Difference between revisions of "Sacred 2:Shout"

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==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* [[Sacred 2:Defense Value X%|Defense Boost]]: 22.5% + 10% per level
+
* [[Sacred 2:Defense Value X%|Defense Rating]]: 22.5% + 10% per level
* Duration: 80 s + 0.1 s per level
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* Duration: 80.0s
* Range Area: 15 m
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* Range: 8.6m
 
* Allies Benefit: 75%
 
* Allies Benefit: 75%
* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 120.0s + 1.6s = 121.6s
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* [[Sacred 2:Cooldown|Cooldown]] + [[Sacred 2:Regeneration Time:|Regeneration Time]]: 120.0s + 2.4s = 122.4s
 
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{{See Also|Sacred 2:Combat Art Modifications}}
 
{{See Also|Sacred 2:Combat Art Modifications}}
 
{|
 
{|
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
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|width="100px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''Readiness''' - Boosts the defense rating even more (12.5% + 7.5% per level).
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* '''Readiness''' - Further increases the defense rating by 12.5% + 7.5% per level.
 
* '''Persistence''' - Increases the duration of Shout by 10 seconds.
 
* '''Persistence''' - Increases the duration of Shout by 10 seconds.
 
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----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
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|width="100px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Bellow''' - Also boosts [[Sacred 2:Attack Value X%|attack rating]] (12.5% + 5% per level).
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* '''Bellow''' - Increases [[Sacred 2:Attack Value X%|attack rating]] by 12.5% + 5% per level.
* '''Surge''' - The regeneration time of all combat arts is reduced when Shout is active (5% + 0.5% per level).
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* '''Surge''' - Decreases the regeneration time of all combat arts when Shout is active by 5.0% + 0.5% per level.
 
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----
 
----
 
{|
 
{|
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
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|width="100px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Bandage''' - Heals the Barbarian when casting Shout (10hp + 20hp per level).
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* '''Endurance''' - Decreases all incoming damage over time by 5% + 0.5% per level.
* '''Persevere''' - Reduces the cooldown of Shout by 25%.
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* '''Persevere''' - Decreases the cooldown of Shout by 24s.
 
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|}
  
 
|valign="top"|
 
|valign="top"|
 
{| align="right"  
 
{| align="right"  
|{{s2frame|{{|400}}|center|Shout}}
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|{{s2frame|{{#ev:youtube|dtRBl8tU74k|400}}|center|Shout}}
 
|}
 
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__NOTOC__
 
__NOTOC__
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The following [[Sacred 2:Skills|skills]] will affect this combat art:
 
The following [[Sacred 2:Skills|skills]] will affect this combat art:
  
* [[Sacred 2:War Cries Lore|War Cries Lore]] - increases damage, [[Sacred 2:Chance for critical hits|critical chance]], [[Sacred 2:Casting Speed|casting speed]], and allows for modification points.  
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* [[Sacred 2:War Cries Lore|War Cries Lore]] - increases [[Sacred 2:Casting Speed|casting speed]] and allows for modification points.  
  
 
* [[Sacred 2:War Cries Focus|War Cries Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
 
* [[Sacred 2:War Cries Focus|War Cries Focus]] - reduces [[Sacred 2:Regeneration Time:|regeneration time]] and allows for [[Sacred 2:Highest Combat Art Level Without Penalty|higher level combat art without penalty]], allows for modification points.
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== Usage Strategies ==
 
== Usage Strategies ==
*If the mods '''Persistence''' and '''Persevere''' are taken, the duration will catch up to the cooldown around combat art level 100, at which point the Barbarian can have Shout up constantly.
+
*The duration of Shout is fixed at 80s unless '''Persistence''' is taken (increase to 90s). '''Persevere''' reduces the cooldown to 96s. If both mods are taken, there will only be a 6 second period between casts if regen times are kept low.
 +
*'''Endurance''' grants a rare combat art ability that negates incoming damage over time. This scales well and can stack with item modifiers, potentially giving 100% DOT immunity at high levels.
  
 
== Pros and Cons ==
 
== Pros and Cons ==

Latest revision as of 20:51, 7 January 2020

icon13.gif NOTE: The contents of this page are exclusive content found only by installing the player-made mega-mod Diablo 2 Fallen.

Shout.png Barbarian warriors are born to command in battle. When a warrior learns this skill he can raise his voice above the din of combat to shout warnings of impending blows to his comrades in arms. This will alert them in time to allow them to guard against the incoming attack.

Aspect

War_cries.png - War Cries

Innate Abilities (Lvl 1)

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Readiness - Further increases the defense rating by 12.5% + 7.5% per level.
  • Persistence - Increases the duration of Shout by 10 seconds.

MODicons_10.gif Silver
  • Bellow - Increases attack rating by 12.5% + 5% per level.
  • Surge - Decreases the regeneration time of all combat arts when Shout is active by 5.0% + 0.5% per level.

MODicons_08.gif Gold
  • Endurance - Decreases all incoming damage over time by 5% + 0.5% per level.
  • Persevere - Decreases the cooldown of Shout by 24s.
Shout


Skills and Attributes

The following skills will affect this combat art:

The following attributes will affect this combat art:

  • Stamina will lower regeneration time

Usage Strategies

  • The duration of Shout is fixed at 80s unless Persistence is taken (increase to 90s). Persevere reduces the cooldown to 96s. If both mods are taken, there will only be a 6 second period between casts if regen times are kept low.
  • Endurance grants a rare combat art ability that negates incoming damage over time. This scales well and can stack with item modifiers, potentially giving 100% DOT immunity at high levels.

Pros and Cons

Pros

  • Useful buff that can also apply to party members and allies

Cons

  • Causes no damage

Gallery