Difference between revisions of "Sacred 2:Sinister Predator"

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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/05.gif
 
|http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/05.gif
 
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRsp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
 
|http://www.sacredwiki.org/images/Sacred_2/Icon/buffDRsp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br />
While active Sinister Predator increases the attack speed of and chance to hit with all ranged weapons. It also adds a chance that opponents will drop shrunken heads.
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While active Sinister Predator increases the attack speed of and chance to hit with all ranged weapons.
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{|width="100%"
 
{|width="100%"
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==Skills==
 
==Skills==
 
The following skills will affect this combat art:
 
The following skills will affect this combat art:
* ...
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* [[Sacred 2:Stamina |Stamina]] will decrease its regeneration penalty on other combat arts
* ...
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* [[Sacred 2:Aspect Focus|Capricious Hunter Focus]] will decrease its regeneration penalty on other combat arts and raise Combat Art Level without penalty
* ...
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* [[Sacred 2:Concentration|Concentration]] will decrease its regeneration
* ...
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* [[Sacred 2:Combat Discipline|Combat Discipline]] will increase its [[Sacred 2:Damage |Damage]]. This increase in [[Sacred 2:Damage |Damage]] is direct.
* ...
 
 
 
  
  
 
== Usage Strategies ==
 
== Usage Strategies ==
...
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* An interesting buff which can be used by both ranged players and melee players if the correct mods are chosen.  
 +
* The Eagle Eye bronze mod and Marked Shot silver modification work for melee weapons as well.
 +
* Obviously a ranged character will benefit from this buff more with the bonus to attack speed and hit chance
 +
* The Unflinching gold mod adds the "Opponent's chance to reflect ranged attacks -x%" modifier
 +
* The silver Marked Shot mod adds the "chance that opponent's cannot evade -x%" modifier
  
 +
== Pros and Cons ==
  
 
== Notes ==
 
The Unflinching mod adds the "Opponent's chance to reflect ranged attacks -x%" mod.
 
 
The Marked Shot mod adds the "chance that opponent's cannot evade -x%" mod & it will affect all of the player's weapon-based attacks, melee or ranged.
 
 
The Eagle Eye mod affects both melee & ranged attacks.
 
 
== Pros and Cons ==
 
 
Pros
 
Pros
*...
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*Extremely good for a ranged build right from the start
*...
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*Can be used for both melee and ranged builds
 +
*Attack speed bonus and hit chance bonus make the early levels very easy
 
Cons
 
Cons
*...
+
*If used for a melee build, it must be modded correctly
*...
+
*Adds a penalty to all Combat Arts
  
  

Revision as of 03:39, 16 July 2011

05.gif buffDRsp.gif This Combat Art is a (Buff)

While active Sinister Predator increases the attack speed of and chance to hit with all ranged weapons.

Aspect

DRY_Asp_01.png - Capricious Hunter

Innate Abilities (Lvl 1)

  • Damage (100% Physical): 12-12
  • Ranged Attack Speed: +15.0%
  • Ranged Attack Value: +25.0%

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Eagle Eye - Increases the chance of critical hits. (9.9% + 0.1% per CA level chance)
  • Rapid Fire - Increases attack speed of ranged attacks. (7.4% + 0.1% per CA level increase / +50% from base value)

MODicons_10.gif Silver
  • Marked Shot - Adds a chance that opponents cannot evade or parry incoming shots. (20% + 0.1% per CA level chance)
  • Perforate - Chance that projectiles will pierce through their targets and continue on their flight path. (20% + 0.1% per CA level chance)

MODicons_08.gif Gold
  • Hunting Focus - Decreases the regeneration time of the aspect Capricious Hunter. (30% + 1.5% per CA level decrease)
  • Unflinching - Reduces the opponent's chance to deflect projectiles. (50% + 1% per CA level decrease)

Skills

The following skills will affect this combat art:


Usage Strategies

  • An interesting buff which can be used by both ranged players and melee players if the correct mods are chosen.
  • The Eagle Eye bronze mod and Marked Shot silver modification work for melee weapons as well.
  • Obviously a ranged character will benefit from this buff more with the bonus to attack speed and hit chance
  • The Unflinching gold mod adds the "Opponent's chance to reflect ranged attacks -x%" modifier
  • The silver Marked Shot mod adds the "chance that opponent's cannot evade -x%" modifier

Pros and Cons

Pros

  • Extremely good for a ranged build right from the start
  • Can be used for both melee and ranged builds
  • Attack speed bonus and hit chance bonus make the early levels very easy

Cons

  • If used for a melee build, it must be modded correctly
  • Adds a penalty to all Combat Arts


Stats Chart

Level Regeneration Time of all Aspects Damage Ranged Attack Speed Ranged Attack Value
1 +40.0% 12-12 +15.0% +25.0%
2 +60.0% 12-12 +15.1% +27.0%

SinisterPredator320.jpg


See Also