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  • =='''Inquisitor Combat Arts'''== ...his best defense lies in preventing a second blow from his opponents. The Inquisitor uses his privileges and an extremely high degree of sadism as only these fo
    6 KB (894 words) - 22:31, 4 September 2013
  • ...uisiteur est aux ténèbres ce que le Séraphin est à la lumière. Les Arts du combat de ses aspects Inquisition, Suprématie et Magie infernale, par exemple, Ex |Invoque un métamorphe à l'image de l'inquisiteur qui l'aide pendant le combat. Si l'inquisiteur meurt, le métamorphe devient le nouvel Inquisiteur. (En
    6 KB (827 words) - 03:32, 12 August 2013
  • |Der Inquisitor ist ein ausgezeichneter Nahkämpfer. Sein Stil ist nicht die Defensive. Er |Der Inquisitor beherrscht aber auch dunkle Magie, die Gegnern die Seele entzieht und selbs
    1 KB (175 words) - 10:56, 27 August 2013

Page text matches

  • High Elf Combat Arts Rat Dungeon High Elf Combat Arts 2
    1 KB (159 words) - 07:02, 5 October 2013
  • ...2:Darth Sion - Inquisitor Guide, Spider Ridin' Demon of Death|Darth Sion - Inquisitor Guide, Spider Ridin' Demon of Death]] [[Sacred 2:Inquisitor Guide: Wizard|Inquisitor Guide: Wizard]]
    2 KB (252 words) - 23:22, 17 August 2014
  • == '''Arts du Combat''' == ...elopper des arts du combat de l'un ou de mélanger les aspects. Les arts du Combat de Sacred 2 sont différent du Sacred original car ils peuvent être "déve
    2 KB (406 words) - 03:31, 12 August 2013
  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
    5 KB (795 words) - 18:52, 23 April 2023
  • |Der Inquisitor ist ein ausgezeichneter Nahkämpfer. Sein Stil ist nicht die Defensive. Er |Der Inquisitor beherrscht aber auch dunkle Magie, die Gegnern die Seele entzieht und selbs
    1 KB (175 words) - 10:56, 27 August 2013
  • ...dwiki.org/images/Sacred_2/Icon/buffINrp.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    5 KB (709 words) - 03:40, 9 January 2014
  • Healing [[Sacred 2:Combat Arts|Combat Arts]] are used to heal the character, usually either a heal over time (by boost == Healing via Innate Combat Arts ==
    5 KB (645 words) - 10:43, 15 January 2014
  • ...dwiki.org/images/Sacred_2/Icon/buffINsr.gif '''This [[Sacred 2:Combat Arts|Combat Art]] is a [[Sacred 2:Buff|(Buff)]]'''<br /> ...they disappear again. Each fresh soul provides an additional boost to the Inquisitor's attack and defense, as well as resetting the souls' lifespan.
    6 KB (759 words) - 17:38, 15 December 2019
  • ...ty of ''Opponent's armor: Physical -X%'' via [[Sacred 2:Combat Arts|Combat Arts]] == Some Combat Arts with special modification have a property called "et_debuff_armor_phy" in s
    2 KB (344 words) - 09:07, 28 December 2014
  • ...fications. This modifier should be more properly called "Chance for Close Combat Double Hits." This modifier also has no effect on Spell type combat arts.
    3 KB (471 words) - 03:16, 10 January 2020
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. * Explosion [[Sacred 2:Combat art range|Range]]: 2.8m
    5 KB (624 words) - 04:00, 9 January 2014
  • |Slows down all attacks by opponents in the vicinity of the Inquisitor. ...enemies in an [[Sacred 2:Area of Effect|Area of Effect]] radius around the Inquisitor
    4 KB (567 words) - 03:50, 9 January 2014
  • ...Elf]], we still know very little about the [[Sacred 2:Dryad|Dryad]], the [[Inquisitor]] and the [[Sacred 2:Temple Guardian|Temple Guardian]]. ...s be an able fighter when using her magic in conjunction with hand-to-hand combat. The Dryad Scout will be the character all fans of Sacred's [[Sacred:Wood E
    4 KB (703 words) - 23:16, 1 May 2008
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    4 KB (505 words) - 11:57, 13 January 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    3 KB (462 words) - 09:56, 13 January 2017
  • {{See Also|Sacred 2:Combat Art Modifications}} * '''Contemplation''' - Increases the inquisitor's dodge chance. (19.8% + 0.2% per CA level [[Sacred 2:Chance to evade|chanc
    5 KB (644 words) - 02:48, 9 January 2014
  • ...ed [[Sacred 2:Weapons|weapons]] and by using [[Sacred 2:Combat Arts|Combat Arts]] that have physical damage. ...s]] have to be acquired either through [[Sacred 2:Combat Art Modifications|Combat Art mods]] or from items. If successfuly applied to an enemy, the effect of
    4 KB (573 words) - 19:09, 3 August 2022
  • ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is NOT caused by the [[Sacred 2:Secondar ==Combat Arts that Cause Damage Over Time: Ice==
    2 KB (334 words) - 02:12, 31 December 2017
  • <u>Class:</u>'''Inquisitor''' == Bonus to Combat Arts ==
    2 KB (322 words) - 10:46, 11 February 2016
  • ...flicting damage on all opponents within a cone-shaped area in front of the Inquisitor. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    5 KB (700 words) - 03:14, 9 January 2014
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    4 KB (463 words) - 10:23, 13 January 2017
  • ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is NOT caused by the [[Sacred 2:Secondar ==Combat Arts that Cause Damage Over Time: Magic==
    3 KB (385 words) - 02:14, 31 December 2017
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    5 KB (693 words) - 20:27, 15 June 2023
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' ...redwiki.org/images/Sacred_2/Aspects/INQ_Asp_01.png This set focuses on the Inquisitor's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Gruesome Inquisition|Gruesome
    6 KB (699 words) - 08:40, 13 January 2017
  • |The [[Sacred 2:Inquisitor|Inquisitor]] becomes almost invincible. He can take on hordes of enemies, hurling powe =='''Astute Supremacy [[Sacred 2:Combat Arts|Combat Arts]]'''==
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  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
    4 KB (484 words) - 11:51, 13 January 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
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  • == '''Introduction: The Gruesome Inquisitor''' == ...his best defense lies in preventing a second blow from his opponents. The Inquisitor uses his privileges and an extremely high degree of sadism as only these fo
    6 KB (840 words) - 10:47, 29 January 2015
  • This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    5 KB (701 words) - 03:27, 9 January 2014
  • =='''Inquisitor Combat Arts'''== ...his best defense lies in preventing a second blow from his opponents. The Inquisitor uses his privileges and an extremely high degree of sadism as only these fo
    6 KB (894 words) - 22:31, 4 September 2013
  • ...s the dead into tools. The darkest among the Inquisitors excel in the dark arts. They feed on souls and they desecrate corpses in order to enhance their ow =='''Nefarious Netherworld [[Sacred 2:Combat Arts|Combat Arts]]'''==
    6 KB (869 words) - 11:01, 29 January 2015
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' ...redwiki.org/images/Sacred_2/Aspects/INQ_Asp_03.png This set focuses on the Inquisitor's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Nefarious Netherworld|Nefariou
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  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' ...redwiki.org/images/Sacred_2/Aspects/INQ_Asp_02.png This set focuses on the Inquisitor's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Astute Supremacy|Astute Suprem
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  • ...] of the [[Sacred 2:Inquisitor|Inquisitor]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
    3 KB (359 words) - 02:51, 4 December 2013
  • ...] of the [[Sacred 2:Inquisitor|Inquisitor]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
    3 KB (359 words) - 02:53, 4 December 2013
  • ...] of the [[Sacred 2:Inquisitor|Inquisitor]]. Enables the use of [[Sacred 2:Combat Art Modifications|modifications]] for the Aspect. * Only hard points count for [[Sacred 2:Combat Art Modifications|modification]] purposes (skill bonuses don't give you mod
    3 KB (359 words) - 02:55, 4 December 2013
  • ...tive, the unfortunate soul will transform into a spectral companion of the Inquisitor. This is a [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Art]].
    7 KB (894 words) - 00:32, 31 December 2017
  • ...ies while the doppelganger is active, the doppelganger will become the new Inquisitor (softcore only). ...(Without any Skills, Doppelganger simply displays damage identical to the Inquisitor)
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  • ===[[Image:Inqmini.png]] '''[[Sacred 2:Inquisitor|Inquisitor]]''' === All the weapon damage based Combat Arts are affected by the following skills:
    8 KB (1,053 words) - 15:21, 17 March 2014
  • ...zieht sich der Begriff "Buff" auf eine bestimmte Art von [[Sacred 2:Combat Arts/de|Kampfkunst]], die den [[Sacred 2:Character Class/de|Charakter]] auf eine ...der [[Sacred 2:Seraphim/de|Seraphim]] Aspekt '''[[Sacred 2:Seraphim Combat Arts/de#Technik|Technik]]''' beinhaltet 2 Buffs
    12 KB (1,704 words) - 14:55, 2 September 2013
  • ...igger it. It does not work when using [[Sacred 2:Spell Damage Based Combat Arts|spells]] or [[Sacred 2:Secondary Damage Effects|secondary effects]] ([[Sacr == Availability of ''Life leeched per hit +X'' as [[Sacred 2:Combat Arts|Combat Art]] ==
    6 KB (821 words) - 09:43, 8 January 2014
  • ...tions]] for [[Sacred 2:Weapon Damage Based Combat Arts|weapon-based Combat Arts]]. ...Combat Art Modifications|modification points]] for certain aspects' combat arts.
    5 KB (707 words) - 23:20, 13 January 2014
  • ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is also caused by the [[Sacred 2:Seconda ...sed by [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]], and the periodic damage caused by Secondary Damage Effects (open wounds,
    6 KB (839 words) - 07:53, 31 December 2017
  • ...cted by the [[Sacred 2:Weapons|weapons]] and [[Sacred 2:Combat Arts|Combat Arts]] of opponents and the player. It is also caused by the [[Sacred 2:Seconda ...sed by [[Sacred 2:Spell Damage Based Combat Arts|Spell Damage Based Combat Arts]], and the periodic damage caused by Secondary Damage Effects (open wounds,
    5 KB (745 words) - 09:11, 31 December 2014
  • ...schießen hervor und fügen allen Gegner in einem bestimmten Winkel vor dem Inquisitor Schaden zu. ...tirbt der Inquisitor, solange der Doppelgänger lebt, wird dieser zum neuen Inquisitor.
    2 KB (219 words) - 09:34, 25 August 2013
  • Multi hit refers to [[Sacred 2:Combat Arts|combat arts]] that are capable of hitting one or more targets multiple times. They are ===[[Image:Inqmini.png]] '''[[Sacred 2:Inquisitor|Inquisitor]]''' ===
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  • == Bonus to [[Sacred 2:Combat Arts|Combat Arts]] == * [[Sacred 2:Combat Art Skills|Combat Art Skills]] (Amulet)
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  • This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    6 KB (876 words) - 22:41, 9 January 2014
  • Increases maximum hitpoints and hitpoint regeneration out of combat. ...combat by converting all your out-of-combat hitpoint regeneration into in-combat hitpoint regeneration.
    2 KB (189 words) - 19:35, 10 October 2014
  • This is a [[Sacred 2:Weapon Damage Based Combat Arts|Weapon Damage Based Combat Art]]. {{See Also|Sacred 2:Combat Art Modifications}}
    8 KB (1,178 words) - 05:50, 15 December 2019

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