Difference between revisions of "Sacred:Concentration"

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Improves the regeneration rate of all combat arts through the ''Regeneration Special Move'' attribute. This can also be gained from items and will stack linearly with Concentration.
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Improves the regeneration rate of all combat arts.
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To maximize Combat Art regeneration spread points as evenly as possible between Physical Regeneration (attribute), Concentration (skill) and Regeneration Special Move (from items) as these three modifiers multiply.
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Affected combat arts:
 
Affected combat arts:
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|-align="center"
 
|-align="center"
 
|class="skillslc" align="left" | Regeneration Special Move +%:  
 
|class="skillslc" align="left" | Regeneration Special Move +%:  
| 12 || 54 || 99 || 138 || 170 || 223 || 300 || || ||  ||  
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| 12 || 54 || 99 || 138 || 170 || 223 || 300 || 355 || 394 ||  ||  
 
|}
 
|}
  

Latest revision as of 15:07, 7 September 2010

Improves the regeneration rate of all combat arts.

To maximize Combat Art regeneration spread points as evenly as possible between Physical Regeneration (attribute), Concentration (skill) and Regeneration Special Move (from items) as these three modifiers multiply.


Affected combat arts:


Concentration only works for the Vampiress while in knight form. Vampirism replaces Concentration when in vampire form.


Skill level 1 5 10 15 20 30 51 75 100 150 200
Regeneration Special Move +%: 12 54 99 138 170 223 300 355 394


Available for: Daemon, Dark Elf, Dwarf, Gladiator, Seraphim, Vampiress, Wood Elf