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  • ...for a nice mount. While mounted on a horse, a character's own combat arts and buffs will not function. Only a horse-specific Combat Art will work while ...s as in Sacred. You also don't require higher Riding to ride higher level (and therefore better) mounts. Your Riding skill increases your Horse Combat Art
    8 KB (1,261 words) - 18:50, 23 August 2019
  • ...shold is the border region where the rolling grass turns into boiling sand and the evergreens turn into prickly cacti. ...r just south of the tunnel between [[Sacred 2:Bengaresh Desert|Bengaresh]] and [[Sacred 2:The Swamp|The Swamp]].
    4 KB (592 words) - 23:30, 7 October 2013
  • ==Geography and climate== ...no trees are to be seen, only the dirty brown tundra with patches of grass and moss that cling to the rock fighting against the cold winds. The river [[Sa
    4 KB (719 words) - 00:53, 2 November 2013
  • * Kill a [[Sacred 2:Elite Crystal Boar|Elite Crystal Boar]] and collect its tusk ...ou realize that the ghost of the deceased is present. Better speak to her and see what she needs in order to find peace.
    3 KB (445 words) - 13:54, 7 December 2013
  • ...you meet Seraphim Huntress. She warns you that this area can be dangerous and suggests you prove yourself within the arena. ...outside and talk to Seraphim Huntress one last time to complete this quest and receive your reward.
    4 KB (516 words) - 22:48, 17 August 2014
  • ...damage-related concepts as well as calculations on how damage is inflicted and resisted in Sacred 2. More in-depth information can be found by visiting t * [[Image:ice.png]] [[Sacred 2:Ice|Ice]]
    9 KB (1,316 words) - 12:45, 1 February 2019
  • ...level range of 9-10 compared to the 1-7 ([[Sacred 2:Tyr Lysia|Tyr Lysia]]) and 8-10 ([[Sacred 2:Artamark|Artamark]]) minimum level ranges on Bronze. ...ival Bonus]] boosts the minimum enemy level (see [[Sacred 2:Survival Bonus and Enemy Levels|full table]]), until it hits the area's cap. Some parts of a r
    14 KB (1,765 words) - 23:32, 30 September 2013
  • ...ment of combat in Sacred 2. Unlike games in which the player casts spells and abilities using an energy reserve (such as mana), Sacred 2 uses a system in ...red 2:Attributes|attributes]], [[Sacred 2:Item Modifiers|item modifiers]], and by drinking a [[Sacred 2:Concentration Potion|concentration potion]].
    7 KB (1,068 words) - 23:17, 23 October 2013
  • ...What? You not know the world's a disc? Me been walkin' straight for days and this where I be now. Help me, please!}} ...b. A brisk walk to the coast, some easy [[Sacred 2:Experience|Experience]] and another tick in your quest journal. A nice easy job to help enhance your gr
    4 KB (683 words) - 23:54, 17 August 2014
  • |Banishes weaker spells within its range and instills fear in nearby opponents. * '''Pentagram''' - Reduces the duration and impact of incoming weakening effects. ([[Sacred 2:Detrimental magic effects
    7 KB (935 words) - 10:45, 6 September 2023
  • == Horses and Special Mounts == In a huge world like Ancaria, the player has to have methods for dealing with and traversing long distances. In addition to horses, each character also has a
    12 KB (1,903 words) - 20:21, 25 April 2023
  • ==Skills and Attributes== ...actics Lore]] - indirectly, it increases weapon [[Sacred 2:Damage|damage]] and [[Sacred 2:Chance for critical hits|critical chance]], thus making Darting
    7 KB (995 words) - 04:56, 9 January 2014
  • ...attack and defense. In his changed form, the dragon mage enters a trance and fully focuses on the battle. He is oblivious to other people or objects. ...8 [[Sacred 2:Fire|Fire]], 13 [[Sacred 2:Poison|Poison]], 13 [[Sacred 2:Ice|Ice]])
    7 KB (1,023 words) - 01:56, 31 December 2017
  • ''Content on this page taken from [[Sacred 2:Xbox360|Xbox360]] and [[Sacred 2:PS3|PS3]]'' ...gn, Freeworld, and PvP. Campaign and Freeworld are offered in both offline and online.
    11 KB (1,735 words) - 20:42, 20 August 2019
  • |''Ice & Blood'' * If you like to be up close to the battle and wielding heavy weapons is your thing then this is the set for your Shadow W
    7 KB (957 words) - 09:09, 15 January 2017
  • * '''Quest Giver:'''Small and even sadder Simon ...t strings. You can't help yourself, you feel that you just have to go over and see if you can help. Or at least, cheer them up.
    6 KB (897 words) - 01:41, 18 August 2014
  • ...re working on it. Just recently, we found a whole field of green crystals and sent a crystal collector. Collector... this is what we call the kind of ma ...to look for it. I just have to go to the area this collector was last seen and follow its tracks. Duh! Even a Seraphim should be able to work that out. Mi
    4 KB (610 words) - 23:06, 17 August 2014
  • The contents of this page are player-managed and/or contributed. They may or may not reflect the view of SacredWiki. Any vie == '''Loco's Piromante (Ice & Blood), A [D.a.r.k] Mage with an addiction to fire''' ==
    11 KB (1,771 words) - 23:45, 17 August 2014
  • * Collect 5 bones, 5 flesh and a brain Near the Tomb of Many, you meet a ghost name Ramiere. Apparently he tripped and broke his neck right before the battle. He wants a new body so he can purs
    4 KB (685 words) - 23:00, 8 December 2013
  • ...character will advance to a new level, allowing [[Sacred 2:Skills|Skills]] and [[Sacred 2:Attributes|Attributes]] to be increased through the allocation o ...in experience gained when leveling from 99 to 100, 124 to 125, 149 to 150 and 174 to 175. The following penalty factors are found in the balance.txt file
    7 KB (1,102 words) - 17:40, 18 October 2013

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