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  • ...ance for Weaken|Weaken]], as well as the chance to evade [[Sacred 2:Chance for critical hits|Critical Hits]]. * Protects against [[Sacred 2:Chance for critical hits|Critical Hits]] caused by spells
    8 KB (1,182 words) - 18:39, 29 January 2015
  • * [[Sacred 2:Chance to reflect: Combat Arts|Chance to Reflect Magic Attacks]] (Combat Arts): +19.1% * '''Freeze''' - Slows [[Sacred 2:Run Speed|movement rate]] of opponents in close comba
    7 KB (926 words) - 14:21, 3 October 2023
  • ...on ]], [[Sacred 2:Chance for Freeze/fr|Ralentissement]], [[Sacred 2:Chance for Weaken/fr|Affaiblissement]].
    6 KB (790 words) - 02:46, 29 October 2013
  • ...ou can usually hear the sounds of them hammering metal. You can also look for shop signs: ...ne would be capable of socketing a ring. Sacred 2 also gives forge bonuses for weapons that contain silver or gold slots.
    8 KB (1,383 words) - 21:29, 28 October 2013
  • ...cus]]<br />Improves regeneration time and enables the use of modifications for the aspect Primal Magic. Increases the maximum spell level without penalty. ...cus]]<br />Improves regeneration time and enables the use of modifications for the aspect Elemental Magic. Increases the maximum spell level without penal
    14 KB (1,990 words) - 22:02, 26 November 2016
  • =Damage Mechanics for Spell Damage Based Combat Arts= ...fications offer no more than 35% damage increase but they should be chosen for CAs that are used as main damage dealers.
    19 KB (2,894 words) - 06:31, 20 May 2014
  • :- selected traps (Abishai summons them for example) ...ng may remove from 1 to 3 buffs, it depends on the level of the CA). Also, chance to block\reflect is calculated anew: lightning, when successfully having pa
    12 KB (1,783 words) - 10:35, 30 December 2014
  • ...and ascend to their destined role as the most powerful mages in Ancaria. For centuries they have studied in secret, perfecting their art and biding thei ...]]'''<br />Improves regeneration time and enables the use of modifications for the aspect Fire Spells. Increases the maximum spell level without penalty.
    15 KB (2,168 words) - 00:11, 1 January 2018
  • ...cus]]<br />Improves regeneration time and enables the use of modifications for the aspect Berserk Combat. Increases the maximum spell level without penalt ...cus]]<br />Improves regeneration time and enables the use of modifications for the aspect Tactical Warfare. Increases the maximum spell level without pena
    13 KB (1,851 words) - 03:29, 23 June 2020
  • * Physical damage, critical chance and weapon base damage does increase damage * Attack Value determine chance to hit
    10 KB (1,588 words) - 23:46, 17 August 2014
  • ...cus]]<br />Improves regeneration time and enables the use of modifications for the aspect Huntress Talents. Increases the maximum spell level without pena ...cus]]<br />Improves regeneration time and enables the use of modifications for the aspect Storm Combat. Increases the maximum spell level without penalty.
    15 KB (2,151 words) - 18:32, 10 November 2016
  • ...rgiften]], [[Sacred 2:Chance for Freeze/de|einfrieren]], [[Sacred 2:Chance for Weaken/de|schwächen]]) einer Schadensart auszulösen. *Chance auf Zusatzwirkung +X%
    9 KB (1,083 words) - 12:24, 11 September 2013
  • ...his peculiar looks and ways, but none doubt the power of the Necromancer, for it is the stuff of nightmares. Necromancers have the ability to reanimate c ...oduction:''' "Ahhhh... the familiar scent of death. Never doubt my skills, for only the darkest magicks can turn the sun black. Now, destruction is let lo
    14 KB (2,009 words) - 20:03, 27 April 2017
  • ...: Ice & Blood forums: “What kind of unique weapon should I use and/or look for?” ...I decided to set the following criteria for the weapons that will qualify for the top 10:
    20 KB (3,444 words) - 00:06, 18 August 2014
  • ...MENT / SOCKETING CHOICES. But, for intermediate players, it is an exercise for those who want to learn some finer points on balancing a character (since j ...y, and this is also meant to be my high-level shopper for future SP toons. For my guy, I am mastering Bargaining, Armour Lore first, and balancing the res
    9 KB (1,547 words) - 01:24, 18 August 2014
  • I used the English Sacred Wiki as a source for a lot of the numbers presented here... I'm not mathematically inclined and ...f you love area of effect (AoE), you'll love this build! This guide is not for melee-oriented players... just ones that use spells. The main spell will be
    20 KB (3,267 words) - 22:55, 17 August 2014
  • ...t with. And if my plan comes to pass the Inquisitor will not be in my way for much longer. I have been here for a long time, but I think my staying here is not for much longer. I should listen to what the Arch Mage has to say to me.
    30 KB (5,565 words) - 04:06, 9 May 2014

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