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  • |class="cellborderth" width="160"| [[Sacred:Vampiress Combat Arts|Combat Arts]] ...orderlc" colspan="7" style="color:#000000;"| <u>''Knight Form Combat Arts''</u>
    27 KB (3,334 words) - 05:07, 1 January 2009
  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
    1 KB (164 words) - 00:22, 13 September 2013
  • ...acter a percent chance to block any opponent [[Sacred 2:Combat Arts|Combat Arts]] inflicted upon him/her. ...t be reflected when reaching 100% chance to block (only possible for Close Combat).
    1 KB (209 words) - 11:55, 12 May 2014
  • =='''Dragon Mage Combat Arts'''== |Turns into a young dragon with strong armor and combat spells. Dragons of this size can't fly but have the power to feign flying.
    7 KB (1,001 words) - 16:11, 3 September 2013
  • '''[[Sacred:Vampiress/de|Vampirin]]''' [[Sacred:Combat Arts/de|Kampfkünste]] http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png
    5 KB (692 words) - 15:51, 26 August 2013
  • ...rrier Divin, Magie céleste et Technologie Sacrée sont un mélange d'arts du combat offensifs et de sorts de protection très efficaces. Des enchantements comm
    5 KB (852 words) - 03:34, 12 August 2013
  • |class="cellborderth"| [[Sacred:Dark Elf Combat Arts|CA/Trap]] ...ellGL" align="left"| [[Image:Th_dekick.png]] [[Sacred:Combat Kick/Dark Elf|Combat Kick]]
    27 KB (3,422 words) - 05:09, 1 January 2009
  • =='''High Elf Combat Arts'''== ...hich enhances the effectiveness of the High Elf's Arrant Pyromancer combat arts. The demon is also able to cast Incandescent Skin and attack opponents wit
    7 KB (1,089 words) - 02:07, 30 October 2013
  • 6 KB (951 words) - 03:22, 31 October 2013
  • |class="cellborderth" width="160"| [[Sacred:Dwarf Combat Arts|CA/Tech]] |class="cellborderth" rowspan="2" width="160px"| [[Sacred:Dwarf Combat Arts|CA/Tech]]
    24 KB (3,000 words) - 05:10, 1 January 2009
  • ...uisiteur est aux ténèbres ce que le Séraphin est à la lumière. Les Arts du combat de ses aspects Inquisition, Suprématie et Magie infernale, par exemple, Ex |Invoque un métamorphe à l'image de l'inquisiteur qui l'aide pendant le combat. Si l'inquisiteur meurt, le métamorphe devient le nouvel Inquisiteur. (En
    6 KB (827 words) - 03:32, 12 August 2013
  • ...toujours capable de tirer une décharge d'énergie avec son bras gauche. En combat rapproché, il utilise son bras pour frapper ses ennemis. En raison de cett *[[Sacred 2:Devout Guardian/fr|Combat rapproché]]
    6 KB (938 words) - 03:34, 12 August 2013
  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
    1 KB (193 words) - 10:31, 2 September 2013
  • |class="cellborderth"| [[Sacred:Battle Mage Combat Arts|Spell]] |class="cellborderth" rowspan="2" width="160px"| [[Sacred:Battle Mage Combat Arts|Spell]]
    28 KB (3,389 words) - 05:08, 1 January 2009
  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
    1 KB (162 words) - 10:47, 27 August 2013
  • ...onents [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]] attacks. The attack is blocked from affecting the player and instead is i ...t be reflected when reaching 100% chance to block (only possible for Close Combat).
    3 KB (394 words) - 17:50, 18 December 2014
  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
    1 KB (165 words) - 11:27, 27 August 2013
  • *[[Sacred 2:Combat Arts/de|Kampfkünste]] *[[Sacred 2:Combat Art Modifications/de|Kampfkunst Modifikationen]]
    1 KB (172 words) - 11:29, 27 August 2013
  • ...ge vous demandera davantage de stratégie que les classes orientées vers le combat au corps à corps ...et confère une résistance aux dégâts de feu. La durée de tout les Arts du combat de l'aspect Pyromancie est amélioré. Peau incandescente ne peut pas être
    5 KB (832 words) - 03:32, 12 August 2013
  • Certain [[Sacred 2:Buff|Buffs]] also function as Spell Damage Based Combat Arts. Their damage, casting speed, and regeneration are affected by the same sk All the spell damage Combat Arts are affected by the following skills:
    12 KB (1,593 words) - 15:41, 17 March 2014

Page text matches

  • <onlyinclude>http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wefaey.png '''[[Wood Elf Eye For an Eye Combat Photos]]'''
    672 bytes (102 words) - 22:17, 24 August 2012
  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_clawsofdeath.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_clawsofdeath.png
    610 bytes (75 words) - 22:02, 12 September 2013
  • Positive figures increase the amount of time [[Sacred 2:Combat Arts|Combat Arts]] will take to regenerate, negative figures will reduce the amount of time.
    325 bytes (47 words) - 21:19, 19 October 2013
  • == Bonus to Combat Arts == style="text-align: center; font-weight: bold;">All Combat Arts</td>
    3 KB (344 words) - 23:06, 11 January 2008
  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_timecontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_timecontrol.png
    979 bytes (132 words) - 20:07, 18 July 2012
  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_transformation.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_transformation.png
    1 KB (199 words) - 13:04, 18 July 2012
  • *[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] *[[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]]
    443 bytes (58 words) - 09:18, 7 May 2014
  • http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/k_mindcontrol.png http://www.sacredwiki.org/images/Combat%20Arts/Vampiress/v_mindcontrol.png
    557 bytes (77 words) - 22:08, 17 September 2013
  • ...Viperish Disease]] which was being exploited. This change will prevent the Combat Art from causing excessive lag, as well as make character leveling speed mo
    367 bytes (55 words) - 18:11, 16 April 2009
  • ...n that the target is still able to use their [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the ...Combat Arts]] & [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] modifiers, but there is special defence against it: see [[Sacred 2:Block
    981 bytes (156 words) - 10:25, 22 December 2014
  • http://www.sacredwiki.org/images/Combat%20Arts/Gladiator/th_gfogo.png *Has a long animation time. If this Combat Art is not cast at the center of an enemy group it can not maximize its eff
    811 bytes (129 words) - 05:22, 17 May 2008
  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wpca.png '''[[Wood Elf Plant Cage Combat Photos]]'''
    605 bytes (90 words) - 19:49, 9 April 2008
  • == Bonus to Combat Arts ==
    587 bytes (70 words) - 01:17, 30 April 2011
  • == Bonus to Combat Arts ==
    586 bytes (70 words) - 01:17, 30 April 2011
  • == Bonus to Combat Arts ==
    588 bytes (70 words) - 01:18, 30 April 2011
  • == Bonus to Combat Arts ==
    587 bytes (70 words) - 01:18, 30 April 2011
  • == Bonus to Combat Arts ==
    587 bytes (70 words) - 01:18, 30 April 2011
  • == Bonus to Combat Arts ==
    584 bytes (70 words) - 01:19, 30 April 2011
  • == Bonus to Combat Arts ==
    592 bytes (70 words) - 01:16, 30 April 2011
  • http://www.sacredwiki.org/images/Combat%20Arts/WoodElf/Wear.png '''[[Wood Elf Explosive Arrow Combat Photos]]'''
    715 bytes (92 words) - 23:19, 30 September 2013

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