Difference between revisions of "Sacred 2:Cybernetic Tormentor"

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{{Languages}}
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__NOTOC__
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{|
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|VALIGN="top" WIDTH=82%"|
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[http://darkmatters.org/forums/index.php?app=downloads&showfile=271 http://www.sacredwiki.org/download-button.png]
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== Technical Data ==
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<u>'''Class:'''</u> '''[[Sacred 2:Temple Guardian|Temple Guardian]]'''
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<u>'''Set name:'''</u> '''Cybernetic Tormentor'''
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<u>'''Set Item Names:'''</u>
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* [[Sacred 2:Mask of the Tormentor|Mask of the Tormentor]] (Helm)
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* [[Sacred 2:Plate of the Tormentor|Plate of the Tormentor]] (Armor)
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* [[Sacred 2:The Tormentor's Burden|The Tormentor's Burden]] (Shoulders)
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* [[Sacred 2:Greaves of Guilt|Greaves of Guilt]] (Legs)
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<u>'''Available Sockets:'''</u>
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* [[Image:Silver.png]] 4 Silver
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* [[Image:Gold.png]] 5 Gold
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<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
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* {{physical}}
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* {{magic}}
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== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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*N/A
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== Bonus to [[Sacred 2:Skills|Skills]] ==
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*[[Sacred 2:General Skills|General Skills]] (Helm)
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== Bonus to [[Sacred 2:Attributes|Attributes]] ==
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*[[Sacred 2:Vitality|Vitality]] (Shoulders)
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== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
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*[[Sacred 2:Visibility range|Visibility range]] (Helm)
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*[[Sacred 2:Attack Value|Attack Value]] (Helm)
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*[[Sacred 2:Regeneration Time:|Regeneration Time]] (Armor)
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*[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Armor)
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*[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] (Shoulders)
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*[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Shoulders)
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*[[Sacred 2:Chance to evade|Chance to evade]] (Legs)
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*[[Sacred 2:Run Speed|Run Speed]] (Legs)
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*[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] (Legs)
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== About the Set ==
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* ...
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== The Set Bonuses ==
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These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
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{|cellspacing="0"
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|-align="center"
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|class="cellborderth" style="background:transparent;border-top:0px;border-left:0px;"|
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|class="cellborderth" width="80px"|  # of Items
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|-align="center"
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|class="cellborderlc" align="left"|[[Sacred 2:Damage over Time|Damage over Time: All Types]] -X%
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|class="cellborder"|  3
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|-align="center"
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|class="cellborderlc" align="left"|[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] +X%
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|class="cellborder"|  4
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|}
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http://www.sacredwiki.org/images/Sacred_2/sets/TG/cyberneticbonus.gif
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== Recommended pieces ==
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*...
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== Set Item Drop Levels ==
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*Pieces begin dropping at level 20 and drop every 15 levels afterward.
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==See Also==
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*[[Sacred 2:Set Items|Set Items]]
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*[[Sacred 2:Character Class|Character Class]]
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|VALIGN="top" width="10%"|
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<center>http://www.sacredwiki.org/images/Sacred_2/sets/TG/cybernetic.jpg</center>
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{{:Sacred 2:Mask of the Tormentor}}
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{{:Sacred 2:Plate of the Tormentor}}
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{{:Sacred 2:The Tormentor's Burden}}
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{{:Sacred 2:Greaves of Guilt}}
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|}
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[[Category:Sacred 2 Sets|C]][[Category: Sacred 2 Temple Guardian Set|C]]

Latest revision as of 07:23, 14 January 2017

download-button.png

Technical Data

Class: Temple Guardian

Set name: Cybernetic Tormentor

Set Item Names:

Available Sockets:

  • Silver.png 4 Silver
  • Gold.png 5 Gold

Armor Resistances:

Bonus to Combat Arts

  • N/A

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • ...

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items
Damage over Time: All Types -X% 3
Chance to reflect: Combat Arts +X% 4

cyberneticbonus.gif

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 20 and drop every 15 levels afterward.

See Also

cybernetic.jpg