Difference between revisions of "Sacred 2:Battle Extension"

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* '''Intent''' - Increased chance for critical. (10% + 0.1% per CA level chance)
 
* '''Intent''' - Increased chance for critical. (10% + 0.1% per CA level chance)
 
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== Native Elemental Damage Type==
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Combat art damage type: Physical
  
 
==Skills==
 
==Skills==
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== Usage Strategies ==
 
== Usage Strategies ==
Combat art damage type: Physical
 
 
 
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Revision as of 15:31, 14 March 2009

02.gif An additional arm that will fell opponents during battle. Battle Extension can do multiple hits (3-4) and can be modded to give a chance of producing even more. Also, Battle Extension gives a "passive" chance for double hits when in the active slot (but not being used).

Aspect

TG_Asp_01.png - Devout Guardian

Modifications

MODicons_12.gif Bronze
  • Double Attack - Chance for two hits on each strike. (15% chance)
  • Hydraulics - Increases weapon damage (exact name and description?). (25% increase)

MODicons_10.gif Silver
  • Efficiency - Reduces Combat Art regeneration. (25% decrease)
  • Impairment - Reduces target's evade chance. (30% + 0.3% per CA level chance)

MODicons_08.gif Gold
  • Double Attack - Chance for two hits on each strike. (15% chance)
  • Intent - Increased chance for critical. (10% + 0.1% per CA level chance)

Native Elemental Damage Type

Combat art damage type: Physical

Skills

The following skills will affect this combat art:

Usage Strategies

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Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE