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  • ...se enough to the enemy before executing melee attacks. If you are using a ranged weapon the attack will fire and may hit a nearby enemy. ...e at the same time! This technique works regardless of whether you have a ranged or melee weapon equipped. A player could use regen per hit equipment so th
    9 KB (1,520 words) - 02:01, 11 August 2013
  • == '''Inquisitor - "Corpse Explosion" Necro (caster)''' == ...guides posted by other users in this section due to the limits of a Caster Inquisitor's "variation." However, you will notice that I've modded some Combat Arts d
    16 KB (2,678 words) - 23:19, 17 August 2014
  • * Inquisitor: Mortifying Pillory and Frenetic Fervor * The modification Evade of the Inquisitor's combat art Reverse Polarity will now be displayed correctly in all parts
    11 KB (1,757 words) - 20:53, 12 December 2009
  • * Fixed that Inquisitor’s armor and clothes were detached from body with certain graphic settings * Multi-hit combat arts performed with ranged weapons now have a limit of three projectiles.
    6 KB (833 words) - 02:01, 11 August 2013
  • ...ll enhance all secondary damage effects that are triggered from a melee or ranged weapon as long as the combat art being used belongs to the class of [[Sacre |class="skillslc" rowspan=3|[[Sacred 2:Inquisitor|Inquisitor]]||Unknown||Unknown
    9 KB (1,200 words) - 14:31, 5 August 2022
  • ...ute Supremacy|Astute Supremacy]]''': An [[Sacred 2:Aspects|Aspect]] of the Inquisitor *'''[[Sacred 2:Aspect Focus|Astute Supremacy Focus]]''': A Secondary Inquisitor Aspect [[Sacred 2:Skills|Skill]]
    73 KB (10,824 words) - 17:46, 26 April 2023
  • ...wield devastating melee weapons but he can also launch equally destructive ranged attacks. These abilities render him one of the most powerful beings in Anca Temple Guardians (along with the Inquisitor) have both [[Sacred 2:Blacksmith|blacksmithing]] and [[Sacred 2:Bargaining|
    20 KB (2,929 words) - 02:27, 31 December 2017
  • You should be going ranged and you should take pure stamina. Since you have low gear the recharges of ...y gear and sword will let you get boneslicer quest sword. The advantage of ranged is because left clicks with a star will not unveil you = reduce all deaths
    13 KB (2,265 words) - 23:48, 17 August 2014
  • ...|Arco Corto]]''': Un [[Sacred 2:Weapons/es|Arma]] a dos manos. ([[Sacred 2:Ranged Weapons/es|Armas a Distancia]]) ...s|Arco Largo]]''': Un [[Sacred 2:Weapons/es|Arma]] a dos manos ([[Sacred 2:Ranged Weapons/es|Armas a distancia]]).
    33 KB (5,369 words) - 16:17, 23 January 2011
  • ...is to help the other characters you will start. Such a character can be an Inquisitor, a High Elf, or a Dragon Mage. Rule 2: The more play styles you mix in a build (hand-to-hand, ranged, caster), the worse it will perform.
    8 KB (1,366 words) - 02:06, 18 August 2014
  • == '''A comprehensive guide to the Pure Caster Inquisitor, with respect to all other similar builds''' == ...s to deathblow, all skills and other items in Ice & Blood, the Pure Caster Inquisitor will have very, very tough time in platinum and niobium, since his damage w
    39 KB (6,722 words) - 21:56, 17 August 2014
  • .... However, the powers of the High Elves are limited as only the [[Sacred 2:Inquisitor|High Priests]] have direct access to the T-Energy streams and the Great Mac ...chance to hit, and max item level usable without penalties when wielding a ranged weapon.
    19 KB (2,822 words) - 02:38, 31 December 2017
  • ...left hand by most characters in the game (only the Temple Guardian and the Inquisitor cannot use them), and attack speed penalties may incur from using them, whi '''4. Ranged weapons.'''
    20 KB (3,444 words) - 00:06, 18 August 2014
  • ...'s Pelting Strikes and Shadow Warrior's Frenzied Rampage now have improved Ranged Weapon animations with more projectiles. * Shadow Warrior now uses correct animations when using Demonic Blow with ranged weapons, 2h magic staves, and pole arms while mounted on the Hellhound.
    42 KB (6,354 words) - 00:23, 31 December 2017
  • |colspan=2|[[Sacred 2:Inquisitor|Inquisitor]] in a [[Sacred 2:Dungeon Map of Ancaria|Dungeon]] doing bad things with sp <center>{{S2frame|[[File:Inquisitor backdrop 4.jpg|x120px]]|none}}</center>
    22 KB (3,586 words) - 03:16, 20 October 2013
  • I have 2 (I think) others translated too. Dryad and Inquisitor. Increase physical damage for ranged attacks, defense and attack values.
    21 KB (3,355 words) - 23:57, 17 August 2014
  • Crystal skin will nullify ranged attacks, the burn arrow mod on incandescent at high ca levels the same. So an inquisitor stacking the lowering of enemy attributes via disloged spirit with mods to
    19 KB (3,222 words) - 23:57, 17 August 2014

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