Sacred 2:Combo

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Revision as of 16:38, 12 February 2011 by Gogoblender (talk | contribs) (→‎Targeting: added links)
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Most Combat Arts can be placed in combos to increase their potency. For instance, a Shadow Warrior could create a combo of Demonic Blow and Frenzied Rampage (for one hard hit to one monster and several smaller hits to it or other nearby monsters if the first one has perished). Up to three Combat Arts may be included in a combo if a player has taken the skill Combat Discipline or four Combat Arts if a player has achieved Combat Discipline mastery (75 hard skill points). Without Combat Discipline, a combo may only contain two Combat Arts.


Known Issues

  • There is a common problem with one or more Combat Arts in a combo failing to fire (i.e. the combo stops early). This is frequently caused by the player interrupting the combo. Ideally, once the combo starts, you should not do anything else until the animation for the last Combat Art in the combo begins. This problem can also result from no targets being in range.
  • Prior to game version 2.40.0, there was a bug in the Execution Speed of Combat Arts contained in a combo.


Console Versions

Targeting

  • Self-targeted Combat Arts are Combat Arts that always fire and automatically target the caster, regardless of whether they are the first Combat Art in a combo or not. (e.g. Divine Protection, Expulse Magic)
  • Auto-targeted Combat Arts are Combat Arts that automatically target an enemy based on the game's targeting rules. If this Combat Art is the first in a combo, the combo will not fire if no enemies are within range. If this Combat Art is not the first Combat Art in a combo, it will automatically target an enemy if one exists within range, otherwise it will not fire at all. (e.g. Baneful Smite, Cobalt Strike)
  • Manually-targeted Combat Arts are Combat Arts that the player aims with a targeting circle. This Combat Art will always fire, whether or not any enemy exists within range. If it is the first Combat Art in a combo, it is targeted normally. If it is not the first Combat Art, it is targeted based on the first Combat Art in the combo. If the first Combat Art is self-targeted, the manually-targeted Combat Art will be targeted immediately in front of the caster. If the first Combat Art is auto- or manually-targeted, it will target the same enemy as the prior Combat Art, provided that enemy is still alive. If that enemy is no longer alive, the Combat Art may target another enemy within range. If no enemies exist within range, it will either target the same (now dead) enemy as the prior Combat Art or target immediately in front of the caster. (e.g. Radiant Pillar, Incendiary Storm)

Execution Speed

  • Combo execution speed is always determined by your Attack Speed (even if the only Combat Art in the combo is a "spell".) Because of this it is recommended to have a way to boost your attack speed if you want to use combos. The most simple way to do this is to use a weapon skill and equip the weapon of the skill of your choice (e.g. choose Sword Weapons and equip a sword or choose Dual Wield and equip 2 one-handed weapons). attack speed can also be boosted by some Combat Arts (e.g. Seraphim's Dashing Alacrity) and some pieces of equipment (notably rings and amulets).