Difference between revisions of "Sacred 2:Insignia of Balefullness"

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http://www.sacredwiki.org/images/Sacred_2/sets/insigniaarmor.jpg
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{{Languages}}
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__NOTOC__
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{|
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|VALIGN="top" WIDTH=82%"|
  
http://www.sacredwiki.org/images/Sacred_2/sets/insigniahelm.jpg
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[http://darkmatters.org/forums/index.php?app=downloads&showfile=246 http://www.sacredwiki.org/download-button.png]
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== Technical Data ==
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<u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]'''
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<u>'''Set name:'''</u> '''Insignia of Balefulness'''
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<u>'''Set Item Names:'''</u>
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* [[Sacred 2:Insignia of Deference|Insignia of Deference]] (Helm)
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* [[Sacred 2:Insignia of Balefulness|Insignia of Balefulness]] (Armor)
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* [[Sacred 2:Insignia of Inquisition|Insignia of Inquisition]] (Ring)
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* [[Sacred 2:Insignia of Pain|Insignia of Pain]] (Legs)
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<u>'''Available Sockets:'''</u>
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* [[Image:Silver.png]] 3 Silver
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* [[Image:Gold.png]] 3 Gold
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<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
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* {{physical}}
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* {{fire}}
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* {{magic}}
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== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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*N/A
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== Bonus to [[Sacred 2:Skills|Skills]] ==
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*N/A
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== Bonus to [[Sacred 2:Attributes|Attributes]] ==
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*N/A
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== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
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*[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Helm)
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*[[Sacred 2:Damage mitigation: Physical|Damage mitigation: Physical]] (Helm)
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*[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] (Helm)
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** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
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*[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] (Armor)
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*[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Armor)
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*[[Sacred 2:Defense Value|Defense Value]] (Armor)
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*[[Sacred 2:Chance for critical hits|Chance for critical hits]] (Ring)
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*[[Sacred 2:Attack Speed|Attack Speed]] (Ring)
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*[[Sacred 2:Chance to evade|Chance to evade]] (Legs)
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*[[Sacred 2:Run Speed|Run Speed]] (Legs)
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*[[Sacred 2:Defense Value|Defense Value]] (Legs)
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== About the Set ==
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* ...
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== The Set Bonuses ==
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These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
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{|cellspacing="0"
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|-align="center"
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|class="cellborderth" style="background:transparent;border-top:0px;border-left:0px;"|
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|class="cellborderth" width="80px"|  # of Items
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|class="cellborderth" width="65px"|  Bronze
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|class="cellborderth" width="65px"|  Silver
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|class="cellborderth" width="65px"|  Gold
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|class="cellborderth" width="65px"|  Platinum
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|class="cellborderth" width="65px"|  Niobium
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|-align="center"
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|class="cellborderlc" align="left"|[[Sacred 2:Dexterity|Dexterity]] %
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| 
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|class="cellborder"| +18.7%
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|}
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http://www.sacredwiki.org/images/Sacred_2/sets/Inq/insigniastats.gif
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== Recommended pieces ==
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*...
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== Set Item Drop Levels ==
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*Pieces begin dropping at level 20 and drop every 15 levels afterward.
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==See Also==
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*[[Sacred 2:Set Items|Set Items]]
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*[[Sacred 2:Character Class|Character Class]]
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|VALIGN="top" width="10%"|
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<center>http://www.sacredwiki.org/images/Sacred_2/sets/Inq/insignia.jpg</center>
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{{:Sacred 2:Insignia of Deference}}
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{{:Sacred 2:Insignia of Balefulness}}
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{{:Sacred 2:Insignia of Inquisition}}
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{{:Sacred 2:Insignia of Pain}}
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|}
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[[Category:Sacred 2 Sets|I]][[Category:Sacred 2 Inquisitor Set|I]]

Latest revision as of 10:23, 13 January 2017

download-button.png

Technical Data

Class: Inquisitor

Set name: Insignia of Balefulness

Set Item Names:

Available Sockets:

  • Silver.png 3 Silver
  • Gold.png 3 Gold

Armor Resistances:

Bonus to Combat Arts

  • N/A

Bonus to Skills

  • N/A

Bonus to Attributes

  • N/A

Item Modifiers

About the Set

  • ...

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium
Dexterity % +18.7%

insigniastats.gif

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 20 and drop every 15 levels afterward.

See Also

insignia.jpg