Difference between revisions of "Sacred 2:Damage over time: Fire"

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(corrected info about resistance)
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|'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''
 
|'''[[Sacred 2:Dragon Mage|Dragon Mage]]'''
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMds.gif [[Sacred 2:Dragon Strike|Dragon Strike]]
 
  
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdm.gif [[Sacred 2:Dragon Form|Dragon Form]]
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/DMdm.gif [[Sacred 2:Dragon Form|Dragon Form]]
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEbt.gif [[Sacred 2:Blazing Tempest|Blazing Tempest]]  
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEbt.gif [[Sacred 2:Blazing Tempest|Blazing Tempest]]  
  
http://www.sacredwiki.org/images/Sacred_2/CombatArts/HE/HEis-2.gif [[Sacred 2:Incendiary Shower|Incendiary Shower]]
 
 
http://www.sacredwiki.org/images/Sacred_2/Icon/buffHEis.gif [[Sacred 2:Incandescent Skin|Incandescent Skin]] ([[Sacred 2:Buff|buff]])
 
  
 
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGfem.gif [[Sacred 2:Furious Emblazer|Furious Emblazer]]
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGfem.gif [[Sacred 2:Furious Emblazer|Furious Emblazer]]
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGpl.gif [[Sacred 2:Propelled Levitation|Propelled Levitation]]
 
 
http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/TGfe.gif [[Sacred 2:Fiery Ember|Fiery Ember]]
 
  
 
|valign="top"|'''[[Sacred 2:Dryad|Dryad]]'''
 
|valign="top"|'''[[Sacred 2:Dryad|Dryad]]'''

Revision as of 10:49, 14 May 2014


This effect causes Fire Damage over Time. It can be inflicted by the weapons and Combat Arts of opponents and the player. It is also caused by the Secondary Damage Effect of Fire known as Burn.

It is important to note that Armor cannot protect against Damage over Time: Fire. The modifier Opponent's Chance to Burn - X% will reduce the likelihood of being Burned by opponents, however it will not affect Fire Damage over Time that is built into Combat Arts. The most effective ways to resist this effect are to use a Recovery Elixir and look for the modifiers Damage Mitigation: Fire +X% and Damage Over Time: Fire -X%.

Combat Arts that Cause Damage Over Time: Fire

Dragon Mage

DMdm.gif Dragon Form

DMfireodem.gif Fire Odem

DMef.gif Eternal Fire

High Elf

HEbt.gif Blazing Tempest


Temple Guardian

TGfem.gif Furious Emblazer

Dryad

DRtv.gif Tangled Vine


Availability of Damage Over Time: Fire -X% as an Item Modifier

This modifier will reduce the amount of Fire damage over time the player suffers by a percentage.

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Gallery