es|armas]]
    2 KB (368 words) - 18:33, 28 October 2013

Page text matches

  • ...:Forging|forged]] into a damage converter slot to add [[Sacred 2:Ice|Ice]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase t ===Visual Effects===
    1 KB (191 words) - 18:17, 28 October 2013
  • ...ng|forged]] into a damage converter slot to add [[Sacred 2:Poison|Poison]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase t ===Visual Effects===
    1 KB (194 words) - 18:31, 28 October 2013
  • ...ging|forged]] into a damage converter slot to add [[Sacred 2:Magic|Magic]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase t ===Visual Effects===
    1 KB (200 words) - 18:33, 28 October 2013
  • ...orging|forged]] into a damage converter slot to add [[Sacred 2:Fire|Fire]] damage to melee or ranged [[Sacred 2:Weapons|weapons]]. This will also increase t ===Visual Effects===
    1 KB (191 words) - 18:29, 28 October 2013
  • ...apons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have poison damage. ...|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    3 KB (478 words) - 18:31, 28 October 2013
  • ...weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have fire damage. ...|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    3 KB (483 words) - 18:29, 28 October 2013
  • ...eapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have magic damage. ...|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    3 KB (511 words) - 18:33, 28 October 2013
  • ...edwiki.org/images/bbicons/magic.jpg [[Sacred 2:Magic|Magic]]</onlyinclude> damage, either by *A [[Sacred 2:Combat Arts|Combat Art]] that does magic damage,
    2 KB (260 words) - 13:57, 30 December 2014
  • ...|weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have Ice damage. ...|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    3 KB (517 words) - 18:17, 28 October 2013
  • ...w.sacredwiki.org/images/bbicons/ice.jpg [[Sacred 2:Ice|Ice]]</onlyinclude> damage, either by *A [[Sacred 2:Combat Arts|Combat Art]] that does ice damage,
    2 KB (260 words) - 15:15, 12 March 2015
  • ...ons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have physical damage. ...|Blacksmithing]] Weapons and [[Sacred 2:Secondary Damage Effects|Secondary Effects]]==
    4 KB (573 words) - 19:09, 3 August 2022
  • ...es|efecto de daño secundario]], así también como un [[Sacred 2:Detrimental Effects/es|efecto mágico hostil]]. Se puede producir haciendo daño de hielo, o te
    509 bytes (89 words) - 13:03, 26 December 2009
  • ...es|efecto de daño secundario]], así también como un [[Sacred 2:Detrimental Effects/es|efecto mágico hostil]]. Se puede provocar haciendo daño de fuego, tant
    555 bytes (104 words) - 12:42, 26 December 2009
  • ...es|efecto de daño secundario]], así también como un [[Sacred 2:Detrimental Effects/es|efecto mágico hostil]]. Se puede producir haciendo daño de magia, o te
    596 bytes (101 words) - 12:53, 26 December 2009
  • ...tiary/es|enemgos]] con resistencia al veneno sufrirán ''menos'' [[Sacred 2:Damage/es |daño]] si se le golpea con cualquiera de los siguientes *Armas con el [[Sacred 2:Damage Types/es|tipo de daño]] de veneno forjado en ellas.
    1 KB (210 words) - 12:42, 26 December 2009
  • ==[[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] Types== ...2:Secondary Damage Effects|Secondary Damage Effect]]. The five elemental damage types are:
    9 KB (1,380 words) - 18:33, 28 October 2013
  • ...2:Secondary Damage Effects|Secondary Damage Effects]]. They also include effects like Root and most of the [[Sacred 2:Debuff|De-buffs]] (but not all). *'''Secondary Damage Effects:'''
    3 KB (438 words) - 04:26, 13 January 2015
  • ...iki.org/images/bbicons/poison.jpg [[Sacred 2:Poison|Poison]]</onlyinclude> damage, either by *A [[Sacred 2:Combat Arts|Combat Art]] that does poison damage
    4 KB (657 words) - 15:16, 12 March 2015
  • ...acredwiki.org/images/bbicons/fire.jpg [[Sacred 2:Fire|Fire]]</onlyinclude> damage, either by *A [[Sacred 2:Combat Arts|Combat Art]] that does fire damage,
    4 KB (670 words) - 09:08, 31 December 2014
  • ...he [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] of Poison damage (also called [[Sacred 2:Chance for Poison|Poison]]). ...age Effects (open wounds, burn, poison) is the latter's dependence on flat damage:
    5 KB (745 words) - 09:11, 31 December 2014

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