Search results

Jump to navigation Jump to search

Page title matches

  • =='''Dryad Combat Arts'''== ...d_2/CombatArts/Dryad/Aspects_Layer6.gif Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none w
    6 KB (841 words) - 22:28, 4 September 2013
  • ...plus puissantes des Chasseurs Dryades possèdent aussi la connaissance des arts obscures du Vaudou. |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif
    6 KB (956 words) - 17:32, 6 July 2009
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer5.gif
    1 KB (194 words) - 11:59, 2 September 2013

Page text matches

  • [[Sacred 2:Tangled Vine/fr|Lierre de combat]] *[[Sacred 2:Dryad/fr|Dryade]]
    486 bytes (65 words) - 08:37, 12 February 2012
  • *[[Sacred 2:Dryad/fr|Dryade]] *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]]
    489 bytes (67 words) - 08:33, 12 February 2012
  • *[[Sacred 2:Dryad/fr|Dryade]] *[[Sacred 2:Dryad Combat Arts/fr|Arts du combat de la Dryade]]
    502 bytes (67 words) - 08:35, 12 February 2012
  • ...Viperish Disease]] which was being exploited. This change will prevent the Combat Art from causing excessive lag, as well as make character leveling speed mo
    367 bytes (55 words) - 18:11, 16 April 2009
  • ...n that the target is still able to use their [[Sacred 2:Combat Arts|Combat Arts]] or melee/ranged attacks, but cannot move from its location as long as the ...Combat Arts]] & [[Sacred 2:Block chance: Combat Arts|Block chance: Combat Arts]] modifiers, but there is special defence against it: see [[Sacred 2:Block
    981 bytes (156 words) - 10:25, 22 December 2014
  • == '''Arts du Combat''' == ...elopper des arts du combat de l'un ou de mélanger les aspects. Les arts du Combat de Sacred 2 sont différent du Sacred original car ils peuvent être "déve
    2 KB (406 words) - 03:31, 12 August 2013
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/03.gif |La Dryade fonce sur sa cible très rapidement. Cet art du combat offre une petite chance d'immobiliser l'adversaire sur la position.
    3 KB (481 words) - 15:35, 12 February 2012
  • =[[Sacred 2:Dryad|Dryad]]= High Elf Combat Arts Rat Dungeon
    1 KB (159 words) - 07:02, 5 October 2013
  • *[[Sacred 2:Combat Arts|Combat Arts]] * [[Sacred_2:Aspects|Combat Art Aspects]]
    1 KB (209 words) - 19:22, 26 December 2017
  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
    5 KB (795 words) - 18:52, 23 April 2023
  • ...dryad in action|A guide to the little melee bosskilling dryad - Duel Wield dryad in action]] ...lack magic woman), 1-100 in 20 hours or less(fast leveling shopper)|Voodoo Dryad (black magic woman), 1-100 in 20 hours or less(fast leveling shopper)]]
    2 KB (274 words) - 22:59, 17 August 2014
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    2 KB (353 words) - 11:28, 30 April 2023
  • ...ger this effect. [[Sacred 2:Hybrid Damage Based Combat Arts|Hybrid Combat Arts]] can also trigger it. ...and have, at low levels, a very high level of this [[Sacred 2:Combat Arts|Combat Art]] regenerate in one hit.
    2 KB (372 words) - 20:59, 21 October 2013
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    2 KB (334 words) - 11:27, 30 April 2023
  • *[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] +X% *[[Sacred 2:Jugala|Jugala]] is a Dryad witch, and the primary antagonist of the chain quest [[Sacred 2:The Ghost B
    618 bytes (84 words) - 10:30, 17 January 2015
  • ...ed [[Sacred 2:Weapons|weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have poison damage. ==[[Sacred 2:Combat Arts|Combat Arts]]==
    3 KB (478 words) - 18:31, 28 October 2013
  • Healing [[Sacred 2:Combat Arts|Combat Arts]] are used to heal the character, usually either a heal over time (by boost == Healing via Innate Combat Arts ==
    5 KB (645 words) - 10:43, 15 January 2014
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/05.gif .../images/Sacred_2/Icon/buffDRsp.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''.<br />
    5 KB (709 words) - 17:14, 12 February 2012
  • ...ty of ''Opponent's armor: Physical -X%'' via [[Sacred 2:Combat Arts|Combat Arts]] == Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in s
    2 KB (344 words) - 09:07, 28 December 2014
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/04.gif * '''A ajouter : info sur cet art du combat au niveau sans équipement , ni bonus de survie. (cf [[Sacred_2:Ravaged_Imp
    5 KB (728 words) - 16:21, 12 February 2012
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/03.gif |The Dryad will teleport to her target her target extremely fast. This combat art has a small chance to root opponents at the position where she teleport
    4 KB (604 words) - 05:08, 9 January 2014
  • ...t sans pénalité]]. Elles autorisent également l'utilisation des [[Sacred 2:Combat Art Modifications/fr|modifications]] pour cet aspect. ...ncentrations des Aspects, à l'instar de "Concentration Chasse" ([[Sacred 2:Dryad/fr|Dryade]]), "Concentration Guerrier Infernal" ([[Sacred 2:Shadow Warrior/
    3 KB (415 words) - 16:48, 2 July 2009
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/14.gif |Augmente brièvement le taux de régénération de tous les arts du combat et ajoute un bonus d'intelligence.
    3 KB (490 words) - 10:00, 30 July 2009
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    3 KB (428 words) - 11:28, 30 April 2023
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/13.gif |Heals the Dryad over a brief period of time.
    5 KB (620 words) - 05:47, 9 January 2014
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    5 KB (578 words) - 11:27, 30 April 2023
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/08.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
    2 KB (319 words) - 08:05, 28 July 2009
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/14.gif |Briefly decreases the regeneration time of all combat arts and adds a bonus to intelligence.
    5 KB (631 words) - 05:48, 9 January 2014
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/02.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
    5 KB (685 words) - 15:35, 12 February 2012
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/08.gif {{See Also|Sacred 2:Combat Art Modifications}}
    4 KB (553 words) - 05:35, 9 January 2014
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/01.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
    5 KB (710 words) - 15:34, 12 February 2012
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/10.gif .../images/Sacred_2/Icon/buffDRma.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''<br />
    3 KB (477 words) - 09:17, 28 July 2009
  • =='''Dryad Combat Arts'''== ...d_2/CombatArts/Dryad/Aspects_Layer6.gif Ranged combat comes easily to the Dryad, and her prowess with these weapons is frightening. She is second to none w
    6 KB (841 words) - 22:28, 4 September 2013
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer7.gif |Nature is one of the strongest forces of battle, and a [[Sacred 2:Dryad|Dryad]] in tune with her surroundings is indeed formidable. Using the ancient for
    6 KB (797 words) - 14:06, 30 January 2015
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/Aspects_Layer6.gif |Ranged combat comes easily to the [[Sacred 2:Dryad|Dryad]], and her prowess with these weapons is frightening. She is second to none
    6 KB (826 words) - 13:57, 30 January 2015
  • <u>Class:</u>'''Dryad''' == Bonus to Combat Arts ==
    3 KB (356 words) - 03:32, 12 August 2013
  • ...:High Elf|High Elf]], we still know very little about the [[Sacred 2:Dryad|Dryad]], the [[Inquisitor]] and the [[Sacred 2:Temple Guardian|Temple Guardian]]. ...fighter when using her magic in conjunction with hand-to-hand combat. The Dryad Scout will be the character all fans of Sacred's [[Sacred:Wood Elf|Wood Elf
    4 KB (703 words) - 23:16, 1 May 2008
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    4 KB (484 words) - 11:26, 30 April 2023
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' ...redwiki.org/images/Sacred_2/Aspects/DRY_Asp_01.png This set focuses on the Dryad's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Capricious Hunter|Capricious H
    5 KB (662 words) - 11:25, 30 April 2023
  • ...to rider's max hit points, and the rider's increased defense value for the Dryad's Monitor Lizard are shown in the table below. ...onus will '''only''' apply to the lizard that offers the Capricious Hunter Combat Art Regeneration bonus, and so forth.
    10 KB (1,041 words) - 10:49, 6 September 2009
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/04.gif |The Dryad whirls around creating a cloud of dust that will allow her to evade attacks
    6 KB (906 words) - 05:10, 9 January 2014
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/13.gif {{See Also|Sacred 2:Combat Art Modifications/fr}}
    2 KB (367 words) - 09:13, 30 July 2009
  • *Cooldown is a property that some [[Sacred 2:Combat Arts|Combat Arts]] have, which should not be confused with [[Sacred 2:Regeneration Time:|Reg *Cooldown time is added to regen time to determine the total duration of the Combat Art's regeneration timer, but it is usually fixed and is not affected by an
    7 KB (957 words) - 21:00, 1 February 2014
  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
    3 KB (359 words) - 03:08, 4 December 2013
  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
    3 KB (359 words) - 03:10, 4 December 2013
  • ...ts|Aspect]] of the [[Sacred 2:Dryad|Dryad]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
    3 KB (359 words) - 03:09, 4 December 2013
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/11.gif This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    6 KB (780 words) - 05:44, 9 January 2014
  • ===[[Image:Drymini.png]][[Sacred 2:Dryad|'''Dryad''']]=== ||http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/DRri.gif [[Sacred 2:Ravaged Impact|Ravaged Impact]]
    8 KB (1,053 words) - 15:21, 17 March 2014
  • |http://www.sacredwiki.org/images/Sacred_2/CombatArts/Dryad/15.gif .../images/Sacred_2/Icon/buffDRab.gif '''Cet [[Sacred 2:Combat Arts/fr|Art du combat]] est un [[Sacred 2:Buff/fr|Enchantement]]'''.<br />Active, Ecorce ancienne
    7 KB (751 words) - 10:13, 30 July 2009
  • ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is also caused by the [[Sacred 2:Seconda ...sed by [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]], and the periodic damage caused by Secondary Damage Effects (open wounds,
    6 KB (839 words) - 07:53, 31 December 2017

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)