Difference between revisions of "Sacred 2:Velaria's Heirloom"

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== Technical Data ==
 
== Technical Data ==
  
 
+
'''<u>Class:</u>  [[Sacred 2:High Elf|High Elf]]'''
<u>Class:</u>  High Elf
 
 
   
 
   
<u>Set name:</u>  '''Velaria's Heirloom'''
+
'''<u>Set name:</u>  Velaria's Heirloom'''
  
<u>Set item names:</u>
+
'''<u>Set Item Names:</u>'''
 
* (Hood) [[Sacred 2:Velaria's Headgear|Velaria's Headgear]]  
 
* (Hood) [[Sacred 2:Velaria's Headgear|Velaria's Headgear]]  
 
* (Armor) [[Sacred 2:Velaria's Garment|Velaria's Garment]]  
 
* (Armor) [[Sacred 2:Velaria's Garment|Velaria's Garment]]  
Line 18: Line 17:
 
* (Legs) [[Sacred 2:Velaria's Pantaloons|Velaria's Pantaloons]]  
 
* (Legs) [[Sacred 2:Velaria's Pantaloons|Velaria's Pantaloons]]  
 
* (Arms) [[Sacred 2:Velaria's Wristguards|Velaria's Wristguards]]
 
* (Arms) [[Sacred 2:Velaria's Wristguards|Velaria's Wristguards]]
<u>Available sockets:</u> 
 
* 1 Silver
 
* 7 Gold
 
 
<u>Armor Resistances:</u>
 
* Mostly [[Sacred 2:Physical|Physical]]*
 
Some [[Sacred 2:Fire|Fire]], [[Sacred 2:Ice|Ice]], [[Sacred 2:Magic|Magic]], [[Sacred 2:Poison|Poison]]
 
  
== Bonus to Attributes ==
+
'''<u>Available Sockets:</u>'''
* (Hood) Willpower
+
* [[Image:Bronze.png]] 0 Bronze Socket
 +
* [[Image:Silver.png]] 1 Silver Sockets
 +
* [[Image:Gold.png]] 7 Gold Sockets
  
 +
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
 +
* {{physical}}
 +
* {{ice}}
 +
* {{fire}}
 +
* {{poison}}
 +
* {{magic}}
  
== Bonus to skills ==
+
== Bonus to [[Sacred 2:Skills|Skills]] ==
* (Legs) [[Sacred_2:Skills#Offensive_Skills| All Offensive Skills]]
+
* (Legs) [[Sacred_2:Offensive_Skills|Offensive Skills]]
* (Armor) [[Sacred_2:Skills#Defensive_Skills| All Defensive Skills]]
+
* (Armor) [[Sacred_2:Defensive_Skills|Defensive Skills]]
  
 +
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 +
* (Hood) [[Sacred 2:Willpower|Willpower]]
  
== Item modifiers ==
+
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
* (Hood) Damage +%
+
* (Hood) [[Sacred 2:Damage|Damage]] +%
 
* (Hood) [[Sacred 2:Chance for critical hits|Chance for critical hits]] +%
 
* (Hood) [[Sacred 2:Chance for critical hits|Chance for critical hits]] +%
 
* (Hood) [[Sacred 2:Defense Value|Defense Value]] +
 
* (Hood) [[Sacred 2:Defense Value|Defense Value]] +
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* (Hands) [[Sacred 2:Spell Intensity|Spell Intensity]] +%
 
* (Hands) [[Sacred 2:Spell Intensity|Spell Intensity]] +%
 
* (Hands) [[Sacred 2:Attack Value|Attack Value]] +
 
* (Hands) [[Sacred 2:Attack Value|Attack Value]] +
* (Hands) Ranged Defense Value +
+
* (Hands) [[Sacred 2:Ranged Defense Value|Ranged Defense Value]] +
* (Legs) [[Sacred 2:Spell Resistance|Spell Resistance]] +%
+
* (Legs) [[Sacred 2:Spell Resistance X%|Spell Resistance]] +%
 
* (Legs) [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]] +%
 
* (Legs) [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]] +%
 
* (Arms) [[Sacred 2:Chance for critical hits|Chance for critical hits]] +%
 
* (Arms) [[Sacred 2:Chance for critical hits|Chance for critical hits]] +%
* (Arms) [[Sacred 2:Regeneration Time|Regeneration Time]] -
+
* (Arms) [[Sacred 2:Regeneration Time:|Regeneration Time]] -%
 
* (Arms) [[Sacred 2:Spell Intensity|Spell Intensity]] +%
 
* (Arms) [[Sacred 2:Spell Intensity|Spell Intensity]] +%
 
* (Arms) [[Sacred 2:Casting Speed|Casting Speed]] +%
 
* (Arms) [[Sacred 2:Casting Speed|Casting Speed]] +%
  
== About the set ==
+
== About the Set ==
 +
Available in Version 2.31
  
Available in Version 2.31
+
== The Set Bonuses ==
 +
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
== The set bonuses ==
 
  
 
{|cellspacing="0" style="font-size:100%;"
 
{|cellspacing="0" style="font-size:100%;"
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|class="cellborderth" width="65px"|  Niobium
 
|class="cellborderth" width="65px"|  Niobium
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Stamina
+
|class="cellborderlc" align="left"|[[Sacred 2:Stamina|Stamina]]
 
|class="cellborder"|  3
 
|class="cellborder"|  3
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +10
+
|class="cellborder"|  + 10
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"|  + 62
 +
|-align="center"
 +
|class="cellborderlc" align="left"|[[Sacred 2:Chance for Weaken|Chance for Weaken]]
 +
|class="cellborder"|  5
 +
|class="cellborder"| 
 +
|class="cellborder"|  + 3.9%
 +
|class="cellborder"| 
 +
|class="cellborder"| 
 +
|class="cellborder"|  + 11.5%
 +
|-align="center"
 +
|class="cellborderlc" align="left"|[[Sacred 2:Chance for Burn|Chance for Burn]]
 +
|class="cellborder"|  5
 +
|class="cellborder"| 
 +
|class="cellborder"|  + 3.9%
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|
+
|class="cellborder"| + 11.5%
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Chance for Secondary Effect
+
|class="cellborderlc" align="left"|[[Sacred 2:Chance for Poison|Chance for Poison]]
 
|class="cellborder"|  5
 
|class="cellborder"|  5
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"|  +3.9%
+
|class="cellborder"|  + 3.9%
 +
|class="cellborder"| 
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"|  + 11.5%
 +
|-align="center"
 +
|class="cellborderlc" align="left"|[[Sacred 2:Chance for Freeze|Chance for Freeze]]
 +
|class="cellborder"|  5
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"|  + 3.9%
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"| 
 +
|class="cellborder"|  + 11.5%
 
|}
 
|}
  
== Special bonus ==
+
[[Image:setofvel.jpg]]
 
 
  
 
== Recommended pieces ==
 
== Recommended pieces ==
 
+
*...
  
 
== Set Item Drop Levels ==
 
== Set Item Drop Levels ==
 
* Armor drops every 15 levels starting at level 20
 
* Armor drops every 15 levels starting at level 20
 +
 +
==See Also==
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
 
|VALIGN="top"|
 
|VALIGN="top"|
  
 
+
<center>[[Image:picofvel.gif]]</center>
[center]http://i489.photobucket.com/albums/rr254/robbybeam/set/picofvel.gif[/center]
 
 
{{:Sacred_2:Velaria's_Headgear}}
 
{{:Sacred_2:Velaria's_Headgear}}
 
{{:Sacred_2:Velaria's_Garment}}
 
{{:Sacred_2:Velaria's_Garment}}
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{{:Sacred_2:Velaria's_Pantaloons}}
 
{{:Sacred_2:Velaria's_Pantaloons}}
 
{{:Sacred_2:Velaria's_Wristguards}}
 
{{:Sacred_2:Velaria's_Wristguards}}
{{S2frame|http://i489.photobucket.com/albums/rr254/robbybeam/set/setofvel.jpg}}
 
 
|}
 
|}
 
 
 
 
  
  
 
[[Category:High Elf Sets]]
 
[[Category:High Elf Sets]]

Latest revision as of 17:39, 11 January 2017

download-button.png

Technical Data

Class: High Elf

Set name: Velaria's Heirloom

Set Item Names:

Available Sockets:

  • Bronze.png 0 Bronze Socket
  • Silver.png 1 Silver Sockets
  • Gold.png 7 Gold Sockets

Armor Resistances:

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

Available in Version 2.31

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


Items needed Bronze Silver Gold Platinum Niobium
Stamina 3 + 10 + 62
Chance for Weaken 5 + 3.9% + 11.5%
Chance for Burn 5 + 3.9% + 11.5%
Chance for Poison 5 + 3.9% + 11.5%
Chance for Freeze 5 + 3.9% + 11.5%

Setofvel.jpg

Recommended pieces

  • ...

Set Item Drop Levels

  • Armor drops every 15 levels starting at level 20

See Also

Picofvel.gif