Difference between revisions of "Sacred 2:Combat Art Skills"
Jump to navigation
Jump to search
Gogoblender (talk | contribs) |
|||
Line 235: | Line 235: | ||
== Function== | == Function== | ||
− | This modifier will increase [[Sacred 2:Combat Arts|Combat Art]] Skills by a fixed amount. Does not contribute towards Mastery of the affected skills. | + | This modifier will increase [[Sacred 2:Combat Arts|Combat Art]] Skills by a fixed amount, however it will not affect Concentration. Does not contribute towards Mastery of the affected skills. |
== Availability of Combat Art Skills +X as [[Sacred 2:Item Modifiers|Item Modifier]] == | == Availability of Combat Art Skills +X as [[Sacred 2:Item Modifiers|Item Modifier]] == |
Revision as of 16:47, 14 June 2009
All Primary aspect skills in the left column below may be chosen as soon as a character reaches level two. | All Secondary aspect skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level. |
By Character Class
Dryad
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
High Elf
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Inquisitor
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Seraphim
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Shadow Warrior
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Temple Guardian
[u]Primary:[/u]
|
[u]Secondary:[/u]
|
Function
This modifier will increase Combat Art Skills by a fixed amount, however it will not affect Concentration. Does not contribute towards Mastery of the affected skills.
Availability of Combat Art Skills +X as Item Modifier
This item modifier is available as blue mod (that requires no skill) on the following uniques:
It is also available as blue mod (that requires no skill) on the following jewelry:
It is also available as blue modifier on jewelry that can be socketed as well as armor and weapons that can be bought at a vendor.