Difference between revisions of "Sacred 2:Change Back - Diablo 2 Fallen"
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==Innate Abilities (Lvl 1)== | ==Innate Abilities (Lvl 1)== | ||
− | * This is simply a utility CA that allows the Druid to transform back into human form while in the [[Sacred 2:Werewolf - Diablo 2 Fallen|Werewolf]] or [[Sacred 2: | + | * This is simply a utility CA that allows the Druid to transform back into human form while in the [[Sacred 2:Werewolf - Diablo 2 Fallen|Werewolf]] or [[Sacred 2:Werebear|Werebear]] forms. |
* This CA has a 1.0 second [[Sacred 2:Cooldown|cooldown]] and no [[Sacred 2:Regeneration Time:|regeneration time]]. These values never change. Therefore it can be cast immediately after transforming. | * This CA has a 1.0 second [[Sacred 2:Cooldown|cooldown]] and no [[Sacred 2:Regeneration Time:|regeneration time]]. These values never change. Therefore it can be cast immediately after transforming. | ||
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{{See Also|Sacred 2:Combat Art Modifications}} | {{See Also|Sacred 2:Combat Art Modifications}} | ||
− | None. Change Back is a special combat art available only when the Druid transforms into the Werewolf or | + | None. Change Back is a special combat art available only when the Druid transforms into the Werewolf or Werebear form. Therefore modification points cannot be used on it. |
==Skills and Attributes== | ==Skills and Attributes== |
Latest revision as of 00:27, 11 November 2016
NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.
Modifications
None. Change Back is a special combat art available only when the Druid transforms into the Werewolf or Werebear form. Therefore modification points cannot be used on it. Skills and AttributesNone. Usage StrategiesNecessary to use before talking to NPC's or using merchants. Also necessary if the Druid wishes to manage equipment or combos. Pros and ConsPros
Cons
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