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  • *[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] +X% *[[Sacred 2:Opponent's defense value |Opponent's defense value]] -X%
    1 KB (157 words) - 19:04, 30 October 2022
  • *[[Sacred 2:Armor|Armor]] *[[Sacred 2:Opponent's defense value|Opponent's defense value]]
    393 bytes (47 words) - 20:55, 28 November 2010
  • *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X%
    1 KB (179 words) - 12:14, 21 February 2016
  • *[[Sacred 2:Opponent's Armor|Opponent's armor]] -X% ...his sword has hydraulics-powered blade capable of cutting through the best armor and a special t-energy layer that allows to overload the enemies' shields a
    3 KB (384 words) - 11:44, 2 January 2017
  • *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]
    427 bytes (50 words) - 21:41, 24 November 2010
  • *[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] -X% *[[Sacred 2:Opponent's attack value|Opponent's attack value]] -X%
    2 KB (305 words) - 14:17, 20 February 2016
  • * (Armor) [[Sacred 2:Kendric's Ark|Kendric's Ark]] *[[Sacred 2:Defensive Skills|Defensive Skills]] (Armor)
    4 KB (468 words) - 08:09, 7 January 2017
  • *[[Sacred 2:Opponent's armor|Opponent's armor]] -X% ...At the same time, the armor that protects the grip is good enough to block opponent's strikes with it, so it can recompense for preferring the second weapon over
    2 KB (350 words) - 21:19, 21 February 2016
  • * (Armor) [[Sacred 2:Kanka's Cuirass|Kanka's Cuirass]] <u>Armor Resistances:</u>
    4 KB (482 words) - 03:32, 12 August 2013
  • ...> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] types. Physical damage can be inflicted via melee/ranged [[Sacred 2:Weapo ==[[Sacred 2:Armor|Armor Resistance]]==
    4 KB (573 words) - 19:09, 3 August 2022
  • * [[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] - X%
    570 bytes (69 words) - 20:14, 6 September 2011
  • * (Armor) [[Sacred 2:Lorgica Squamata|Lorgica Squamata]] <u>Armor Resistances:</u>
    3 KB (440 words) - 09:12, 15 January 2017
  • * (Armor) [[Sacred 2:Jodah's Osteal Chestguard|Jodah's Osteal Chestguard]] <u>Armor Resistances:</u>
    4 KB (454 words) - 01:02, 11 February 2019
  • <u>Armor Resistances:</u> ...ellborderlc" align="left"|[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]
    2 KB (229 words) - 04:58, 3 July 2014
  • * [[Sacred:Pandora's Scaly Armor|Pandora's Scaly Armor]] Occupied equipment slots: Helmet, Armor, Shoulders, Greaves, Bracers, Ring, Gloves, Belt
    7 KB (817 words) - 21:09, 13 September 2013
  • * Opponent's [[Sacred 2:Chance for Weaken|Chance to Weaken]] -X% ** Requires the [[Sacred 2:Armor Lore|Armor Lore]] skill to unlock this modifier
    498 bytes (61 words) - 02:57, 8 January 2017
  • ...> is one of the five basic [[Sacred 2:Damage|Damage]] and [[Sacred 2:Armor|Armor]] types. Poison damage can be inflicted via melee/ranged [[Sacred 2:Weapons ==[[Sacred 2:Armor|Armor Resistance]]==
    3 KB (478 words) - 18:31, 28 October 2013
  • ...]] calculation is done. This additional part is not affected by opponent's armor, but can be [[Sacred 2:Damage Mitigation|mitigated]]. And, of course, if th ...still have 100% of damage calculated normally + additional X% that ignore armor.
    1 KB (180 words) - 16:01, 25 November 2014
  • ...red 2:Fighting Cuirass of the Seraish|Fighting Cuirass of the Seraish]] (Armor) <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
    4 KB (540 words) - 13:18, 16 January 2017
  • ...red:runes|runes]], although it is also found on some high quality weapons, armor and jewelry.
    489 bytes (78 words) - 17:40, 27 April 2011

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