Difference between revisions of "Sacred 2:Origin of the Seraish"

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== Technical Data ==
 
== Technical Data ==
 
+
<u>'''Class:'''</u> '''[[Sacred 2:Seraphim|Seraphim]]'''
 
 
<u>Class:</u> '''Seraphim'''
 
 
   
 
   
<u>Set name:</u> '''Origin of the Seraish'''
+
<u>'''Set name:'''</u> '''Origin of the Seraish'''
  
<u>Set item names:</u>
+
<u>'''Set Item Names:'''</u>
 
* [[Sacred 2:Helmet of the Seraish|Helmet of the Seraish]] (Helm)
 
* [[Sacred 2:Helmet of the Seraish|Helmet of the Seraish]] (Helm)
 
* [[Sacred 2:Fighting Cuirass  of the Seraish|Fighting Cuirass  of the Seraish]] (Armor)
 
* [[Sacred 2:Fighting Cuirass  of the Seraish|Fighting Cuirass  of the Seraish]] (Armor)
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<u>Available sockets:</u>
+
<u>'''Available Sockets:'''</u>
* [[Image:Material.png]] None
+
* [[Image:Bronze.png]] 4 Bronze
* [[Image:Bronze.png]] 4 Bronze Socket
+
* [[Image:Silver.png]] 5 Silver
* [[Image:Silver.png]] 5 Silver Sockets
+
* [[Image:Gold.png]] 3 Gold
* [[Image:Gold.png]] 3 Gold Sockets
+
 
 +
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
 +
* {{physical}}
 +
* {{ice}}
 +
* {{fire}}
 +
* {{magic}}
 +
* {{poison}}
  
<u>Armor Resistances:</u>
+
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
* Physical
+
* N/A
* Magic
 
* Fire
 
* Poison
 
* Ice
 
== Bonus to Combat Arts ==
 
  
== Bonus to skills ==
+
== Bonus to [[Sacred 2:Skills|Skills]] ==
 
* [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Shoulders)
 
* [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Shoulders)
  
== Bonus to attributes ==
+
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 
* [[Sacred 2:Willpower|Willpower]] (Helm)
 
* [[Sacred 2:Willpower|Willpower]] (Helm)
 
* [[Sacred 2:Intelligence|Intelligence]] (Armor)
 
* [[Sacred 2:Intelligence|Intelligence]] (Armor)
  
== Item modifiers ==
+
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
 
* [[Sacred 2:All combat arts|All combat arts]] (Helm)
 
* [[Sacred 2:All combat arts|All combat arts]] (Helm)
 
* [[Sacred 2:Defense Value|Defense Value]] (Helm)
 
* [[Sacred 2:Defense Value|Defense Value]] (Helm)
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* [[Sacred 2:Chance for Weaken|Chance for Weaken]] (Armor)
 
* [[Sacred 2:Chance for Weaken|Chance for Weaken]] (Armor)
 
* [[Sacred 2:Defense Value|Defense Value]] (Shoulders)
 
* [[Sacred 2:Defense Value|Defense Value]] (Shoulders)
* [[Sacred 2:Opponent's chance to wound|Opponent's chance to wound]] (Wings)
+
* [[Sacred 2:Chance to inflict Open Wounds|Opponent's chance to wound]] (Wings)
* [[Sacred 2:Opponent's chance to weaken|Opponent's chance to weaken]] (Wings)
+
* [[Sacred 2:Chance for Weaken|Opponent's chance to weaken]] (Wings)
* [[Sacred 2:Opponent's chance to burn|Opponent's chance to burn]] (Wings)
+
* [[Sacred 2:Chance for Burn|Opponent's chance to burn]] (Wings)
* [[Sacred 2:Opponent's chance to poison|Opponent's chance to poison]] (Wings)
+
* [[Sacred 2:Chance for Poison|Opponent's chance to poison]] (Wings)
* [[Sacred 2:Opponent's chance to freeze|Opponent's chance to freeze]] (Wings)
+
* [[Sacred 2:Chance for Freeze|Opponent's chance to freeze]] (Wings)
 
* [[Sacred 2:Defense Value|Defense Value]] (Wings)
 
* [[Sacred 2:Defense Value|Defense Value]] (Wings)
 
* [[Sacred 2:Damage of enraged players|Damage of enraged players]] (Legs)
 
* [[Sacred 2:Damage of enraged players|Damage of enraged players]] (Legs)
 
* [[Sacred 2:Defense Value|Defense Value]] (Legs)
 
* [[Sacred 2:Defense Value|Defense Value]] (Legs)
  
 +
== About the Set ==
 +
* ...
  
== About the set ==
+
== The Set Bonuses ==
 +
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
 
== The set bonuses ==
 
  
 
{|cellspacing="0"
 
{|cellspacing="0"
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|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +26
+
|class="cellborder"|  + 26
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Regeneration Time
+
|class="cellborderlc" align="left"|[[Sacred 2:Regeneration Time:|Regeneration Time]]
 
|class="cellborder"|  5
 
|class="cellborder"|  5
 
|class="cellborder"|   
 
|class="cellborder"|   
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|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  -25.6%
+
|class="cellborder"|  - 25.6 %
 
|}
 
|}
 
http://www.sacredwiki.org/images/Sacred_2/sets/Sera/seraishbonus.gif
 
http://www.sacredwiki.org/images/Sacred_2/sets/Sera/seraishbonus.gif
  
 
== Recommended pieces ==
 
== Recommended pieces ==
 +
*...
  
 
== Set Item Drop Levels ==
 
== Set Item Drop Levels ==
 +
*Pieces begin dropping at level 20 and drop every 15 levels afterward.
  
 +
==See Also==
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
 
|VALIGN="top" width="10%"|
 
|VALIGN="top" width="10%"|
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{{:Sacred 2:Wings of the Seraish}}
 
{{:Sacred 2:Wings of the Seraish}}
 
{{:Sacred 2:Pantaloons of the Seraish}}
 
{{:Sacred 2:Pantaloons of the Seraish}}
 +
 
|}
 
|}
 
 
  
 
[[Category:Sacred 2 Sets|O]][[Category:Sacred 2 Seraphim Set|O]]
 
[[Category:Sacred 2 Sets|O]][[Category:Sacred 2 Seraphim Set|O]]

Latest revision as of 13:18, 16 January 2017

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Technical Data

Class: Seraphim

Set name: Origin of the Seraish

Set Item Names:


Available Sockets:

  • Bronze.png 4 Bronze
  • Silver.png 5 Silver
  • Gold.png 3 Gold

Armor Resistances:

Bonus to Combat Arts

  • N/A

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • ...

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium
All Skills 3 + 26
Regeneration Time 5 - 25.6 %

seraishbonus.gif

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 20 and drop every 15 levels afterward.

See Also

seraish.jpg